Platinum & 5& \\ \hlx*{vh}
\end{tabular}
\colgap
-\begin{tabular}{\shade cMrMrMr} \hlx*{hv}
+\begin{tabular}{\shade cMcMcMc} \hlx*{hv}
\tt{Ability score adjustments} \\
\th{Ability $(A)$} & \th{Usual $(\delta A)$} &
\th{Reduced $(\epsilon A)$\rlap{*}} & \th{XP} \\ \hlx{vhv}
3 & -3 & -2 & -20\% \\ \hlx{+}
4--5 & -2 & -1 & -20\% \\ \hlx{+}
6--8 & -1 & -1 & -10\% \\ \hlx{+}
- 9--12 & 0 & 0 & 0\% \\ \hlx{+}
- 13--15 & +1 & +1 & +5\% \\ \hlx{+}
+ \09--12 & \phantom+0 &\phantom+0 & \phantom{+0}0\% \\ \hlx{+}
+ 13--15 & +1 & +1 & \0{+}5\% \\ \hlx{+}
16--17 & +2 & +1 & +10\% \\ \hlx{+}
18 & +3 & +2 & +10\% \\ \hlx*{vhv}
\multicolumn{3}{l}{\itshape\small *\quad Initiative and reaction rolls}
\end{tabular}
+\colgap
+\begin{order*}{Resizing monsters}
+\item Choose size $\delta Z \in \{ -3, \ldots, +3 \}$. \\
+\item Modify hp (per die), hit rolls, damage (per die), saves, AC by $\delta
+ Z$. \\
+\item HD for XP is $\max \textrm{hp}/5$ (rounded). \\
+\end{order*}
+\colgap
+\begin{tabular}{\shade c*6c} \hlx*{hv}
+ \tt{Monster intelligence} \\
+ \th{Base} & \multicolumn{6}{c}{\th{1d6}} \\
+ \th{intelligence} &
+ \th{1} & \th{2} & \th{3} & \th{4} & \th{5} & \th{6} \\ \hlx{vhv}
+ 0--1 & 0 & 0 & 0 & 0 & 1 & 1 \\ \hlx{+}
+ 2--3 & 0 & 0 & 0 & 1 & 1 & 1 \\ \hlx{+}
+ 4--5 & 0 & 0 & 1 & 1 & 2 & 2 \\ \hlx{+}
+ 6--8 & 0 & 1 & 1 & 2 & 2 & 3 \\ \hlx{+}
+ \09--15 & 0 & 1 & 2 & 2 & 3 & 4 \\ \hlx{+}
+ 16--17 & 0 & 1 & 1 & 2 & 2 & 3 \\ \hlx{+}
+ 18--19 & 0 & 0 & 1 & 1 & 2 & 2 \\ \hlx{+}
+ 20\rlap+ & 0 & 0 & 1 & 1 & 1 & 1 \\ \hlx*{vh}
+\end{tabular}
\rowgap
\begin{tabular}{\shade crr} \hlx*{hv}
\tt{Experience points for monsters} \\
8 & 650 & 550 \\ \hlx{+}
8\rlap+ & 775 & 625 \\ \hlx{+}
9 & 900 & 700 \\ \hlx{+}
- 9+, 10 & 1000 & 750 \\ \hlx{+}
+\09+, 10 & 1000 & 750 \\ \hlx{+}
10+, 11 & 1100 & 800 \\ \hlx{+}
11+, 12 & 1250 & 875 \\ \hlx{+}
12+, 13 & 1350 & 950 \\ \hlx{+}