| 1 | /* |
| 2 | * Elite - The New Kind. |
| 3 | * |
| 4 | * Reverse engineered from the BBC disk version of Elite. |
| 5 | * Additional material by C.J.Pinder. |
| 6 | * |
| 7 | * Alterations to vertex ordering by Thomas Harte. |
| 8 | * (T.Harte@excite.com) |
| 9 | * |
| 10 | * The original Elite code is (C) I.Bell & D.Braben 1984. |
| 11 | * This version re-engineered in C by C.J.Pinder 1999-2001. |
| 12 | * |
| 13 | * email: <christian@newkind.co.uk> |
| 14 | * |
| 15 | * |
| 16 | */ |
| 17 | |
| 18 | /* |
| 19 | * shipface.c |
| 20 | * |
| 21 | * Face information for the ships. |
| 22 | * Adapted from the Elite ship data published by Ian Bell. |
| 23 | * |
| 24 | * Adapted further for clockwise vertex lists. |
| 25 | */ |
| 26 | |
| 27 | #include <stdlib.h> |
| 28 | |
| 29 | #include "config.h" |
| 30 | #include "elite.h" |
| 31 | #include "shipface.h" |
| 32 | #include "gfx.h" |
| 33 | |
| 34 | |
| 35 | |
| 36 | |
| 37 | struct ship_face missile_face[] = |
| 38 | { |
| 39 | //fins |
| 40 | {GFX_COL_RED, 0x20, 0x00, 0x00, 3, 5, 9, 15, 0, 0, 0, 0, 0}, |
| 41 | {GFX_COL_RED, 0x00, 0x20, 0x00, 3, 15, 9, 5, 0, 0, 0, 0, 0}, |
| 42 | |
| 43 | {GFX_COL_RED, -0x20, 0x00, 0x00, 3, 8, 12, 13, 0, 0, 0, 0, 0}, |
| 44 | {GFX_COL_RED, 0x00, 0x20, 0x00, 3, 13, 12, 8, 0, 0, 0, 0, 0}, |
| 45 | |
| 46 | {GFX_COL_RED, -0x20, 0x00, 0x00, 3, 7, 11, 14, 0, 0, 0, 0, 0}, |
| 47 | {GFX_COL_RED, 0x00,-0x20, 0x00, 3, 14, 11, 7, 0, 0, 0, 0, 0}, |
| 48 | |
| 49 | {GFX_COL_RED, 0x20, 0x00, 0x00, 3, 6, 10, 16, 0, 0, 0, 0, 0}, |
| 50 | {GFX_COL_RED, 0x00,-0x20, 0x00, 3, 16, 10, 6, 0, 0, 0, 0, 0}, |
| 51 | |
| 52 | //nose cone |
| 53 | {GFX_COL_DARK_RED, -0x40, 0x00, 0x10, 3, 0, 3, 4, 0, 0, 0, 0, 0}, |
| 54 | {GFX_COL_RED, 0x00,-0x40, 0x10, 3, 0, 4, 1, 0, 0, 0, 0, 0}, |
| 55 | {GFX_COL_DARK_RED, 0x40, 0x00, 0x10, 3, 0, 1, 2, 0, 0, 0, 0, 0}, |
| 56 | {GFX_COL_RED, 0x00, 0x40, 0x10, 3, 0, 2, 3, 0, 0, 0, 0, 0}, |
| 57 | |
| 58 | //main body |
| 59 | {GFX_COL_GREY_3, 0x20, 0x00, 0x00, 4, 6, 5, 2, 1, 0, 0, 0, 0}, |
| 60 | {GFX_COL_GREY_1, 0x00, 0x20, 0x00, 4, 5, 8, 3, 2, 0, 0, 0, 0}, |
| 61 | {GFX_COL_GREY_3, -0x20, 0x00, 0x00, 4, 8, 7, 4, 3, 0, 0, 0, 0}, |
| 62 | {GFX_COL_GREY_1, 0x00,-0x20, 0x00, 4, 7, 6, 1, 4, 0, 0, 0, 0}, |
| 63 | |
| 64 | //bottom |
| 65 | {GFX_COL_GREY_2, 0x00, 0x00,-0xB0, 4, 5, 6, 7, 8, 0, 0, 0, 0}, |
| 66 | }; |
| 67 | |
| 68 | |
| 69 | struct ship_face coriolis_face[] = |
| 70 | { |
| 71 | {GFX_COL_GREY_3, 0x6B,-0x6B, 0x6B, 3, 4, 0, 3, 0, 0, 0, 0, 0}, |
| 72 | {GFX_COL_GREY_3, 0x6B, 0x6B, 0x6B, 3, 0, 5, 1, 0, 0, 0, 0, 0}, |
| 73 | {GFX_COL_GREY_3, -0x6B, 0x6B, 0x6B, 3, 1, 6, 2, 0, 0, 0, 0, 0}, |
| 74 | {GFX_COL_GREY_3, -0x6B,-0x6B, 0x6B, 3, 2, 7, 3, 0, 0, 0, 0, 0}, |
| 75 | |
| 76 | {GFX_COL_GREY_2, 0x00,-0xA0, 0x00, 4, 4, 3, 7, 11, 0, 0, 0, 0}, |
| 77 | {GFX_COL_GREY_2, 0xA0, 0x00, 0x00, 4, 8, 5, 0, 4, 0, 0, 0, 0}, |
| 78 | {GFX_COL_GREY_2, -0xA0, 0x00, 0x00, 4, 10, 7, 2, 6, 0, 0, 0, 0}, |
| 79 | {GFX_COL_GREY_2, 0x00, 0xA0, 0x00, 4, 1, 5, 9, 6, 0, 0, 0, 0}, |
| 80 | |
| 81 | {GFX_COL_GREY_3, -0x6B,-0x6B,-0x6B, 3, 11, 7, 10, 0, 0, 0, 0, 0}, |
| 82 | {GFX_COL_GREY_3, 0x6B,-0x6B,-0x6B, 3, 11, 8, 4, 0, 0, 0, 0, 0}, |
| 83 | {GFX_COL_GREY_3, 0x6B, 0x6B,-0x6B, 3, 9, 5, 8, 0, 0, 0, 0, 0}, |
| 84 | {GFX_COL_GREY_3, -0x6B, 0x6B,-0x6B, 3, 10, 6, 9, 0, 0, 0, 0, 0}, |
| 85 | |
| 86 | {GFX_COL_GREY_1, 0x00, 0x00,-0xA0, 4, 11, 10, 9, 8, 0, 0, 0, 0}, |
| 87 | {GFX_COL_GREY_1, 0x00, 0x00, 0xA0, 4, 0, 1, 2, 3, 0, 0, 0, 0}, |
| 88 | |
| 89 | {GFX_COL_BLACK, 0x00, 0x00, 0xA0, 4, 15, 12, 13, 14, 0, 0, 0, 0}, |
| 90 | }; |
| 91 | |
| 92 | |
| 93 | struct ship_face escape_face[] = |
| 94 | { |
| 95 | {GFX_COL_RED, 0x34, 0x00,-0x7A, 3, 3, 1, 2, 0, 0, 0, 0, 0}, |
| 96 | {GFX_COL_DARK_RED, 0x27, 0x67, 0x1E, 3, 0, 3, 2, 0, 0, 0, 0, 0}, |
| 97 | {GFX_COL_RED_3, 0x27,-0x67, 0x1E, 3, 0, 1, 3, 0, 0, 0, 0, 0}, |
| 98 | {GFX_COL_RED_4, -0x70, 0x00, 0x00, 3, 0, 2, 1, 0, 0, 0, 0, 0}, |
| 99 | }; |
| 100 | |
| 101 | |
| 102 | struct ship_face alloy_face[] = |
| 103 | { |
| 104 | {GFX_COL_GREY_1, 0x00, 0x00, 0x00, 4, 0, 1, 2, 3, 0, 0, 0, 0}, |
| 105 | {GFX_COL_GREY_3, 0x00, 0x00, 0x00, 4, 3, 2, 1, 0, 0, 0, 0, 0}, |
| 106 | }; |
| 107 | |
| 108 | struct ship_face cargo_face[] = |
| 109 | { |
| 110 | {GFX_COL_GREY_4, 0x60, 0x00, 0x00, 5, 4, 0, 1, 2, 3, 0, 0, 0}, |
| 111 | |
| 112 | {GFX_COL_GREY_2, 0x00, 0x29, 0x1E, 4, 5, 6, 1, 0, 0, 0, 0, 0}, |
| 113 | {GFX_COL_GREY_1, 0x00,-0x12, 0x30, 4, 6, 7, 2, 1, 0, 0, 0, 0}, |
| 114 | {GFX_COL_GREY_3, 0x00,-0x33, 0x00, 4, 7, 8, 3, 2, 0, 0, 0, 0}, |
| 115 | {GFX_COL_GREY_1, 0x00,-0x12,-0x30, 4, 8, 9, 4, 3, 0, 0, 0, 0}, |
| 116 | {GFX_COL_GREY_3, 0x00, 0x29,-0x1E, 4, 9, 5, 0, 4, 0, 0, 0, 0}, |
| 117 | |
| 118 | {GFX_COL_GREY_4, -0x60, 0x00, 0x00, 5, 8, 7, 6, 5, 9, 0, 0, 0}, |
| 119 | }; |
| 120 | |
| 121 | |
| 122 | struct ship_face boulder_face[] = |
| 123 | { |
| 124 | {GFX_COL_GREY_3, -0x0F,-0x03, 0x08, 3, 0, 4, 5, 0, 0, 0, 0, 0}, |
| 125 | {GFX_COL_GREY_1, -0x07, 0x0C, 0x1E, 3, 0, 5, 1, 0, 0, 0, 0, 0}, |
| 126 | {GFX_COL_GREY_2, 0x20,-0x2F, 0x18, 3, 1, 5, 2, 0, 0, 0, 0, 0}, |
| 127 | {GFX_COL_GREY_3, -0x03,-0x27,-0x07, 3, 2, 5, 3, 0, 0, 0, 0, 0}, |
| 128 | {GFX_COL_GREY_1, -0x05,-0x04,-0x01, 3, 3, 5, 4, 0, 0, 0, 0, 0}, |
| 129 | |
| 130 | {GFX_COL_GREY_2, 0x31, 0x54, 0x08, 3, 1, 6, 0, 0, 0, 0, 0, 0}, |
| 131 | {GFX_COL_GREY_3, 0x70, 0x15,-0x15, 3, 2, 6, 1, 0, 0, 0, 0, 0}, |
| 132 | {GFX_COL_GREY_1, 0x4C,-0x23,-0x52, 3, 3, 6, 2, 0, 0, 0, 0, 0}, |
| 133 | {GFX_COL_GREY_2, 0x16, 0x38,-0x89, 3, 4, 6, 3, 0, 0, 0, 0, 0}, |
| 134 | {GFX_COL_GREY_1, 0x28, 0x6E,-0x26, 3, 6, 4, 0, 0, 0, 0, 0, 0}, |
| 135 | }; |
| 136 | |
| 137 | |
| 138 | struct ship_face asteroid_face[] = |
| 139 | { |
| 140 | {GFX_COL_GREY_3, 0x09, 0x42, 0x51, 3, 5, 0, 6, 0, 0, 0, 0, 0}, |
| 141 | {GFX_COL_GREY_1, 0x09,-0x42, 0x51, 3, 2, 5, 6, 0, 0, 0, 0, 0}, |
| 142 | {GFX_COL_GREY_2, -0x48, 0x40, 0x1F, 3, 6, 0, 1, 0, 0, 0, 0, 0}, |
| 143 | |
| 144 | {GFX_COL_GREY_3, -0x40,-0x49, 0x2F, 3, 2, 6, 1, 0, 0, 0, 0, 0}, |
| 145 | {GFX_COL_GREY_2, 0x2D,-0x4F, 0x41, 3, 3, 5, 2, 0, 0, 0, 0, 0}, |
| 146 | {GFX_COL_GREY_1, 0x87, 0x0F, 0x23, 3, 4, 5, 3, 0, 0, 0, 0, 0}, |
| 147 | |
| 148 | {GFX_COL_GREY_2, 0x26, 0x4C, 0x46, 3, 0, 5, 4, 0, 0, 0, 0, 0}, |
| 149 | {GFX_COL_GREY_3, -0x42, 0x3B,-0x27, 3, 1, 0, 7, 0, 0, 0, 0, 0}, |
| 150 | {GFX_COL_GREY_1, -0x43,-0x0F,-0x50, 3, 1, 7, 8, 0, 0, 0, 0, 0}, |
| 151 | |
| 152 | {GFX_COL_GREY_2, 0x42,-0x0E,-0x4B, 3, 3, 8, 7, 0, 0, 0, 0, 0}, |
| 153 | {GFX_COL_GREY_2, -0x46,-0x50,-0x28, 3, 1, 8, 2, 0, 0, 0, 0, 0}, |
| 154 | {GFX_COL_GREY_3, 0x3A,-0x66,-0x33, 3, 3, 2, 8, 0, 0, 0, 0, 0}, |
| 155 | {GFX_COL_GREY_3, 0x51, 0x09,-0x43, 3, 4, 3, 7, 0, 0, 0, 0, 0}, |
| 156 | {GFX_COL_GREY_1, 0x2F, 0x5E,-0x3F, 3, 4, 7, 0, 0, 0, 0, 0, 0}, |
| 157 | }; |
| 158 | |
| 159 | |
| 160 | struct ship_face rock_face[] = |
| 161 | { |
| 162 | {GFX_COL_GREY_1, 0x00, 0x00, 0x00, 3, 3, 2, 1, 0, 0, 0, 0, 0}, |
| 163 | {GFX_COL_GREY_2, 0x00, 0x00, 0x00, 3, 0, 2, 3, 0, 0, 0, 0, 0}, |
| 164 | {GFX_COL_GREY_3, 0x00, 0x00, 0x00, 3, 3, 1, 0, 0, 0, 0, 0, 0}, |
| 165 | {GFX_COL_GREY_4, 0x00, 0x00, 0x00, 3, 0, 1, 2, 0, 0, 0, 0, 0}, |
| 166 | }; |
| 167 | |
| 168 | |
| 169 | |
| 170 | struct ship_face shuttle_face[] = |
| 171 | { |
| 172 | {GFX_COL_GREY_1, 0x00,-0x4A, 0x04, 3, 0, 4, 7, 0, 0, 0, 0, 0}, |
| 173 | {GFX_COL_GREY_2, -0x33,-0x33, 0x17, 3, 1, 4, 0, 0, 0, 0, 0, 0}, |
| 174 | {GFX_COL_GREY_1, -0x4A, 0x00, 0x04, 3, 1, 5, 4, 0, 0, 0, 0, 0}, |
| 175 | {GFX_COL_GREY_2, -0x33, 0x33, 0x17, 3, 2, 5, 1, 0, 0, 0, 0, 0}, |
| 176 | {GFX_COL_GREY_1, 0x00, 0x4A, 0x04, 3, 2, 6, 5, 0, 0, 0, 0, 0}, |
| 177 | {GFX_COL_GREY_2, 0x33, 0x33, 0x17, 3, 3, 6, 2, 0, 0, 0, 0, 0}, |
| 178 | {GFX_COL_GREY_1, 0x4A, 0x00, 0x04, 3, 3, 7, 6, 0, 0, 0, 0, 0}, |
| 179 | {GFX_COL_GREY_2, 0x33,-0x33, 0x17, 3, 0, 7, 3, 0, 0, 0, 0, 0}, |
| 180 | |
| 181 | {GFX_COL_GREY_3, 0x00, 0x00,-0x6B, 4, 7, 4, 5, 6, 0, 0, 0, 0}, |
| 182 | {GFX_COL_RED, 0x00, 0x00,-0x6B, 4, 11, 8, 9, 10, 0, 0, 0, 0}, |
| 183 | |
| 184 | {GFX_COL_GREY_4, -0x37, -0x37, 0x28, 3, 0, 12, 1, 0, 0, 0, 0, 0}, |
| 185 | {GFX_COL_GREY_1, -0x29, 0x29, 0x5A, 3, 1, 12, 2, 0, 0, 0, 0, 0}, |
| 186 | {GFX_COL_GREY_4, 0x29, 0x29, 0x5A, 3, 2, 12, 3, 0, 0, 0, 0, 0}, |
| 187 | {GFX_COL_GREY_1, 0x37, -0x37, 0x28, 3, 3, 12, 0, 0, 0, 0, 0, 0}, |
| 188 | |
| 189 | {GFX_COL_BLUE_1, 0x29, 0x29, 0x5A, 3, 14, 13, 15, 0, 0, 0, 0, 0}, |
| 190 | {GFX_COL_BLUE_1, -0x29, 0x29, 0x5A, 3, 18, 16, 17, 0, 0, 0, 0, 0}, |
| 191 | }; |
| 192 | |
| 193 | |
| 194 | |
| 195 | /* Two lines on base & detail of IB DB initials added back in :-) */ |
| 196 | |
| 197 | struct ship_face transporter_face[] = |
| 198 | { |
| 199 | {GFX_COL_GREY_3, 0x00, 0x00,-0x67, 7, 5, 4, 3, 2, 1 ,0, 6, 0}, |
| 200 | |
| 201 | {GFX_COL_BLUE_1, -0x6F, 0x30,-0x07, 4, 9, 8, 1, 2, 0, 0, 0, 0}, |
| 202 | {GFX_COL_BLUE_2, -0x69,-0x3F,-0x15, 3, 3, 9, 2, 0, 0, 0, 0, 0}, |
| 203 | {GFX_COL_BLUE_4, 0x00,-0x22, 0x00, 6, 14, 13, 9, 3, 4, 10, 0, 0}, |
| 204 | {GFX_COL_BLUE_2, 0x69,-0x3F,-0x15, 3, 5, 10, 4, 0, 0, 0, 0, 0}, |
| 205 | {GFX_COL_BLUE_1, 0x6F, 0x30,-0x07, 4, 11, 10, 5, 6, 0, 0, 0, 0}, |
| 206 | |
| 207 | {GFX_COL_GREY_1, 0x08, 0x20, 0x03, 4, 6, 0, 7, 11, 0, 0, 0, 0}, |
| 208 | {GFX_COL_GREY_2, -0x08, 0x20, 0x03, 4, 8, 7, 0, 1, 0, 0, 0, 0}, |
| 209 | |
| 210 | {GFX_COL_BLUE_1, -0x4B, 0x20, 0x4F, 4, 13, 12, 8, 9, 0, 0, 0, 0}, |
| 211 | {GFX_COL_BLUE_1, 0x4B, 0x20, 0x4F, 4, 15, 14, 10, 11, 0, 0, 0, 0}, |
| 212 | |
| 213 | {GFX_COL_GREY_1, -0x08, 0x22, 0x0B, 3, 8, 12, 7, 0, 0, 0, 0, 0}, |
| 214 | {GFX_COL_GREY_2, 0x08, 0x22, 0x0B, 3, 7, 15, 11, 0, 0, 0, 0, 0}, |
| 215 | {GFX_COL_GREY_4, 0x00, 0x26, 0x11, 3, 7, 12, 15, 0, 0, 0, 0, 0}, |
| 216 | |
| 217 | {GFX_COL_WHITE_2, 0x00, 0x00, 0x79, 4, 15, 12, 13, 14, 0, 0, 0, 0}, |
| 218 | {GFX_COL_DARK_RED, 0x00, 0x00,-0x67, 4, 35, 34, 33, 36, 0, 0, 0, 0}, |
| 219 | |
| 220 | {GFX_COL_WHITE, 0x00,-0x22, 0x00, 2, 30, 29, 31, 0, 0, 0, 0, 0}, |
| 221 | {GFX_COL_WHITE, 0x00,-0x22, 0x00, 2, 31, 32, 29, 0, 0, 0, 0, 0}, |
| 222 | |
| 223 | {GFX_COL_WHITE, -0x08, 0x20, 0x03, 2, 17, 16, 18, 0, 0, 0, 0, 0}, |
| 224 | {GFX_COL_WHITE, -0x08, 0x20, 0x03, 2, 18, 19, 16, 0, 0, 0, 0, 0}, |
| 225 | {GFX_COL_WHITE, -0x08, 0x20, 0x03, 2, 18, 20, 19, 0, 0, 0, 0, 0}, |
| 226 | {GFX_COL_WHITE, -0x08, 0x20, 0x03, 2, 20, 21, 18, 0, 0, 0, 0, 0}, |
| 227 | {GFX_COL_WHITE, -0x08, 0x20, 0x03, 2, 20, 19, 21, 0, 0, 0, 0, 0}, |
| 228 | |
| 229 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 23, 22, 26, 0, 0, 0, 0, 0}, |
| 230 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 25, 26, 23, 0, 0, 0, 0, 0}, |
| 231 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 24, 22, 25, 0, 0, 0, 0, 0}, |
| 232 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 24, 23, 22, 0, 0, 0, 0, 0}, |
| 233 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 28, 27, 23, 0, 0, 0, 0, 0}, |
| 234 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 25, 27, 22, 0, 0, 0, 0, 0}, |
| 235 | {GFX_COL_WHITE, 0x08, 0x20, 0x03, 2, 27, 26, 22, 0, 0, 0, 0, 0}, |
| 236 | }; |
| 237 | |
| 238 | |
| 239 | struct ship_face cobra3_face[] = |
| 240 | { |
| 241 | {GFX_COL_GREY_2, 0x00, 0x3E, 0x1F, 3, 1, 0, 2, 0, 0, 0, 0, 0}, |
| 242 | {GFX_COL_BLUE_1, -0x12, 0x37, 0x10, 3, 5, 1, 2, 0, 0, 0, 0, 0}, |
| 243 | {GFX_COL_BLUE_1, 0x12, 0x37, 0x10, 3, 2, 0, 6, 0, 0, 0, 0, 0}, |
| 244 | {GFX_COL_BLUE_3, -0x10, 0x34, 0x0E, 3, 3, 1, 5, 0, 0, 0, 0, 0}, |
| 245 | {GFX_COL_BLUE_3, 0x10, 0x34, 0x0E, 3, 6, 0, 4, 0, 0, 0, 0, 0}, |
| 246 | |
| 247 | {GFX_COL_GREY_1, -0x0E, 0x2F, 0x00, 3, 5, 2, 9, 0, 0, 0, 0, 0}, |
| 248 | {GFX_COL_GREY_1, 0x0E, 0x2F, 0x00, 3, 9, 2, 6, 0, 0, 0, 0, 0}, |
| 249 | |
| 250 | {GFX_COL_BLUE_2, -0x3D, 0x66, 0x00, 3, 8, 3, 5, 0, 0, 0, 0, 0}, |
| 251 | {GFX_COL_BLUE_2, 0x3D, 0x66, 0x00, 3, 6, 4, 7, 0, 0, 0, 0, 0}, |
| 252 | |
| 253 | {GFX_COL_GREY_2, 0x00, 0x00,-0x50, 7, 6, 7, 11, 10, 8, 5, 9, 0}, |
| 254 | |
| 255 | {GFX_COL_GREY_3, -0x07,-0x2A, 0x09, 4, 10, 1, 3, 8, 0, 0, 0, 0}, |
| 256 | {GFX_COL_DARK_RED, 0x00,-0x1E, 0x06, 4, 10, 11, 0, 1, 0, 0, 0, 0}, |
| 257 | {GFX_COL_GREY_3, 0x07,-0x2A, 0x09, 4, 7, 4, 0, 11, 0, 0, 0, 0}, |
| 258 | |
| 259 | {GFX_COL_RED, 0x00, 0x00,-0x50, 4, 17, 14, 15, 16, 0, 0, 0, 0}, |
| 260 | {GFX_COL_RED, 0x00, 0x00,-0x50, 4, 19, 12, 13, 18, 0, 0, 0, 0}, |
| 261 | {GFX_COL_DARK_RED, 0x00, 0x00,-0x50, 3, 23, 22, 24, 0, 0, 0, 0, 0}, |
| 262 | {GFX_COL_DARK_RED, 0x00, 0x00,-0x50, 3, 27, 25, 26, 0, 0, 0, 0, 0}, |
| 263 | |
| 264 | {GFX_COL_WHITE, 0x00, 0x3E, 0x1F, 2, 20, 21, 0, 0, 0, 0, 0, 0}, |
| 265 | {GFX_COL_WHITE, 0x00,-0x1E, 0x06, 2, 21, 20, 0, 0, 0, 0, 0, 0}, |
| 266 | }; |
| 267 | |
| 268 | |
| 269 | struct ship_face python_face[] = |
| 270 | { |
| 271 | {GFX_COL_GREY_2, -0x1B, 0x28, 0x0B, 3, 0, 1, 3, 0, 0, 0, 0, 0}, |
| 272 | {GFX_COL_GREY_1, 0x1B, 0x28, 0x0B, 3, 2, 1, 0, 0, 0, 0, 0, 0}, |
| 273 | {GFX_COL_GREY_1, -0x1B,-0x28, 0x0B, 3, 0, 3, 8, 0, 0, 0, 0, 0}, |
| 274 | {GFX_COL_GREY_2, 0x1B,-0x28, 0x0B, 3, 8, 2, 0, 0, 0, 0, 0, 0}, |
| 275 | |
| 276 | {GFX_COL_YELLOW_1, -0x13, 0x26, 0x00, 3, 3, 1, 4, 0, 0, 0, 0, 0}, |
| 277 | {GFX_COL_YELLOW_2, 0x13, 0x26, 0x00, 3, 4, 1, 2, 0, 0, 0, 0, 0}, |
| 278 | {GFX_COL_YELLOW_2, -0x13,-0x26, 0x00, 3, 3, 9, 8, 0, 0, 0, 0, 0}, |
| 279 | {GFX_COL_YELLOW_1, 0x13,-0x26, 0x00, 3, 8, 9, 2, 0, 0, 0, 0, 0}, |
| 280 | |
| 281 | {GFX_COL_GREY_2, -0x19, 0x25,-0x0B, 4, 3, 4, 5, 6, 0, 0, 0, 0}, |
| 282 | {GFX_COL_GREY_1, 0x19, 0x25,-0x0B, 4, 2, 7, 5, 4, 0, 0, 0, 0}, |
| 283 | {GFX_COL_GREY_2, 0x19,-0x25,-0x0B, 4, 2, 9, 10, 7, 0, 0, 0, 0}, |
| 284 | {GFX_COL_GREY_1, -0x19,-0x25,-0x0B, 4, 3, 6, 10, 9, 0, 0, 0, 0}, |
| 285 | |
| 286 | {GFX_COL_GREY_3, 0x00, 0x00,-0x70, 4, 10, 6 , 5, 7, 0, 0, 0, 0}, |
| 287 | }; |
| 288 | |
| 289 | |
| 290 | struct ship_face boa_face[] = |
| 291 | { |
| 292 | {GFX_COL_BLUE_4, 0x2B, 0x25,-0x3C, 6, 11, 10, 1, 5, 6, 2, 0, 0}, |
| 293 | {GFX_COL_BLUE_2, 0x00,-0x2D,-0x59, 6, 12, 11, 2, 7, 8, 3, 0, 0}, |
| 294 | {GFX_COL_BLUE_3, -0x2B, 0x25,-0x3C, 6, 3, 9, 4, 1, 10, 12, 0, 0}, |
| 295 | |
| 296 | {GFX_COL_BLUE_4, 0x00, 0x28, 0x00, 3, 5, 1, 4, 0, 0, 0, 0, 0}, |
| 297 | {GFX_COL_BLUE_2, 0x3E,-0x20,-0x14, 3, 7, 2, 6, 0, 0, 0, 0, 0}, |
| 298 | {GFX_COL_BLUE_3, -0x3E,-0x20,-0x14, 3, 3, 8, 9, 0, 0, 0, 0, 0}, |
| 299 | |
| 300 | {GFX_COL_GREY_1, 0x00, 0x17, 0x06, 3, 5, 4, 0, 0, 0, 0, 0, 0}, |
| 301 | {GFX_COL_GREY_1, -0x17,-0x0F, 0x09, 3, 9, 8, 0, 0, 0, 0, 0, 0}, |
| 302 | {GFX_COL_GREY_1, 0x17,-0x0F, 0x09, 3, 7, 6, 0, 0, 0, 0, 0, 0}, |
| 303 | {GFX_COL_GREY_2, -0x1A, 0x0D, 0x0A, 3, 0, 4, 9, 0, 0, 0, 0, 0}, |
| 304 | {GFX_COL_GREY_2, 0x00,-0x1F, 0x0C, 3, 0, 8, 7, 0, 0, 0, 0, 0}, |
| 305 | {GFX_COL_GREY_2, 0x1A, 0x0D, 0x0A, 3, 0, 6, 5, 0, 0, 0, 0, 0}, |
| 306 | |
| 307 | {GFX_COL_DARK_RED, 0x00, 0x00,-0x6B, 3, 12, 10, 11, 0, 0, 0, 0, 0}, |
| 308 | }; |
| 309 | |
| 310 | |
| 311 | struct ship_face anaconda_face[] = |
| 312 | { |
| 313 | {GFX_COL_GREEN_1, 0x00,-0x33,-0x31, 5, 3, 2, 1, 0, 4, 0, 0, 0}, |
| 314 | {GFX_COL_GREEN_2, -0x33, 0x12,-0x57, 5, 6, 10, 5, 0, 1, 0, 0, 0}, |
| 315 | {GFX_COL_GREEN_3, -0x4D,-0x39,-0x13, 5, 7, 11, 6, 1, 2, 0, 0, 0}, |
| 316 | |
| 317 | {GFX_COL_GREY_2, 0x00,-0x5A, 0x10, 5, 8, 12, 7, 2, 3, 0, 0, 0}, |
| 318 | |
| 319 | {GFX_COL_GREEN_2, 0x4D,-0x39,-0x13, 5, 9, 13, 8, 3, 4, 0, 0, 0}, |
| 320 | {GFX_COL_GREEN_3, 0x33, 0x12,-0x57, 5, 9, 4, 0, 5, 14, 0, 0, 0}, |
| 321 | {GFX_COL_GREEN_1, 0x00, 0x6F,-0x14, 3, 10, 14, 5, 0, 0, 0, 0, 0}, |
| 322 | |
| 323 | {GFX_COL_GREY_2, -0x61, 0x48, 0x18, 4, 10, 6, 11, 12, 0, 0, 0, 0}, |
| 324 | {GFX_COL_GREY_1, -0x6C,-0x44, 0x22, 3, 7, 12, 11, 0, 0, 0, 0, 0}, |
| 325 | {GFX_COL_GREY_1, 0x6C,-0x44, 0x22, 3, 8, 13, 12, 0, 0, 0, 0, 0}, |
| 326 | {GFX_COL_GREY_2, 0x61, 0x48, 0x18, 4, 9, 14, 12, 13, 0, 0, 0, 0}, |
| 327 | {GFX_COL_GREY_1, 0x00, 0x5E, 0x12, 3, 10, 12, 14, 0, 0, 0, 0, 0}, |
| 328 | }; |
| 329 | |
| 330 | |
| 331 | struct ship_face hermit_face[] = |
| 332 | { |
| 333 | {GFX_COL_PINK_1, 0x09, 0x42, 0x51, 3, 5, 0, 6, 0, 0, 0, 0, 0}, |
| 334 | {GFX_COL_GREY_1, 0x09,-0x42, 0x51, 3, 2, 5, 6, 0, 0, 0, 0, 0}, |
| 335 | {GFX_COL_GREY_2, -0x48, 0x40, 0x1F, 3, 6, 0, 1, 0, 0, 0, 0, 0}, |
| 336 | {GFX_COL_PINK_1, -0x40,-0x49, 0x2F, 3, 2, 6, 1, 0, 0, 0, 0, 0}, |
| 337 | {GFX_COL_GREY_2, 0x2D,-0x4F, 0x41, 3, 3, 5, 2, 0, 0, 0, 0, 0}, |
| 338 | {GFX_COL_GREY_1, 0x87, 0x0F, 0x23, 3, 4, 5, 3, 0, 0, 0, 0, 0}, |
| 339 | {GFX_COL_GREY_2, 0x26, 0x4C, 0x46, 3, 0, 5, 4, 0, 0, 0, 0, 0}, |
| 340 | {GFX_COL_PINK_1, -0x42, 0x3B,-0x27, 3, 1, 0, 7, 0, 0, 0, 0, 0}, |
| 341 | {GFX_COL_GREY_1, -0x43,-0x0F,-0x50, 3, 1, 7, 8, 0, 0, 0, 0, 0}, |
| 342 | {GFX_COL_GREY_2, 0x42,-0x0E,-0x4B, 3, 3, 8, 7, 0, 0, 0, 0, 0}, |
| 343 | {GFX_COL_GREY_2, -0x46,-0x50,-0x28, 3, 1, 8, 2, 0, 0, 0, 0, 0}, |
| 344 | {GFX_COL_PINK_1, 0x3A,-0x66,-0x33, 3, 3, 2, 8, 0, 0, 0, 0, 0}, |
| 345 | {GFX_COL_PINK_1, 0x51, 0x09,-0x43, 3, 4, 3, 7, 0, 0, 0, 0, 0}, |
| 346 | {GFX_COL_GREY_1, 0x2F, 0x5E,-0x3F, 3, 4, 7, 0, 0, 0, 0, 0, 0}, |
| 347 | }; |
| 348 | |
| 349 | |
| 350 | struct ship_face viper_face[] = |
| 351 | { |
| 352 | {GFX_COL_GREY_2, 0x00, 0x20, 0x00, 3, 7, 8, 1, 0, 0, 0, 0, 0}, |
| 353 | |
| 354 | {GFX_COL_BLUE_3, -0x16, 0x21, 0x0B, 4, 8, 4, 0, 1, 0, 0, 0, 0}, |
| 355 | {GFX_COL_BLUE_2, 0x16, 0x21, 0x0B, 4, 3, 7, 1, 0, 0, 0, 0, 0}, |
| 356 | |
| 357 | {GFX_COL_BLUE_2, -0x16,-0x21, 0x0B, 4, 2, 0, 4, 6, 0, 0, 0, 0}, |
| 358 | {GFX_COL_BLUE_3, 0x16,-0x21, 0x0B, 4, 0, 2, 5, 3, 0, 0, 0, 0}, |
| 359 | |
| 360 | {GFX_COL_GREY_2, 0x00,-0x20, 0x00, 3, 2, 6, 5, 0, 0, 0, 0, 0}, |
| 361 | {GFX_COL_GREY_1, 0x00, 0x00,-0x30, 6, 4, 8, 7, 3, 5, 6, 0, 0}, |
| 362 | {GFX_COL_RED, 0x00, 0x00,-0x30, 3, 12, 13, 9, 0, 0, 0, 0, 0}, |
| 363 | {GFX_COL_RED, 0x00, 0x00,-0x30, 3, 10, 14, 11, 0, 0, 0, 0, 0}, |
| 364 | }; |
| 365 | |
| 366 | |
| 367 | |
| 368 | struct ship_face sidewinder_face[] = |
| 369 | { |
| 370 | {GFX_COL_YELLOW_1, 0x00, 0x20, 0x08, 3, 4, 0, 1, 0, 0, 0, 0, 0}, |
| 371 | {GFX_COL_YELLOW_2, -0x0C, 0x2F, 0x06, 3, 4, 3, 0, 0, 0, 0, 0, 0}, |
| 372 | {GFX_COL_YELLOW_2, 0x0C, 0x2F, 0x06, 3, 2, 4, 1, 0, 0, 0, 0, 0}, |
| 373 | |
| 374 | {GFX_COL_GREY_1, 0x00, 0x00,-0x70, 4, 2, 5, 3, 4, 0, 0, 0, 0}, |
| 375 | |
| 376 | {GFX_COL_YELLOW_1, -0x0C,-0x2F, 0x06, 3, 5, 0, 3, 0, 0, 0, 0, 0}, |
| 377 | {GFX_COL_YELLOW_2, 0x00,-0x20, 0x08, 3, 1, 0, 5, 0, 0, 0, 0, 0}, |
| 378 | {GFX_COL_YELLOW_1, 0x0C,-0x2F, 0x06, 3, 2, 1, 5, 0, 0, 0, 0, 0}, |
| 379 | {GFX_COL_RED, 0x00, 0x00,-0x70, 4, 8, 9, 6, 7, 0, 0, 0, 0}, |
| 380 | }; |
| 381 | |
| 382 | |
| 383 | struct ship_face mamba_face[] = |
| 384 | { |
| 385 | {GFX_COL_GREEN_1, 0x00,-0x18, 0x02, 3, 1, 4, 0, 0, 0, 0, 0, 0}, |
| 386 | {GFX_COL_GREEN_3, 0x00, 0x18, 0x02, 3, 2, 0, 3, 0, 0, 0, 0, 0}, |
| 387 | {GFX_COL_GREEN_2, -0x20, 0x40, 0x10, 3, 1, 0, 2, 0, 0, 0, 0, 0}, |
| 388 | {GFX_COL_GREEN_2, 0x20, 0x40, 0x10, 3, 3, 0, 4, 0, 0, 0, 0, 0}, |
| 389 | |
| 390 | {GFX_COL_GREY_1, 0x00, 0x00,-0x7F, 4, 1, 2, 3, 4, 0, 0, 0, 0}, |
| 391 | {GFX_COL_BLUE_1, 0x00,-0x18, 0x02, 3, 11, 12, 9, 0, 0, 0, 0, 0}, |
| 392 | {GFX_COL_RED, 0x00, 0x00,-0x7F, 4, 17, 18, 15, 16, 0, 0, 0, 0}, |
| 393 | {GFX_COL_BLUE_2, 0x00, 0x18, 0x02, 4, 7, 6, 5, 8, 0, 0, 0, 0}, |
| 394 | {GFX_COL_BLUE_1, 0x00,-0x18, 0x02, 3, 13, 14, 10, 0, 0, 0, 0, 0}, |
| 395 | {GFX_COL_RED, 0x00, 0x00,-0x7F, 3, 20, 24, 21, 0, 0, 0, 0, 0}, |
| 396 | {GFX_COL_RED, 0x00, 0x00,-0x7F, 3, 22, 23, 19, 0, 0, 0, 0, 0}, |
| 397 | }; |
| 398 | |
| 399 | |
| 400 | struct ship_face krait_face[] = |
| 401 | { |
| 402 | {GFX_COL_BLUE_3, 0x03, 0x18, 0x03, 3, 0, 3, 1, 0, 0, 0, 0, 0}, |
| 403 | {GFX_COL_BLUE_2, 0x03,-0x18, 0x03, 3, 2, 3, 0, 0, 0, 0, 0, 0}, |
| 404 | |
| 405 | {GFX_COL_BLUE_3, -0x03,-0x18, 0x03, 3, 0, 4, 2, 0, 0, 0, 0, 0}, |
| 406 | {GFX_COL_BLUE_2, -0x03, 0x18, 0x03, 3, 1, 4, 0, 0, 0, 0, 0, 0}, |
| 407 | |
| 408 | {GFX_COL_GREY_3, 0x26, 0x00,-0x4D, 3, 3, 2, 1, 0, 0, 0, 0, 0}, |
| 409 | {GFX_COL_GREY_1, -0x26, 0x00,-0x4D, 3, 4, 1, 2, 0, 0, 0, 0, 0}, |
| 410 | |
| 411 | {GFX_COL_WHITE, 0x03,-0x18, 0x03, 2, 3, 5, 0, 0, 0, 0, 0, 0}, |
| 412 | {GFX_COL_WHITE, 0x03, 0x18, 0x03, 2, 5, 3, 0, 0, 0, 0, 0, 0}, |
| 413 | {GFX_COL_WHITE, -0x03, 0x18, 0x03, 2, 4, 6, 0, 0, 0, 0, 0, 0}, |
| 414 | {GFX_COL_WHITE, -0x03,-0x18, 0x03, 2, 6, 4, 0, 0, 0, 0, 0, 0}, |
| 415 | |
| 416 | {GFX_COL_RED, 0x26, 0x00,-0x4D, 3, 12, 11, 13, 0, 0, 0, 0, 0}, |
| 417 | {GFX_COL_RED, -0x26, 0x00,-0x4D, 3, 16, 14, 15, 0, 0, 0, 0, 0}, |
| 418 | {GFX_COL_WHITE, 0x03, 0x18, 0x03, 3, 7, 10, 8, 0, 0, 0, 0, 0}, |
| 419 | {GFX_COL_WHITE, -0x03, 0x18, 0x03, 3, 8, 9, 7, 0, 0, 0, 0, 0}, |
| 420 | }; |
| 421 | |
| 422 | |
| 423 | struct ship_face adder_face[] = |
| 424 | { |
| 425 | {GFX_COL_GREY_1, 0x00, 0x27, 0x0A, 4, 0, 1, 11, 10, 0, 0, 0, 0}, |
| 426 | {GFX_COL_GREY_1, 0x00,-0x27, 0x0A, 4, 1, 0, 12, 13, 0, 0, 0, 0}, |
| 427 | |
| 428 | {GFX_COL_RED_4, 0x45, 0x32, 0x0D, 3, 2, 11, 1, 0, 0, 0, 0, 0}, |
| 429 | {GFX_COL_RED, 0x45,-0x32, 0x0D, 3, 1, 13, 2, 0, 0, 0, 0, 0}, |
| 430 | {GFX_COL_DARK_RED, 0x1E, 0x34, 0x00, 4, 9, 11, 2, 3, 0, 0, 0, 0}, |
| 431 | {GFX_COL_RED_3, 0x1E,-0x34, 0x00, 4, 3, 2, 13, 4, 0, 0, 0, 0}, |
| 432 | |
| 433 | {GFX_COL_DARK_RED, -0x1E, 0x34, 0x00, 4, 10, 8, 6, 7, 0, 0, 0, 0}, |
| 434 | {GFX_COL_RED_3, -0x1E,-0x34, 0x00, 4, 7, 6, 5, 12, 0, 0, 0, 0}, |
| 435 | {GFX_COL_RED_4, -0x45, 0x32, 0x0D, 3, 10, 7, 0, 0, 0, 0, 0, 0}, |
| 436 | {GFX_COL_RED, -0x45,-0x32, 0x0D, 3, 0, 7, 12, 0, 0, 0, 0, 0}, |
| 437 | |
| 438 | {GFX_COL_GREY_3, 0x00, 0x00,-0xA0, 6, 3, 4, 5, 6, 8, 9, 0, 0}, |
| 439 | {GFX_COL_GREY_2, 0x00, 0x1C, 0x00, 4, 10, 11, 9, 8, 0, 0, 0, 0}, |
| 440 | {GFX_COL_GREY_2, 0x00,-0x1C, 0x00, 4, 5, 4, 13, 12, 0, 0, 0, 0}, |
| 441 | {GFX_COL_BLUE_1, 0x00, 0x27, 0x0A, 4, 17, 14, 15, 16, 0, 0, 0, 0}, |
| 442 | }; |
| 443 | |
| 444 | |
| 445 | struct ship_face gecko_face[] = |
| 446 | { |
| 447 | {GFX_COL_GREY_2, 0x00, 0x1F, 0x05, 4, 3, 2, 0, 1, 0, 0, 0, 0}, |
| 448 | {GFX_COL_GREY_1, 0x04, 0x2D, 0x08, 3, 3, 1, 5, 0, 0, 0, 0, 0}, |
| 449 | {GFX_COL_GREY_3, 0x19,-0x6C, 0x13, 3, 5, 1, 7, 0, 0, 0, 0, 0}, |
| 450 | |
| 451 | {GFX_COL_GREY_1, 0x00,-0x54, 0x0C, 4, 1, 0, 6, 7, 0, 0, 0, 0}, |
| 452 | {GFX_COL_GREY_3, -0x19,-0x6C, 0x13, 3, 4, 6, 0, 0, 0, 0, 0, 0}, |
| 453 | {GFX_COL_GREY_1, -0x04, 0x2D, 0x08, 3, 0, 2, 4, 0, 0, 0, 0, 0}, |
| 454 | |
| 455 | {GFX_COL_DARK_RED, -0x58, 0x10,-0xD6, 3, 4, 2, 6, 0, 0, 0, 0, 0}, |
| 456 | {GFX_COL_RED, 0x00, 0x00,-0xBB, 4, 2, 3, 7, 6, 0, 0, 0, 0}, |
| 457 | {GFX_COL_DARK_RED, 0x58, 0x10,-0xD6, 3, 5, 7, 3, 0, 0, 0, 0, 0}, |
| 458 | |
| 459 | {GFX_COL_WHITE, 0x00,-0x54, 0x0C, 2, 8, 10, 9, 0, 0, 0, 0, 0}, |
| 460 | {GFX_COL_WHITE, 0x00,-0x54, 0x0C, 2, 11, 9, 8, 0, 0, 0, 0, 0}, |
| 461 | }; |
| 462 | |
| 463 | |
| 464 | |
| 465 | struct ship_face cobra1_face[] = |
| 466 | { |
| 467 | {GFX_COL_BLUE_2, 0x00, 0x29, 0x0A, 3, 0, 1, 8, 0, 0, 0, 0, 0}, |
| 468 | {GFX_COL_BLUE_2, 0x00,-0x1B, 0x03, 4, 6, 7, 1, 0, 0, 0, 0, 0}, |
| 469 | |
| 470 | {GFX_COL_BLUE_3, -0x08, 0x2E, 0x08, 4, 2, 0, 8, 4, 0, 0, 0, 0}, |
| 471 | {GFX_COL_BLUE_4, -0x0C,-0x39, 0x0C, 3, 6, 0, 2, 0, 0, 0, 0, 0}, |
| 472 | {GFX_COL_BLUE_3, 0x08, 0x2E, 0x08, 4, 1, 3, 5, 8, 0, 0, 0, 0}, |
| 473 | {GFX_COL_BLUE_4, 0x0C,-0x39, 0x0C, 3, 1, 7, 3, 0, 0, 0, 0, 0}, |
| 474 | |
| 475 | {GFX_COL_BLUE_2, 0x00, 0x31, 0x00, 3, 4, 8, 5, 0, 0, 0, 0, 0}, |
| 476 | {GFX_COL_BLUE_4, 0x00, 0x00,-0x9A, 4, 7, 6, 4, 5, 0, 0, 0, 0}, |
| 477 | |
| 478 | {GFX_COL_BLUE_2, -0x79, 0x6F,-0x3E, 3, 2, 4, 6, 0, 0, 0, 0, 0}, |
| 479 | {GFX_COL_BLUE_2, 0x79, 0x6F,-0x3E, 3, 3, 7, 5, 0, 0, 0, 0, 0}, |
| 480 | |
| 481 | {GFX_COL_WHITE, 0x00, 0x29, 0x0A, 2, 9, 10, 0, 0, 0, 0, 0, 0}, |
| 482 | {GFX_COL_WHITE, 0x00,-0x1B, 0x03, 2, 10, 9, 0, 0, 0, 0, 0, 0}, |
| 483 | }; |
| 484 | |
| 485 | |
| 486 | struct ship_face worm_face[] = |
| 487 | { |
| 488 | {GFX_COL_GREY_4, 0x00, 0x58, 0x46, 4, 1, 0, 2, 3, 0, 0, 0, 0}, |
| 489 | {GFX_COL_GREY_1, 0x46, 0x42, 0x23, 3, 0, 4, 2, 0, 0, 0, 0, 0}, |
| 490 | {GFX_COL_GREY_1, -0x46, 0x42, 0x23, 3, 1, 3, 5, 0, 0, 0, 0, 0}, |
| 491 | |
| 492 | {GFX_COL_GREY_2, 0x40, 0x31, 0x0E, 4, 2, 4, 6, 8, 0, 0, 0, 0}, |
| 493 | {GFX_COL_GREY_2, -0x40, 0x31, 0x0E, 4, 5, 3, 9, 7, 0, 0, 0, 0}, |
| 494 | {GFX_COL_GREY_1, 0x00, 0x00,-0xC8, 4, 6, 7, 9, 8, 0, 0, 0, 0}, |
| 495 | |
| 496 | {GFX_COL_GREY_3, 0x00,-0x50, 0x00, 6, 4, 0, 1, 5, 7, 6, 0, 0}, |
| 497 | {GFX_COL_GREY_1, 0x00, 0x45, 0x0E, 4, 9, 3, 2, 8, 0, 0, 0, 0}, |
| 498 | }; |
| 499 | |
| 500 | |
| 501 | struct ship_face asp2_face[] = |
| 502 | { |
| 503 | {GFX_COL_GREY_4, 0x00,-0x23, 0x05, 5, 8, 9, 7, 0, 4, 0, 0, 0}, |
| 504 | {GFX_COL_GREY_2, 0x08,-0x26,-0x07, 5, 3, 4, 0, 1, 2, 0, 0, 0}, |
| 505 | {GFX_COL_GREY_1, -0x08,-0x26,-0x07, 5, 1, 0, 7, 6, 5, 0, 0, 0}, |
| 506 | {GFX_COL_GREY_3, 0x3B,-0x40, 0x1F, 3, 8, 4, 3, 0, 0, 0, 0, 0}, |
| 507 | {GFX_COL_GREY_3, -0x3B,-0x40, 0x1F, 3, 6, 7, 9, 0, 0, 0, 0, 0}, |
| 508 | |
| 509 | {GFX_COL_BLUE_2, 0x00, 0x18,-0x01, 3, 11, 10, 12, 0, 0, 0, 0, 0}, |
| 510 | {GFX_COL_BLUE_1, 0x00, 0x2B, 0x13, 4, 9, 8, 10, 11, 0, 0, 0, 0}, |
| 511 | {GFX_COL_BLUE_4, -0x06, 0x1C,-0x02, 4, 6, 11, 12, 5, 0, 0, 0, 0}, |
| 512 | {GFX_COL_BLUE_4, 0x06, 0x1C,-0x02, 4, 2, 12, 10, 3, 0, 0, 0, 0}, |
| 513 | {GFX_COL_BLUE_3, 0x50, 0x2E, 0x32, 3, 3, 10, 8, 0, 0, 0, 0, 0}, |
| 514 | {GFX_COL_BLUE_3, -0x50, 0x2E, 0x32, 3, 9, 11, 6, 0, 0, 0, 0, 0}, |
| 515 | |
| 516 | {GFX_COL_DARK_RED, 0x00, 0x00,-0x5A, 4, 2, 1, 5, 12, 0, 0, 0, 0}, |
| 517 | {GFX_COL_RED, 0x00, 0x00,-0x5A, 4, 14, 15, 13, 16, 0, 0, 0, 0}, |
| 518 | |
| 519 | {GFX_COL_WHITE, 0x00, 0x2B, 0x13, 2, 18, 17, 0, 0, 0, 0, 0, 0}, |
| 520 | {GFX_COL_WHITE, 0x00,-0x23, 0x05, 2, 17, 18, 0, 0, 0, 0, 0, 0}, |
| 521 | }; |
| 522 | |
| 523 | |
| 524 | struct ship_face fer_de_lance_face[] = |
| 525 | { |
| 526 | {GFX_COL_GREY_1, 0x00, 0x18, 0x06, 4, 5, 0, 8, 9, 0, 0, 0, 0}, |
| 527 | {GFX_COL_GREY_2, -0x44, 0x00, 0x18, 3, 0, 5, 1, 0, 0, 0, 0, 0}, |
| 528 | |
| 529 | {GFX_COL_BLUE_2, -0x3F, 0x00,-0x25, 4, 2, 1, 5, 6, 0, 0, 0, 0}, |
| 530 | |
| 531 | {GFX_COL_RED, 0x00, 0x00,-0x68, 4, 3, 2, 6, 7, 0, 0, 0, 0}, |
| 532 | |
| 533 | {GFX_COL_BLUE_2, 0x3F, 0x00,-0x25, 4, 4, 3, 7, 8, 0, 0, 0, 0}, |
| 534 | {GFX_COL_GREY_2, 0x44, 0x00, 0x18, 3, 4, 8, 0, 0, 0, 0, 0, 0}, |
| 535 | |
| 536 | {GFX_COL_BLUE_3, -0x0C, 0x2E,-0x13, 3, 5, 9, 6, 0, 0, 0, 0, 0}, |
| 537 | {GFX_COL_BLUE_2, 0x00, 0x2D,-0x16, 3, 6, 9, 7, 0, 0, 0, 0, 0}, |
| 538 | {GFX_COL_BLUE_3, 0x0C, 0x2E,-0x13, 3, 7, 9, 8, 0, 0, 0, 0, 0}, |
| 539 | {GFX_COL_GREY_3, 0x00,-0x1C, 0x00, 5, 4, 0, 1, 2, 3, 0, 0, 0}, |
| 540 | |
| 541 | {GFX_COL_DARK_RED, 0x00,-0x1C, 0x00, 3, 16, 18, 17, 0, 0, 0, 0, 0}, |
| 542 | {GFX_COL_DARK_RED, 0x00, 0x18, 0x06, 3, 11, 10, 12, 0, 0, 0, 0, 0}, |
| 543 | {GFX_COL_DARK_RED, 0x00, 0x18, 0x06, 3, 15, 13, 14, 0, 0, 0, 0, 0}, |
| 544 | }; |
| 545 | |
| 546 | |
| 547 | struct ship_face moray_face[] = |
| 548 | { |
| 549 | {GFX_COL_BLUE_4, 0x00, 0x2B, 0x07, 3, 0, 2, 1, 0, 0, 0, 0, 0}, |
| 550 | {GFX_COL_BLUE_3, -0x0A, 0x31, 0x07, 3, 1, 2, 3, 0, 0, 0, 0, 0}, |
| 551 | {GFX_COL_BLUE_3, 0x0A, 0x31, 0x07, 3, 4, 2, 0, 0, 0, 0, 0, 0}, |
| 552 | |
| 553 | {GFX_COL_GREY_1,-0x3B,-0x1C,-0x65, 3, 3, 2, 6, 0, 0, 0, 0, 0}, |
| 554 | {GFX_COL_GREY_3, 0x00,-0x34,-0x4E, 3, 6, 2, 5, 0, 0, 0, 0, 0}, |
| 555 | {GFX_COL_GREY_1, 0x3B,-0x1C,-0x65, 3, 5, 2, 4, 0, 0, 0, 0, 0}, |
| 556 | |
| 557 | {GFX_COL_BLUE_1, -0x48,-0x63, 0x32, 3, 6, 1, 3, 0, 0, 0, 0, 0}, |
| 558 | {GFX_COL_BLUE_2, 0x00,-0x53, 0x1E, 4, 6, 5, 0, 1, 0, 0, 0, 0}, |
| 559 | {GFX_COL_BLUE_1, 0x48,-0x63, 0x32, 3, 4, 0, 5, 0, 0, 0, 0, 0}, |
| 560 | |
| 561 | {GFX_COL_DARK_RED, 0x00,-0x34,-0x4E, 3, 8, 9, 7, 0, 0, 0, 0, 0}, |
| 562 | |
| 563 | {GFX_COL_WHITE, 0x00, 0x2B, 0x07, 2, 11, 10, 12, 0, 0, 0, 0, 0}, |
| 564 | {GFX_COL_WHITE, 0x00, 0x2B, 0x07, 2, 12, 13, 10, 0, 0, 0, 0, 0}, |
| 565 | }; |
| 566 | |
| 567 | |
| 568 | struct ship_face thargoid_face[] = |
| 569 | { |
| 570 | {GFX_COL_DARK_RED, 0x67,-0x3C, 0x19, 4, 1, 0, 8, 9, 0, 0, 0, 0}, |
| 571 | {GFX_COL_GREY_2, 0x67,-0x3C,-0x19, 4, 2, 1, 9, 10, 0, 0, 0, 0}, |
| 572 | {GFX_COL_DARK_RED, 0x67,-0x19,-0x3C, 4, 3, 2, 10, 11, 0, 0, 0, 0}, |
| 573 | {GFX_COL_GREY_2, 0x67, 0x19,-0x3C, 4, 4, 3, 11, 12, 0, 0, 0, 0}, |
| 574 | /* |
| 575 | {GFX_COL_GREY_3, 0x40, 0x00, 0x00, 8, 7, 6, 5, 4, 3, 2, 1, 0}, |
| 576 | */ |
| 577 | {GFX_COL_GREY_3, 0x40, 0x00, 0x00, 4, 0, 1, 2, 7, 0, 0, 0, 0}, |
| 578 | {GFX_COL_GREY_3, 0x40, 0x00, 0x00, 4, 2, 3, 6, 7, 0, 0, 0, 0}, |
| 579 | {GFX_COL_GREY_3, 0x40, 0x00, 0x00, 4, 3, 4, 5, 6, 0, 0, 0, 0}, |
| 580 | |
| 581 | {GFX_COL_DARK_RED, 0x67, 0x3C,-0x19, 4, 5, 4, 12, 13, 0, 0, 0, 0}, |
| 582 | {GFX_COL_GREY_2, 0x67, 0x3C, 0x19, 4, 6, 5, 13, 14, 0, 0, 0, 0}, |
| 583 | {GFX_COL_DARK_RED, 0x67, 0x19, 0x3C, 4, 7, 6, 14, 15, 0, 0, 0, 0}, |
| 584 | {GFX_COL_GREY_2, 0x67,-0x19, 0x3C, 4, 0, 7, 15, 8, 0, 0, 0, 0}, |
| 585 | /* |
| 586 | {GFX_COL_GREY_3, -0x30, 0x00, 0x00, 8, 15, 14, 13, 12, 11, 10, 9, 8}, |
| 587 | */ |
| 588 | {GFX_COL_GREY_3, -0x30, 0x00, 0x00, 4, 9, 8, 15, 10, 0, 0, 0, 0}, |
| 589 | {GFX_COL_GREY_3, -0x30, 0x00, 0x00, 4, 11, 10, 15, 14, 0, 0, 0, 0}, |
| 590 | {GFX_COL_GREY_3, -0x30, 0x00, 0x00, 4, 12, 11, 14, 13, 0, 0, 0, 0}, |
| 591 | |
| 592 | {GFX_COL_WHITE, -0x30, 0x00, 0x00, 2, 16, 17, 19, 0, 0, 0, 0, 0}, |
| 593 | {GFX_COL_WHITE, -0x30, 0x00, 0x00, 2, 18, 19, 16, 0, 0, 0, 0, 0}, |
| 594 | }; |
| 595 | |
| 596 | |
| 597 | struct ship_face thargon_face[] = |
| 598 | { |
| 599 | {GFX_COL_DARK_RED, -0x24, 0x00, 0x00, 5, 3, 2, 1, 0, 4, 0, 0, 0}, |
| 600 | |
| 601 | {GFX_COL_GREY_1, 0x14,-0x05, 0x07, 4, 6, 5, 0, 1, 0, 0, 0, 0}, |
| 602 | {GFX_COL_GREY_2, 0x2E,-0x2A,-0x0E, 4, 7, 6, 1, 2, 0, 0, 0, 0}, |
| 603 | {GFX_COL_GREY_4, 0x24, 0x00,-0x68, 4, 8, 7, 2, 3, 0, 0, 0, 0}, |
| 604 | {GFX_COL_GREY_2, 0x2E, 0x2A,-0x0E, 4, 9, 8, 3, 4, 0, 0, 0, 0}, |
| 605 | {GFX_COL_GREY_3, 0x14, 0x05, 0x07, 4, 4, 0, 5, 9, 0, 0, 0, 0}, |
| 606 | |
| 607 | {GFX_COL_DARK_RED, 0x24, 0x00, 0x00, 5, 9, 5, 6, 7, 8, 0, 0, 0}, |
| 608 | }; |
| 609 | |
| 610 | |
| 611 | struct ship_face constrictor_face[]= |
| 612 | { |
| 613 | {GFX_COL_GREY_4, 0x00, 0x37, 0x0F, 4, 1, 0, 8, 9, 0, 0, 0, 0}, |
| 614 | {GFX_COL_GREY_1, -0x18, 0x4B, 0x14, 3, 1, 9, 2, 0, 0, 0, 0, 0}, |
| 615 | {GFX_COL_GREY_1, 0x18, 0x4B, 0x14, 3, 0, 7, 8, 0, 0, 0, 0, 0}, |
| 616 | |
| 617 | {GFX_COL_YELLOW_2, 0x2C, 0x4B, 0x00, 3, 7, 6, 8, 0, 0, 0, 0, 0}, |
| 618 | {GFX_COL_YELLOW_2, -0x2C, 0x4B, 0x00, 3, 9, 3, 2, 0, 0, 0, 0, 0}, |
| 619 | |
| 620 | {GFX_COL_YELLOW_1, -0x2C, 0x4B, 0x00, 3, 9, 4, 3, 0, 0, 0, 0, 0}, |
| 621 | {GFX_COL_GREY_1, 0x00, 0x35, 0x00, 4, 8, 5, 4, 9, 0, 0, 0, 0}, |
| 622 | {GFX_COL_YELLOW_1, 0x2C, 0x4B, 0x00, 3, 8, 6, 5, 0, 0, 0, 0, 0}, |
| 623 | |
| 624 | {GFX_COL_GREY_2, 0x00, 0x00, -0xA0, 4, 6, 3, 4, 5, 0, 0, 0, 0}, |
| 625 | {GFX_COL_GREY_3, 0x00, -0x1B, 0x00, 6, 3, 6, 7, 0, 1, 2, 0, 0}, |
| 626 | {GFX_COL_DARK_RED, 0x00, -0x1B, 0x00, 3, 12, 10, 14, 0, 0, 0, 0, 0}, |
| 627 | {GFX_COL_DARK_RED, 0x00, -0x1B, 0x00, 3, 15, 11, 13, 0, 0, 0, 0, 0}, |
| 628 | }; |
| 629 | |
| 630 | struct ship_face cougar_face[]= |
| 631 | { |
| 632 | {GFX_COL_GREY_1, -0x10, 0x2E, 0x04, 4, 2, 1, 0, 3, 0, 0, 0, 0}, |
| 633 | {GFX_COL_GREY_2, -0x10, -0x2E, 0x04, 3, 4, 1, 2, 0, 0, 0, 0, 0}, |
| 634 | {GFX_COL_GREY_4, 0x00, -0x1B, 0x05, 4, 4, 5, 0, 1, 0, 0, 0, 0}, |
| 635 | {GFX_COL_GREY_2, 0x10, -0x2E, 0x04, 3, 6, 5, 4, 0, 0, 0, 0, 0}, |
| 636 | {GFX_COL_GREY_2, 0x10, 0x2E, 0x04, 4, 5, 6, 3, 0, 0, 0, 0, 0}, |
| 637 | {GFX_COL_GREY_3, 0x00, 0x00, -0xA0, 4, 6, 4, 2, 3, 0, 0, 0, 0}, |
| 638 | |
| 639 | {GFX_COL_YELLOW_1, -0x10, -0x2E, 0x04, 4, 1, 2, 8, 7, 0, 0, 0, 0}, |
| 640 | {GFX_COL_YELLOW_1, -0x10, 0x2E, 0x04, 4, 7, 8, 2, 1, 0, 0, 0, 0}, |
| 641 | {GFX_COL_YELLOW_1, 0x10, 0x2E, 0x04, 4, 5, 6, 10, 9, 0, 0, 0, 0}, |
| 642 | {GFX_COL_YELLOW_1, 0x10, -0x2E, 0x04, 4, 9, 10, 6, 5, 0, 0, 0, 0}, |
| 643 | |
| 644 | {GFX_COL_BLUE_3, -0x10, 0x2E, 0x04, 3, 12, 13, 11, 0, 0, 0, 0, 0}, |
| 645 | {GFX_COL_BLUE_2, 0x10, 0x2E, 0x04, 3, 11, 14, 12, 0, 0, 0, 0, 0}, |
| 646 | /* |
| 647 | {8, 0x00, 0x00, -0xA0, 3, 15, 16, 19, 0, 0, 0, 0, 0}, |
| 648 | {8, 0x00, 0x00, -0xA0, 3, 19, 18, 17, 0, 0, 0, 0, 0}, |
| 649 | */ |
| 650 | }; |
| 651 | |
| 652 | struct ship_face dodec_face[]= |
| 653 | { |
| 654 | {GFX_COL_GREY_4, 0x00, 0x00, 0xC4, 5, 3, 2, 1, 0, 4, 0, 0, 0}, |
| 655 | {GFX_COL_GREY_1, 0x67, 0x8E, 0x58, 5, 6, 10, 5, 0, 1, 0, 0, 0}, |
| 656 | {GFX_COL_GREY_2, 0xA9, -0x37, 0x59, 5, 7, 11, 6, 1, 2, 0, 0, 0}, |
| 657 | {GFX_COL_GREY_3, 0x00, -0xB0, 0x58, 5, 8, 12, 7, 2, 3, 0, 0, 0}, |
| 658 | {GFX_COL_GREY_1, -0xA9, -0x37, 0x59, 5, 9, 13, 8, 3, 4, 0, 0, 0}, |
| 659 | {GFX_COL_GREY_3, -0x67, 0x8E, 0x58, 5, 5, 14, 9, 4, 0, 0, 0, 0}, |
| 660 | {GFX_COL_GREY_1, 0x00, 0xB0, -0x58, 5, 15, 19, 14, 5, 10, 0, 0, 0}, |
| 661 | {GFX_COL_GREY_2, 0xA9, 0x37, -0x59, 5, 16, 15, 10, 6, 11, 0, 0, 0}, |
| 662 | {GFX_COL_GREY_1, 0x67, -0x8E, -0x58, 5, 17, 16, 11, 7, 12, 0, 0, 0}, |
| 663 | {GFX_COL_GREY_3, -0x67, -0x8E, -0x58, 5, 18, 17, 12, 8, 13, 0, 0, 0}, |
| 664 | {GFX_COL_GREY_2, -0xA9, 0x37, -0x59, 5, 19, 18, 13, 9, 14, 0, 0, 0}, |
| 665 | {GFX_COL_GREY_4, 0x00, 0x00, -0xC4, 5, 19, 15, 16, 17, 18, 0, 0, 0}, |
| 666 | {GFX_COL_BLACK, 0x00, 0x00, 0xC4, 4, 22, 20, 21, 23, 0, 0, 0, 0}, |
| 667 | }; |
| 668 | |
| 669 | |
| 670 | struct ship_solid ship_solids[] = |
| 671 | { |
| 672 | { 0, NULL}, |
| 673 | {17, missile_face}, |
| 674 | {15, coriolis_face}, |
| 675 | { 4, escape_face}, |
| 676 | { 2, alloy_face}, |
| 677 | { 7, cargo_face}, |
| 678 | {10, boulder_face}, |
| 679 | {14, asteroid_face}, |
| 680 | { 4, rock_face}, |
| 681 | {16, shuttle_face}, |
| 682 | {29, transporter_face}, |
| 683 | {19, cobra3_face}, |
| 684 | {13, python_face}, |
| 685 | {13, boa_face}, |
| 686 | {12, anaconda_face}, |
| 687 | {14, hermit_face}, |
| 688 | { 9, viper_face}, |
| 689 | { 8, sidewinder_face}, |
| 690 | {11, mamba_face}, |
| 691 | {14, krait_face}, |
| 692 | {14, adder_face}, |
| 693 | {11, gecko_face}, |
| 694 | {12, cobra1_face}, |
| 695 | { 8, worm_face}, |
| 696 | {19, cobra3_face}, |
| 697 | {15, asp2_face}, |
| 698 | {13, python_face}, |
| 699 | {13, fer_de_lance_face}, |
| 700 | {12, moray_face}, |
| 701 | {16, thargoid_face}, |
| 702 | { 7, thargon_face}, |
| 703 | {12, constrictor_face}, |
| 704 | {12, cougar_face}, |
| 705 | {13, dodec_face}, |
| 706 | }; |
| 707 | |