| 1 | \documentclass{tables} |
| 2 | |
| 3 | \newcolumntype{P}{>{\small\raggedright}p{0.3\hsize}} |
| 4 | |
| 5 | \begin{document} |
| 6 | |
| 7 | \sect{Advancement and abilities} |
| 8 | |
| 9 | \begingroup \tabcolsep = 1.1em |
| 10 | \begin{tabular}[C]{\shade r@{ }crrrrrrr@{\kern1.5em}} \hlx*{hv} |
| 11 | \tt{Level advancement (XP in 000s)} \\ |
| 12 | \multicolumn{2}{c}{\th{Level}} & |
| 13 | \th{C}&\th{F/My}& \th{M} & \th{T} & \th{D} & \th{E} & \th{H} \\ |
| 14 | \hlx{vhv} |
| 15 | 1& & 0 & 0 & 0 & 0 & 0 & 0 & 0 \\ \hlx{+} |
| 16 | 2& & 1.5 & 2 & 2.5 & 1.2 & 2.2 & 4 & 2 \\ \hlx{+} |
| 17 | 3& & 3 & 4\s w& 5 & 2.4 & 4.4\s w& 8 & 4\s w\\ \hlx{+} |
| 18 | 4& & 6\s w& 8 & 10 & 5\s w& 8.8 & 16\s w& 8 \\ \hlx{+} |
| 19 | 5& & 12 & 16 & 20\s w& 10 & 17 & 32 & 16 \\ \hlx{+} |
| 20 | 6& & 25 & 32\s w& 40 & 20 & 35\s w& 64 & 32\s w\\ \hlx{+} |
| 21 | 7& & 50 & 64 & 80 & 40 & 70 & 120 & 64 \\ \hlx{+} |
| 22 | 8&A& 100\s w& 120 & 150 & 80\s w& 140 & 250\s w& 128 \\ \hlx{+} |
| 23 | 9& & 200 & 240\s w& 300 & 160 & 270\s w& 400 & \\ \hlx{+} |
| 24 | 10&B& 300 & 360 & 450\s w& 280 & 400 & 600 & 300 \\ \hlx{+} |
| 25 | 11& & 400 & 480 & 600 & 400 & 530 & & \\ \hlx{+} |
| 26 | 12&C& 500\s w&600\s{2,w}&750 & 520\s w&660\s{2,w}& & 600 \\ \hlx{+} |
| 27 | 13& & 600 & 720 & 900 & 640 & & & \\ \hlx{+} |
| 28 | 14&D& 700 & 840 &1050 & 760 & 800 &850\s2 & 900\s2 \\ \hlx{+} |
| 29 | 15& & 800 & 960\s w&1200\s w& 880 & & & \\ \hlx{+} |
| 30 | 16&E& 900\s w&1080 &1350 &1000\s w&1000 &1100 &1200 \\ \hlx{+} |
| 31 | 17& &1000 &1200 &1500 &1120 & & & \\ \hlx{+} |
| 32 | 18&F&1100 &1320\s w&1650 &1240 &1200 &1350 &1500 \\ \hlx{+} |
| 33 | 19& &1200 &1440 &1800 &1360 & & & \\ \hlx{+} |
| 34 | 20&G&1300\s w&1560 &1950\s w&1480\s w&1400\s s&1600\s b&1800 \\ \hlx{+} |
| 35 | 21& &1400 &1680\s w&2100 &1600 & & & \\ \hlx{+} |
| 36 | 22&H&1500 &1800 &2250 &1720 &1600 &1850 &2100\s b \\ \hlx{+} |
| 37 | 23& &1600 &1920 &2400 &1840 & & & \\ \hlx{+} |
| 38 | 24&I&1700\s w&2040\s3 &2550 &1960\s w&1800 &2100 &2400 \\ \hlx{+} |
| 39 | 25& &1800 &2160 &2700\s w&2080 & & & \\ \hlx{+} |
| 40 | 26&J&1900 &2280 &2850 &2200 &2000 &2350 &2700 \\ \hlx{+} |
| 41 | 27& &2000 &2400\s w&3000 &2320 & & & \\ \hlx{+} |
| 42 | 28&K&2100\s w&2520 &3150 &2440\s w &2200\s3 &2600\s3&3000\s{3,s}\\\hlx{+} |
| 43 | 29& &2200 &2640 &3300 &2560 & & & \\ \hlx{+} |
| 44 | 30&L&2300 &2760\s w&3450\s w&2680 &2400 &2850 & \\ \hlx{+} |
| 45 | 31& &2400 &2880 &3600 &2800 & & & \\ \hlx{+} |
| 46 | 32&M&2500\s w&3000 &3750 &2920\s w&2600 &3100 & \\ \hlx{+} |
| 47 | 33& &2600 &3120\s w&3900 &3040 & & & \\ \hlx{+} |
| 48 | 34& &2700 &3240 &4050 &3160 & & & \\ \hlx{+} |
| 49 | 35& &2800 &3360 &4200\s w&3280 & & & \\ \hlx{+} |
| 50 | 36& &2900\s w&3480\s{4,w}&4350 &3400\s w& & & \\ |
| 51 | \hlx*{vh+v} |
| 52 | \multicolumn{9}{l}{\vbox{ |
| 53 | \small\itshape |
| 54 | \hbox{\s2\quad Two attacks per round} |
| 55 | \hbox{\s3\quad Three attacks per round} |
| 56 | \hbox{\s4\quad Four attacks per round} |
| 57 | \hbox{\s b\quad Half damage from Dragon breath} |
| 58 | \hbox{\s s\quad Half damage from spell effects} |
| 59 | \hbox{\s w\quad Additional weapon mastery slot; mastery slot for |
| 60 | every 200\,000\,XP above max level} |
| 61 | }} |
| 62 | \end{tabular} |
| 63 | \endgroup |
| 64 | |
| 65 | \begin{tabular}[C]{P|P|P} \hlx*{hs} |
| 66 | \tt{Special abilities by class} |
| 67 | \\ \hlx{shv} |
| 68 | \centerline{\bfseries Cleric} \medskip |
| 69 | \begin{itemize} |
| 70 | \item Prime requisite: $W$ |
| 71 | \item $L \le 36$ |
| 72 | \item HP: $n\dice{d6} + n'$; $n \le 9$. |
| 73 | \item No edged weapons |
| 74 | \item Turning Undead |
| 75 | \item Cast Cleric spells |
| 76 | \end{itemize} |
| 77 | \medskip |
| 78 | \textbf{Druids:} |
| 79 | \begin{itemize} |
| 80 | \item Neutral alignment |
| 81 | \item Must use natural weapons\discretionary{/}{}{/}armour (wood, leather, |
| 82 | etc.) |
| 83 | \item Can't turn Undead |
| 84 | \item Cast cleric spells not concerned with good/evil |
| 85 | \item Cast Druid spells |
| 86 | \end{itemize} |
| 87 | & |
| 88 | \centerline{\bfseries Thief} \medskip |
| 89 | \begin{itemize} |
| 90 | \item Prime requisite: $D$ |
| 91 | \item $L \le 36$ |
| 92 | \item HP: $n\dice{d4} + 2 n'$; $n \le 9$ |
| 93 | \item Open locks |
| 94 | \item Find traps |
| 95 | \item Remove traps |
| 96 | \item Pick pockets |
| 97 | \item Move silently |
| 98 | \item Climb walls |
| 99 | \item Hide in shadows |
| 100 | \item Hear noise |
| 101 | \item \emph{Backstabbing}: $+4$ to hit, $\textrm{damage} \times (\lfloor |
| 102 | L/12 \rfloor + 2)$ |
| 103 | \item $L \ge 4$: Read any language or writing (80\% chance) |
| 104 | \item $L \ge 10$: Read magic-user scrolls (10\% chance of backfire) |
| 105 | \end{itemize} |
| 106 | & |
| 107 | \centerline{\bfseries Magic-user} \medskip |
| 108 | \begin{itemize} |
| 109 | \item Prime requisite: $I$ |
| 110 | \item $L \le 36$ |
| 111 | \item HP: $n\dice{d4} + n'$; $n \le 9$. |
| 112 | \item No shield or armour |
| 113 | \item Dagger and staff |
| 114 | \item Spell casting |
| 115 | \end{itemize} |
| 116 | \\ \hlx{vhv} |
| 117 | \centerline{\bfseries Dwarf} \medskip |
| 118 | \begin{itemize} |
| 119 | \item Prime requisite: $S$ |
| 120 | \item $C \ge 9$, $L \le 12$ |
| 121 | \item HP: $n\dice{d8} + 3 n'$; $n \le 9$ |
| 122 | \item Infravision 60$'$ |
| 123 | \item Languages: dwarf, gnome, goblin, kobold |
| 124 | \item Detect large traps, sliding walls, sloping corridors, new |
| 125 | constructions: $\tfrac{1}{3}$ chance |
| 126 | \item $L \ge 10$: fighter combat options |
| 127 | \end{itemize} |
| 128 | & |
| 129 | \centerline{\bfseries Elf} \medskip |
| 130 | \begin{itemize} |
| 131 | \item Prime requisite: $S$, $I$ |
| 132 | \item $I \ge 9$, $L \le 10$ |
| 133 | \item HP: $n\dice{d6} + 2 n'$, $n \le 9$ |
| 134 | \item Infravision 60$'$ |
| 135 | \item Languages: elf, gnoll, hobgoblin, orc |
| 136 | \item Detect hidden and secret doors: $\tfrac{1}{3}$ chance |
| 137 | \item Immune to ghoul paralysis |
| 138 | \item Spell casting |
| 139 | \item $L \ge \mathrm{D}$: fighter combat options |
| 140 | \end{itemize} |
| 141 | & |
| 142 | \centerline{\bfseries Halfling} \medskip |
| 143 | \begin{itemize} |
| 144 | \item Prime requisite: $S$, $D$ |
| 145 | \item $D, C \ge 9$, $L \le 8$ |
| 146 | \item HP: $L\dice{d6}$ |
| 147 | \item $-2$ AC bonus when attacked by large creatures |
| 148 | \item $+1$ to hit roll for any missile |
| 149 | \item $+1$ to initiative |
| 150 | \item Hiding in wilderness: 90\% chance |
| 151 | \item Hiding indoors: $\tfrac{1}{3}$ chance |
| 152 | \item $L \ge \mathrm{D}$: fighter combat options |
| 153 | \end{itemize} |
| 154 | \\ \hlx{vhv} |
| 155 | \centerline{\bfseries Fighter} \medskip |
| 156 | \begin{itemize} |
| 157 | \item Prime requisite: $S$ |
| 158 | \item $L \le 36$ |
| 159 | \item HP: $n\dice{d8} + 2 n'$ |
| 160 | \item Combat options (paladin, knight, avenger, landowner): |
| 161 | \begin{itemize} |
| 162 | \item Multiple attacks: if can hit enemy with 2, can make 2, 3, 4 attacks |
| 163 | per round at $L \ge 12, 24, 36$. |
| 164 | \item Smash: lose initiative, $-5$ to hit: add $S$ to damage. |
| 165 | \item Parry: $-4$ AC bonus except against device-hurled missiles. |
| 166 | \item Disarm: on hit, target is disarmed if $\mathrm{1d20} + \delta D' - |
| 167 | \delta D > D'$; must change weapon or \emph{retreat} to retrieve. |
| 168 | \end{itemize} |
| 169 | \end{itemize} |
| 170 | & |
| 171 | \centerline{\bfseries Paladin/avenger} \medskip |
| 172 | \begin{itemize} |
| 173 | \item All as for fighter |
| 174 | \item Detect evil, 120$'$r, by concentrating |
| 175 | \item $W \ge 13$: cast spells as cleric $L' = \lfloor L/3 \rfloor$ |
| 176 | \item Turn Undead as cleric $L' = \lfloor L/3 \rfloor$; avenger can |
| 177 | \emph{control} on `T' or `D' |
| 178 | \end{itemize} |
| 179 | & |
| 180 | \centerline{\bfseries Mystic} \medskip |
| 181 | \begin{itemize} |
| 182 | \item Prime requisite: $S$, $D$ |
| 183 | \item $L \le 16$ |
| 184 | \item HP: $n\dice{d6} + 2 n'$, $n \le 9$ |
| 185 | \item No armour or protective magic |
| 186 | \item Find traps, remove traps, move silently, climb walls, hide in |
| 187 | shadows, as thief |
| 188 | \item Acrobatics ($-20\%$ XP): jumps, leaps, tumbles, flips, dodges, |
| 189 | catches, swings, balancing: succeed if $\dice{d\%} \le 3D + 2L$ |
| 190 | \item $+4$ to hit other mystics |
| 191 | \item $L \ge 2$: surprised only $\tfrac{1}{6}$ |
| 192 | \item $L \ge 4$: heal $L$\,hp once per day (conc.\ 1 round) |
| 193 | \item $L \ge 6$: speak with animals |
| 194 | \item $L \ge 8$: half damage from spells/breath |
| 195 | \item $L \ge 9$: fighter combat options with weapons (not multiple attacks) |
| 196 | \item $L \ge 10$: speak with anyone |
| 197 | \item $L \ge 12$: immune to ESP, hold, slow, charm, quest, geas |
| 198 | \item $L \ge 14$: \emph{blankout}: conc.\ 1 round, perfect invisibility for |
| 199 | $L$ rounds/until attack |
| 200 | \item $L = 16$: \emph{gentle touch}: affect creature with $\mathrm{HD} \le |
| 201 | L$, no save: charm, cureall, death, quest, paralysis, 24\,hr |
| 202 | \end{itemize} |
| 203 | \\ \hlx*{vh} |
| 204 | \end{tabular} |
| 205 | |
| 206 | \end{document} |
| 207 | |
| 208 | %%% Local Variables: |
| 209 | %%% mode: latex |
| 210 | %%% TeX-master: t |
| 211 | %%% End: |