| 1 | /* |
| 2 | * Elite - The New Kind. |
| 3 | * |
| 4 | * Reverse engineered from the BBC disk version of Elite. |
| 5 | * Additional material by C.J.Pinder. |
| 6 | * |
| 7 | * The original Elite code is (C) I.Bell & D.Braben 1984. |
| 8 | * This version re-engineered in C by C.J.Pinder 1999-2001. |
| 9 | * |
| 10 | * email: <christian@newkind.co.uk> |
| 11 | * |
| 12 | * |
| 13 | */ |
| 14 | |
| 15 | #ifndef SWAT_H |
| 16 | #define SWAT_H |
| 17 | |
| 18 | #include "space.h" |
| 19 | |
| 20 | #define MISSILE_UNARMED -2 |
| 21 | #define MISSILE_ARMED -1 |
| 22 | |
| 23 | extern int ecm_active; |
| 24 | extern int missile_target; |
| 25 | extern int in_battle; |
| 26 | |
| 27 | void reset_weapons (void); |
| 28 | void tactics (int un); |
| 29 | int create_other_ship (int type); |
| 30 | int in_target (int type, double x, double y, double z); |
| 31 | void check_target (int un, struct univ_object *flip); |
| 32 | void check_missiles (int un); |
| 33 | void draw_laser_lines (void); |
| 34 | int fire_laser (void); |
| 35 | void cool_laser (void); |
| 36 | void arm_missile (void); |
| 37 | void unarm_missile (void); |
| 38 | void fire_missile (void); |
| 39 | void activate_ecm (int ours); |
| 40 | void time_ecm (void); |
| 41 | void random_encounter (void); |
| 42 | void explode_object (int un); |
| 43 | void abandon_ship (void); |
| 44 | void create_thargoid (void); |
| 45 | void dock_it (struct univ_object *ship); |
| 46 | |
| 47 | |
| 48 | |
| 49 | #endif |