| 1 | \documentclass{tables} |
| 2 | |
| 3 | \begin{document} |
| 4 | |
| 5 | \sect{Fortifications} |
| 6 | |
| 7 | |
| 8 | \begin{set} |
| 9 | \begin{tabular}{\shade lccMrcccMlccr} \hlx*{hv} |
| 10 | \tt{Siege weapons} \\ |
| 11 | \th{Weapon} & \th{Cost (gp)} & \th{Enc (cn)} & \th{AC} & |
| 12 | \th{HP} & \th{Crew} & \th{Range} & \th{Damage} & \th{Rate} & |
| 13 | \th{Ammo (gp/wk)} \\ \hlx{vhv} |
| 14 | Ballista & \075 & \06\,000\s t & 4 & |
| 15 | \09 & \04 & \0\05--100/200/300 & \d{1d10} + 6 & 1/2 & |
| 16 | 2\,000 \\ \hlx{+} |
| 17 | Catapult, light & 150 & 12\,000\s t & 4 & |
| 18 | 18 & \06 & 150--200/250/300 & \d{1d8} + 8 & |
| 19 | 1/5 & 4\,000 \\ \hlx{+} |
| 20 | Catapult, heavy & 250 & 18\,000\s t & 0 & |
| 21 | 27 & \08 & 175--250/325/400 & \d{1d10} + 10 & |
| 22 | 1/6 & 6\,000 \\ \hlx{+} |
| 23 | Trebuchet & 400 & 24\,000\s t & 0 & |
| 24 | 36 & 12 & 100--250/400/500 & \d{1d12} + 13 & |
| 25 | 1/6 & 8\,000 \\ \hlx{+} |
| 26 | Bore & 150 & \03\,000 & -4 & |
| 27 | 50 & 10 & --- & \d{1d6} + 14 & |
| 28 | 1/2 & --- \\ \hlx{+} |
| 29 | Ram, battering & 100 & \03\,000 & -4 & |
| 30 | 50 & 10 & --- & \d{1d6} + 8 & |
| 31 | 1/2 & --- \\ \hlx*{vh+v} |
| 32 | \multicolumn{10}{p{5.5in}}{\small\itshape |
| 33 | Ballista, catapults, trebuchet: hit as fighter of level of artillerist |
| 34 | adjusted by $\delta I$. Ballista only: with no artillerist but skilled |
| 35 | crew, hit as fighter of level of crew size. Otherwise (no artillerist, |
| 36 | unskilled crew) THAC0 is 28.}\\ |
| 37 | \multicolumn{10}{l}{\small\itshape \s t\quad |
| 38 | Towing encumbrance is 1/12 of that listed.} |
| 39 | \end{tabular} |
| 40 | \line |
| 41 | \begin{tabular}{\shade lr@{}lMcrccc} \hlx*{hv} |
| 42 | \tt{Siege equipment} \\ |
| 43 | \th{Item} & \multicolumn{2}{c}{\th{Cost (gp/ft)}} & |
| 44 | \th{Standard size} & \th{Enc (cn)} & \th{AC} & |
| 45 | \th{$\boldmath\delta$AC}& \th{HP} \\ \hlx{vhv} |
| 46 | Belfry & \kern 1pc |
| 47 | 25& & 30' & 250\,000\s t & 0 & \08 & 75 \\ \hlx{+} |
| 48 | Gallery shed & 15& & 10' \times 10' \times 20' |
| 49 | & 8\,000\s t & 4 & 12 & 40 \\ \hlx{+} |
| 50 | Hoist\s h & 5& & 30' & 12\,000\s t & 4 & \00 & 15 \\ \hlx{+} |
| 51 | Ladder & 0&.10 & 30' & 900 & 4 & \00 & \03 \\ \hlx{+} |
| 52 | Mantlet & 2& & 8' & 4\,800\s t & 0 & \04 & 16 \\ \hlx{+} |
| 53 | Timber fort & 4& & 8' & 7\,200\s t & 0 & \08 & 32 \\ |
| 54 | \hlx*{vh+v} |
| 55 | \multicolumn{7}{l}{\small\itshape \s h\quad |
| 56 | Moves $n \le 4$ men moved by $c \le 6$ crew at $10(c - n + 1)'$ per |
| 57 | round.} \\ |
| 58 | \multicolumn{7}{l}{\small\itshape \s t\quad |
| 59 | Towing encumbrance is 1/12 of that listed.} |
| 60 | \end{tabular} |
| 61 | \line |
| 62 | \begin{tabular}{\shade lrMrrrl} \hlx*{hv} |
| 63 | \tt{Fortifications} \\ |
| 64 | & & \multicolumn{2}{c}{\th{AC}} & & \\ |
| 65 | \th{Type} & \th{Cost (gp)} & \th{M} & \th{H} & \th{hp} & \th{Notes} |
| 66 | \\ \hlx{vhv} |
| 67 | Barbican\s w & 37\,000 & -4 & 6 & 700 & |
| 68 | Two towers ($20'\phi \times 30'$), gatehouse, gate and drawbridge |
| 69 | \\ \hlx{+} |
| 70 | Battlement & 500 & -4 & 6 & 50 & |
| 71 | Crenellated parapet ($100'$ length) |
| 72 | \\ \hlx{+} |
| 73 | Building, wood\s w & 1\,500 & -4 & 6 & 40 & |
| 74 | Two storey, $120'$ of walls, doors, stairs, floors and roof |
| 75 | \\ \hlx{+} |
| 76 | Building, stone\s w & 3\,000 & -4 & 6 & 60 & |
| 77 | Two storey, $120'$ of walls, doors, stairs, floors and wooden roof |
| 78 | \\ \hlx{+} |
| 79 | Door, exterior, iron/stone& 100 & -10 & 2 & 35 & |
| 80 | Reinforced and barred ($7' \times 5'$) |
| 81 | \\ \hlx{+} |
| 82 | Drawbridge & 250 & -4 & 8 & 50 & |
| 83 | Wooden, reinforced ($10' \times 20'$) |
| 84 | \\ \hlx{+} |
| 85 | Dungeon corridor& 500 & $--$ & --- & --- & |
| 86 | Stone-flagged, stone walls ($10' \times 10' \times 10'$); price for each |
| 87 | $50'$ depth |
| 88 | \\ \hlx{+} |
| 89 | Gate, wooden & 1\,000 & -8 & 2 & 100 & |
| 90 | Reinforced and barred ($10' \times 20'$) |
| 91 | \\ \hlx{+} |
| 92 | Gatehouse\s w & 6\,500 & -4 & 6 & 550 & |
| 93 | Stone ($20'\phi \times 30'$), includes gate and portcullis |
| 94 | \\ \hlx{+} |
| 95 | Keep, square\s w& 75\,000 & -4 & 6 & 2500 & |
| 96 | Stone ($60' \times 60' \times 80'$) |
| 97 | \\ \hlx{+} |
| 98 | Moat, unfilled & 400 & $---$ & --- & --- & |
| 99 | Ditch $10' \times 20' \times 100'$ |
| 100 | \\ \hlx{+} |
| 101 | Moat, filled & 800 & $---$ & --- & --- & |
| 102 | Ditch $10' \times 20' \times 100'$ |
| 103 | \\ \hlx{+} |
| 104 | Tower, bastion & 9\,000 & -4 & 6 & 300 & |
| 105 | Stone, half-round ($30'\phi \times 30$) |
| 106 | \\ \hlx{+} |
| 107 | Tower, round (wide)& 30\,000 & -4 & 6 & 350 & |
| 108 | Stone, round ($30'\phi \times 30$) |
| 109 | \\ \hlx{+} |
| 110 | Tower, round (narrow)& 15\,000 & -4 & 6 & 250 & |
| 111 | Stone, round ($20'\phi \times 30$) |
| 112 | \\ \hlx{+} |
| 113 | Wall, castle & 5\,000 & -4 & 6 & 500 & |
| 114 | Stone ($20' \times 5' \times 100'$) with battlements and stairs |
| 115 | \\ \hlx{+} |
| 116 | Wall, wood & 1\,000 & -4 & 6 & 300 & |
| 117 | Wooden stockade ($20' \times 5' \times 100'$) with walk and stairs |
| 118 | \\ \hlx{+} |
| 119 | Window, open & 10 & -12 & 0 & --- & |
| 120 | $3' \times 1'$ |
| 121 | \\ \hlx{+} |
| 122 | Window, barred & 10 & -15 & 0 & --- & |
| 123 | $3' \times 1'$ |
| 124 | \\ \hlx*{vhv} |
| 125 | \multicolumn{6}{l}{\itshape\small |
| 126 | \rlap{\s w}\quad Includes roof, interior walls, doors and stairs of wood |
| 127 | (15\,hp to make holes).} |
| 128 | \end{tabular} |
| 129 | \line |
| 130 | \begin{tabular}{\shade lrcl} \hlx*{hv} |
| 131 | \tt{Finishing details} \\ |
| 132 | \th{Item} & \th{Cost (gp)} & \th{hp} & |
| 133 | \th{Notes} \\ \hlx{vhv} |
| 134 | Arrow slit & 10\s i & --- & |
| 135 | Angled window ($3' \times 1'$) |
| 136 | \\ \hlx{+} |
| 137 | Door, interior (wood) & 10 & 10 & |
| 138 | $7' \times 3'$ |
| 139 | \\ \hlx{+} |
| 140 | Door, interior (reinforced) & 20\s i & 25 & |
| 141 | $7' \times 3'$ |
| 142 | \\ \hlx{+} |
| 143 | Door, interior (iron/stone) & 50 & 35 & |
| 144 | $7' \times 3'$ |
| 145 | \\ \hlx{+} |
| 146 | Door, interior (secret) & $\times 5$ & by type & |
| 147 | $7' \times 3'$ |
| 148 | \\ \hlx{+} |
| 149 | Floor, improved (fine wood) & 40 & 25 & |
| 150 | $10' \times 10'$ area |
| 151 | \\ \hlx{+} |
| 152 | Floor, improved (flagstone) & 100\s i & 25 & |
| 153 | $10' \times 10'$ area |
| 154 | \\ \hlx{+} |
| 155 | Floor, improved (tile) & 100\s i & 25 & |
| 156 | $10' \times 10'$ area |
| 157 | \\ \hlx{+} |
| 158 | Roof, improved & as floor & 25 & |
| 159 | $10' \times 10'$ area |
| 160 | \\ \hlx{+} |
| 161 | Shutters (window) & 5\s i & 10 & |
| 162 | \\ \hlx{+} |
| 163 | Stairs, improved (fine wood) & 20 & 30 & |
| 164 | $3'$ wide, $10'$ ascent |
| 165 | \\ \hlx{+} |
| 166 | Stairs, improved (stone)) & 60\s i & 75 & |
| 167 | $3'$ wide, $10'$ ascent |
| 168 | \\ \hlx{+} |
| 169 | Trap door & $\times 2$ & by type & |
| 170 | $4' \times 3'$ |
| 171 | \\ \hlx*{vhv} |
| 172 | \multicolumn{4}{l}{\itshape\small |
| 173 | \rlap{\s i}\quad May include as additional 25\% of structure cost.} |
| 174 | \end{tabular} |
| 175 | \end{set} |
| 176 | |
| 177 | \begin{multicols}{2} |
| 178 | \raggedright\small |
| 179 | |
| 180 | \subsect{Basic attack forms} |
| 181 | \begin{itemize} |
| 182 | \item Attacks against wood: half damage; spells with no listed damage 5\,hp |
| 183 | per spell level. |
| 184 | \item Attacks against stone: 1\,hp per d6, or per 5 potential damage; |
| 185 | spells with no listed damage 2\,hp per spell level. 1d6 damage to |
| 186 | monster using hand-to-hand attacks. |
| 187 | \end{itemize} |
| 188 | |
| 189 | \subsect{Specific attacks} |
| 190 | \begin{description} |
| 191 | \item[Acid] Full damage against wood. |
| 192 | \item[Constructs] No damage taken when striking stone. |
| 193 | \item[Crystallize] Weakens structures: twice normal damage. |
| 194 | \item[Dissolve] No effect on crafted stone. On bedrock, 1 in 10 that $10'$ |
| 195 | section of wall collapses. |
| 196 | \item[Elementals] \emph{Air:} no effect on stone. \emph{Earth:} double |
| 197 | structural damage to stone. \emph{Fire:} As for normal fire, but cannot |
| 198 | be extinguished while within $30'$. \emph{Water:} Only 1\,hp per 10 |
| 199 | damage. |
| 200 | \item[Falling] Half normal damage. |
| 201 | \item[Fire] Wood caused 1\,hp per d6 or per 5 potential damage; ignites 1 |
| 202 | in 20 per point of damage, causing 1, 3, 6, 12, 12, \dots\ damage in |
| 203 | subsequent rounds; creatures in blaze take 1d6 per 1 structural damage; |
| 204 | fire spreads to adjacent structures 1 in 10 per turn (cumulative). |
| 205 | Extinguishing: negates 1d6 damage per 10 workers (max 10 per $30'$ |
| 206 | frontage), workers lose 1\,hp per structural damage; half damage negated |
| 207 | by fire caused by dragon or special shot. Stone affected up to 10\% |
| 208 | total hp only. |
| 209 | \item[Flood] 3d8 basic damage per $10'$ height of wave; lake flood lasts 1 |
| 210 | round per 100\,sq\,yd. |
| 211 | \item[Ice] As crystallize, but only for 1d6 rounds. |
| 212 | \item[Insect plague \mdseries(and \emph{creeping doom})] Full damage to |
| 213 | wood, no damage to stone. |
| 214 | \item[Lava] As fire, but double damage; 1d6 damage per sq\,yd. |
| 215 | \item[Lightning] 1 in 20 per 2\,hp damage to catch fire. |
| 216 | \item[Magical weapons] Apply $\delta G$ to structural damage. |
| 217 | \item[Passwall] Breaches stone. |
| 218 | \item[Polymorph object] Effective 9 in 10 on wood or stone structure. |
| 219 | \item[Reverse gravity] No effect on firmly rooted structures. |
| 220 | \item[Shrink] Nightcrawler effective 9 in 10. |
| 221 | \item[Turn wood] Wooden objects moved but not damaged. No effect if |
| 222 | objects fastened down. |
| 223 | \item[Warp wood] No effect on siege equipment. |
| 224 | \item[Web, wizard lock] Siege equipment useless for duration. |
| 225 | \end{description} |
| 226 | \end{multicols} |
| 227 | |
| 228 | \end{document} |
| 229 | %%% Local Variables: |
| 230 | %%% mode: latex |
| 231 | %%% TeX-master: t |
| 232 | %%% End: |