| 1 | /* |
| 2 | * Elite - The New Kind. |
| 3 | * |
| 4 | * Reverse engineered from the BBC disk version of Elite. |
| 5 | * Additional material by C.J.Pinder. |
| 6 | * |
| 7 | * The original Elite code is (C) I.Bell & D.Braben 1984. |
| 8 | * This version re-engineered in C by C.J.Pinder 1999-2001. |
| 9 | * |
| 10 | * email: <christian@newkind.co.uk> |
| 11 | * |
| 12 | * |
| 13 | */ |
| 14 | |
| 15 | /* |
| 16 | * sound.h |
| 17 | */ |
| 18 | |
| 19 | #ifndef SOUND_H |
| 20 | #define SOUND_H |
| 21 | |
| 22 | #define SND_LAUNCH 0 |
| 23 | #define SND_CRASH 1 |
| 24 | #define SND_DOCK 2 |
| 25 | #define SND_GAMEOVER 3 |
| 26 | #define SND_PULSE 4 |
| 27 | #define SND_HIT_ENEMY 5 |
| 28 | #define SND_EXPLODE 6 |
| 29 | #define SND_ECM 7 |
| 30 | #define SND_MISSILE 8 |
| 31 | #define SND_HYPERSPACE 9 |
| 32 | #define SND_INCOMMING_FIRE_1 10 |
| 33 | #define SND_INCOMMING_FIRE_2 11 |
| 34 | #define SND_BEEP 12 |
| 35 | #define SND_BOOP 13 |
| 36 | |
| 37 | #define SND_ELITE_THEME 0 |
| 38 | #define SND_BLUE_DANUBE 1 |
| 39 | |
| 40 | void snd_sound_startup (void); |
| 41 | void snd_sound_shutdown (void); |
| 42 | void snd_play_sample (int sample_no); |
| 43 | void snd_play_midi (int midi_no, int repeat); |
| 44 | void snd_update_sound (void); |
| 45 | void snd_stop_midi (void); |
| 46 | |
| 47 | #endif |