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1 | # |
2 | # Makefile for Elite - The New Kind, source release 1.0. |
3 | # |
4 | # |
5 | # Instructions for use: |
6 | # |
7 | # Copy this file to the source directory. |
8 | # |
9 | # Enter "make -f makefile-linux". |
10 | # |
11 | # Unzip the Windows distribution from the E:TNK website. |
12 | # |
13 | # Copy the file "newkind" from the source directory into the same directory as |
14 | # the Windows newkind.exe file that you just unzipped. |
15 | # |
16 | # "cd" to that directory and enter "./newkind &". |
17 | # |
18 | # Select wisely in battle, and be strong. =) |
19 | # |
20 | |
21 | CC = gcc |
22 | LIBS = `allegro-config --libs` |
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23 | # CFLAGS = -O3 -mpentium -Wall -fomit-frame-pointer -funroll-loops |
24 | CFLAGS = -O3 -mpentium -Wall -g -funroll-loops |
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25 | OBJS = alg_gfx.o alg_main.o docked.o elite.o \ |
26 | intro.o planet.o shipdata.o shipface.o sound.o space.o \ |
27 | swat.o threed.o vector.o random.o trade.o options.o \ |
28 | stars.o missions.o pilot.o file.o keyboard.o |
29 | EXEC = newkind |
30 | |
31 | all: $(EXEC) |
32 | |
33 | clean: |
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34 | rm -f *.o $(EXEC) |
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35 | |
36 | .SUFFIXES : .c .o |
37 | |
38 | .c.o: |
39 | $(CC) $(CFLAGS) -c $< |
40 | |
41 | $(EXEC): $(OBJS) |
42 | $(CC) -o $(EXEC) $(OBJS) $(LIBS) |
43 | |
44 | |
45 | alg_gfx.o: alg_gfx.c alg_data.h config.h elite.h planet.h gfx.h |
46 | |
47 | alg_main.o: alg_main.c alg_data.h config.h elite.h planet.h gfx.h docked.h\ |
48 | intro.h shipdata.h shipface.h space.h main.h pilot.h file.h keyboard.h |
49 | |
50 | docked.o: docked.c config.h elite.h planet.h gfx.h |
51 | |
52 | elite.o: elite.c config.h elite.h planet.h vector.h shipdata.h |
53 | |
54 | intro.o: intro.c space.h config.h elite.h planet.h gfx.h vector.h\ |
55 | shipdata.h shipface.h threed.h |
56 | |
57 | planet.o: planet.c config.h elite.h planet.h |
58 | |
59 | shipdata.o: shipdata.c shipdata.h vector.h |
60 | |
61 | shipface.o: shipface.c config.h elite.h planet.h shipface.h gfx.h |
62 | |
63 | threed.o: threed.c space.h config.h elite.h planet.h gfx.h vector.h shipdata.h\ |
64 | shipface.h threed.h |
65 | |
66 | vector.o: vector.c config.h vector.h |
67 | |
68 | sound.o: sound.c sound.h |
69 | |
70 | space.o: space.c space.h vector.h alg_data.h config.h elite.h planet.h\ |
71 | gfx.h docked.h intro.h shipdata.h shipface.h main.h random.h |
72 | |
73 | swat.o: swat.c swat.h elite.h config.h main.h gfx.h alg_data.h shipdata.h\ |
74 | random.h pilot.h |
75 | |
76 | random.o: random.c random.h |
77 | |
78 | trade.o: trade.c trade.h elite.h config.h |
79 | |
80 | options.o: options.c options.h elite.h config.h gfx.h file.h |
81 | |
82 | stars.o: stars.c stars.h elite.h config.h gfx.h random.h |
83 | |
84 | missions.o: missions.c missions.h config.h elite.h gfx.h planet.h main.h\ |
85 | vector.h space.h |
86 | |
87 | pilot.o: pilot.c pilot.h config.h elite.h gfx.h vector.h space.h main.h |
88 | |
89 | file.o: file.c file.h config.h elite.h |
90 | |
91 | keyboard.o: keyboard.c keyboard.h |
92 | |
93 | |