/* -*-c-*-
*
- * $Id: sym.c,v 1.11 2000/06/17 10:37:39 mdw Exp $
+ * $Id: sym.c,v 1.13 2001/01/25 21:14:49 mdw Exp $
*
* Symbol table management
*
/*----- Revision history --------------------------------------------------*
*
* $Log: sym.c,v $
+ * Revision 1.13 2001/01/25 21:14:49 mdw
+ * Always add a terminating null, and don't count it in the length.
+ *
+ * Revision 1.12 2001/01/20 11:49:37 mdw
+ * Export tuning parameters from header file, for the benefit of other
+ * hashtable implementations. Change the storage of symbol names: store
+ * the name after the allocated symbol block in all cases. This replaces
+ * the previous complicated and slightly wasteful arrangement.
+ *
* Revision 1.11 2000/06/17 10:37:39 mdw
* Add support for arena management.
*
#include "sub.h"
#include "sym.h"
-/*----- Tuning parameters -------------------------------------------------*/
-
-/* --- Initial hash table size --- *
- *
- * This is the initial @mask@ value. It must be of the form %$2^n - 1$%,
- * so that it can be used to mask of the bottom bits of a hash value.
- */
-
-#define SYM_INITSZ 64 /* Size of a new hash table */
-
-/* --- Maximum load factor --- *
- *
- * This parameter controls how much the table has to be loaded before the
- * table is extended. The number of elements %$n$%, the number of bins %$b$%
- * and the limit %$l$% satisfy the relation %$n < bl$%; if a new item is
- * added to the table and this relation is found to be false, the table is
- * doubled in size.
- */
-
-#define SYM_LIMIT(n) ((n) * 2) /* Load factor for growing table */
-
/*----- Main code ---------------------------------------------------------*/
/* --- @sym_create@ --- *
SYM_NEXT(&i, p);
if (!p)
break;
- if (p->len > SYM_BUFSZ)
- subarena_free(t->s, p->name.p, p->len);
x_free(t->t.a, p);
}
hash_destroy(&t->t);
/* --- Find the correct bin --- */
- len = l < 0 ? strlen(n) + 1 : l;
+ len = l < 0 ? strlen(n) : l;
CRC32(hash, 0, n, len);
bin = HASH_BIN(&t->t, hash);
if (f) *f = 0;
if (!sz) return (0);
- /* --- Create a new symbol block and initialize it --- */
+ /* --- Create a new symbol block and initialize it --- *
+ *
+ * The name is attached to the end of the symbol block.
+ */
- q = x_alloc(t->t.a, sz);
+ q = x_alloc(t->t.a, sz + len + 1);
q->b.next = *bin;
q->b.hash = hash;
+ q->name = (char *)q + sz;
+ memcpy(q->name, n, len);
+ q->name[len] = 0;
q->len = len;
- if (n) {
- if (len <= SYM_BUFSZ)
- memcpy(q->name.b, n, len);
- else {
- q->name.p = subarena_alloc(t->s, len);
- memcpy(q->name.p, n, len);
- }
- }
-
*bin = &q->b;
/* --- Consider growing the array --- */
if (t->load)
t->load--;
if (!t->load && hash_extend(&t->t))
- t->load = SYM_LIMIT(t->t.mask / 2 + 1);
+ t->load = SYM_LIMIT(t->t.mask + 1);
/* --- Finished that, so return the new symbol block --- */
{
sym_base *q = p;
hash_remove(&t->t, &q->b);
- if (q->len > SYM_BUFSZ)
- subarena_free(t->s, q->name.p, q->len);
xfree(q);
t->load++;
}