X-Git-Url: https://git.distorted.org.uk/~mdw/disorder/blobdiff_plain/b1f761c24a18eedba21e340b926a463674716865..5a7c42a822d0d3c873e6d3bc3f06e31fbdde43f4:/server/speaker.c
diff --git a/server/speaker.c b/server/speaker.c
index 1cdbd28..4bb1d2c 100644
--- a/server/speaker.c
+++ b/server/speaker.c
@@ -17,14 +17,42 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA
*/
-
-/* This program deliberately does not use the garbage collector even though it
- * might be convenient to do so. This is for two reasons. Firstly some libao
- * drivers are implemented using threads and we do not want to have to deal
- * with potential interactions between threading and garbage collection.
- * Secondly this process needs to be able to respond quickly and this is not
- * compatible with the collector hanging the program even relatively
- * briefly. */
+/** @file server/speaker.c
+ * @brief Speaker process
+ *
+ * This program is responsible for transmitting a single coherent audio stream
+ * to its destination (over the network, to some sound API, to some
+ * subprocess). It receives connections from decoders via file descriptor
+ * passing from the main server and plays them in the right order.
+ *
+ * @b Encodings. For the ALSA API,
+ * 8- and 16- bit stereo and mono are supported, with any sample rate (within
+ * the limits that ALSA can deal with.)
+ *
+ * When communicating with a subprocess, sox is invoked to convert the inbound
+ * data to a single consistent format. The same applies for network (RTP)
+ * play, though in that case currently only 44.1KHz 16-bit stereo is supported.
+ *
+ * The inbound data starts with a structure defining the data format. Note
+ * that this is NOT portable between different platforms or even necessarily
+ * between versions; the speaker is assumed to be built from the same source
+ * and run on the same host as the main server.
+ *
+ * @b Garbage @b Collection. This program deliberately does not use the
+ * garbage collector even though it might be convenient to do so. This is for
+ * two reasons. Firstly some sound APIs use thread threads and we do not want
+ * to have to deal with potential interactions between threading and garbage
+ * collection. Secondly this process needs to be able to respond quickly and
+ * this is not compatible with the collector hanging the program even
+ * relatively briefly.
+ *
+ * @b Units. This program thinks at various times in three different units.
+ * Bytes are obvious. A sample is a single sample on a single channel. A
+ * frame is several samples on different channels at the same point in time.
+ * So (for instance) a 16-bit stereo frame is 4 bytes and consists of a pair of
+ * 2-byte samples.
+ */
#include
#include "types.h"
@@ -44,62 +72,104 @@
#include
#include
#include
+#include
+#include
+#include
+#include
#include "configuration.h"
#include "syscalls.h"
#include "log.h"
#include "defs.h"
#include "mem.h"
-#include "speaker.h"
+#include "speaker-protocol.h"
#include "user.h"
+#include "addr.h"
+#include "timeval.h"
+#include "rtp.h"
+#include "speaker.h"
#if API_ALSA
#include
#endif
-#ifdef WORDS_BIGENDIAN
-# define MACHINE_AO_FMT AO_FMT_BIG
-#else
-# define MACHINE_AO_FMT AO_FMT_LITTLE
-#endif
+/** @brief Linked list of all prepared tracks */
+struct track *tracks;
-#define BUFFER_SECONDS 5 /* How many seconds of input to
- * buffer. */
-
-#define FRAMES 4096 /* Frame batch size */
-
-#define NFDS 256 /* Max FDs to poll for */
-
-/* Known tracks are kept in a linked list. We don't normally to have
- * more than two - maybe three at the outside. */
-static struct track {
- struct track *next; /* next track */
- int fd; /* input FD */
- char id[24]; /* ID */
- size_t start, used; /* start + bytes used */
- int eof; /* input is at EOF */
- int got_format; /* got format yet? */
- ao_sample_format format; /* sample format */
- unsigned long long played; /* number of frames played */
- char *buffer; /* sample buffer */
- size_t size; /* sample buffer size */
- int slot; /* poll array slot */
-} *tracks, *playing; /* all tracks + playing track */
+/** @brief Playing track, or NULL */
+struct track *playing;
static time_t last_report; /* when we last reported */
static int paused; /* pause status */
-static ao_sample_format pcm_format; /* current format if aodev != 0 */
static size_t bpf; /* bytes per frame */
static struct pollfd fds[NFDS]; /* if we need more than that */
static int fdno; /* fd number */
-static size_t bufsize; /* buffer size */
#if API_ALSA
-static snd_pcm_t *pcm; /* current pcm handle */
+/** @brief The current PCM handle */
+static snd_pcm_t *pcm;
static snd_pcm_uframes_t last_pcm_bufsize; /* last seen buffer size */
#endif
-static int ready; /* ready to send audio */
-static int forceplay; /* frames to force play */
-static int kidfd = -1; /* child process input */
+
+/** @brief The current device state */
+enum device_states device_state;
+
+/** @brief The current device sample format
+ *
+ * Only meaningful if @ref device_state = @ref device_open or perhaps @ref
+ * device_error. For @ref FIXED_FORMAT backends, this should always match @c
+ * config->sample_format.
+ */
+ao_sample_format device_format;
+
+/** @brief Pipe to subprocess
+ *
+ * This is the file descriptor to write to for @ref BACKEND_COMMAND.
+ */
+static int cmdfd = -1;
+
+/** @brief Network socket
+ *
+ * This is the file descriptor to write to for @ref BACKEND_NETWORK.
+ */
+static int bfd = -1;
+
+/** @brief RTP timestamp
+ *
+ * This counts the number of samples played (NB not the number of frames
+ * played).
+ *
+ * The timestamp in the packet header is only 32 bits wide. With 44100Hz
+ * stereo, that only gives about half a day before wrapping, which is not
+ * particularly convenient for certain debugging purposes. Therefore the
+ * timestamp is maintained as a 64-bit integer, giving around six million years
+ * before wrapping, and truncated to 32 bits when transmitting.
+ */
+static uint64_t rtp_time;
+
+/** @brief RTP base timestamp
+ *
+ * This is the real time correspoding to an @ref rtp_time of 0. It is used
+ * to recalculate the timestamp after idle periods.
+ */
+static struct timeval rtp_time_0;
+
+/** @brief RTP packet sequence number */
+static uint16_t rtp_seq;
+
+/** @brief RTP SSRC */
+static uint32_t rtp_id;
+
+/** @brief Set when idled
+ *
+ * This is set when the sound device is deliberately closed by idle().
+ */
+static int idled; /* set when idled */
+
+/** @brief Error counter */
+static int audio_errors;
+
+/** @brief Selected backend */
+static const struct speaker_backend *backend;
static const struct option options[] = {
{ "help", no_argument, 0, 'h' },
@@ -133,12 +203,12 @@ static void version(void) {
exit(0);
}
-/* Return the number of bytes per frame in FORMAT. */
+/** @brief Return the number of bytes per frame in @p format */
static size_t bytes_per_frame(const ao_sample_format *format) {
return format->channels * format->bits / 8;
}
-/* Find track ID, maybe creating it if not found. */
+/** @brief Find track @p id, maybe creating it if not found */
static struct track *findtrack(const char *id, int create) {
struct track *t;
@@ -158,7 +228,7 @@ static struct track *findtrack(const char *id, int create) {
return t;
}
-/* Remove track ID (but do not destroy it). */
+/** @brief Remove track @p id (but do not destroy it) */
static struct track *removetrack(const char *id) {
struct track *t, **tt;
@@ -170,7 +240,7 @@ static struct track *removetrack(const char *id) {
return t;
}
-/* Destroy a track. */
+/** @brief Destroy a track */
static void destroy(struct track *t) {
D(("destroy %s", t->id));
if(t->fd != -1) xclose(t->fd);
@@ -178,7 +248,7 @@ static void destroy(struct track *t) {
free(t);
}
-/* Notice a new FD. */
+/** @brief Notice a new connection */
static void acquire(struct track *t, int fd) {
D(("acquire %s %d", t->id, fd));
if(t->fd != -1)
@@ -187,7 +257,104 @@ static void acquire(struct track *t, int fd) {
nonblock(fd);
}
-/* Read data into a sample buffer. Return 0 on success, -1 on EOF. */
+/** @brief Return true if A and B denote identical libao formats, else false */
+static int formats_equal(const ao_sample_format *a,
+ const ao_sample_format *b) {
+ return (a->bits == b->bits
+ && a->rate == b->rate
+ && a->channels == b->channels
+ && a->byte_format == b->byte_format);
+}
+
+/** @brief Compute arguments to sox */
+static void soxargs(const char ***pp, char **qq, ao_sample_format *ao) {
+ int n;
+
+ *(*pp)++ = "-t.raw";
+ *(*pp)++ = "-s";
+ *(*pp)++ = *qq; n = sprintf(*qq, "-r%d", ao->rate); *qq += n + 1;
+ *(*pp)++ = *qq; n = sprintf(*qq, "-c%d", ao->channels); *qq += n + 1;
+ /* sox 12.17.9 insists on -b etc; CVS sox insists on - etc; both are
+ * deployed! */
+ switch(config->sox_generation) {
+ case 0:
+ if(ao->bits != 8
+ && ao->byte_format != AO_FMT_NATIVE
+ && ao->byte_format != MACHINE_AO_FMT) {
+ *(*pp)++ = "-x";
+ }
+ switch(ao->bits) {
+ case 8: *(*pp)++ = "-b"; break;
+ case 16: *(*pp)++ = "-w"; break;
+ case 32: *(*pp)++ = "-l"; break;
+ case 64: *(*pp)++ = "-d"; break;
+ default: fatal(0, "cannot handle sample size %d", (int)ao->bits);
+ }
+ break;
+ case 1:
+ switch(ao->byte_format) {
+ case AO_FMT_NATIVE: break;
+ case AO_FMT_BIG: *(*pp)++ = "-B"; break;
+ case AO_FMT_LITTLE: *(*pp)++ = "-L"; break;
+ }
+ *(*pp)++ = *qq; n = sprintf(*qq, "-%d", ao->bits/8); *qq += n + 1;
+ break;
+ }
+}
+
+/** @brief Enable format translation
+ *
+ * If necessary, replaces a tracks inbound file descriptor with one connected
+ * to a sox invocation, which performs the required translation.
+ */
+static void enable_translation(struct track *t) {
+ if((backend->flags & FIXED_FORMAT)
+ && !formats_equal(&t->format, &config->sample_format)) {
+ char argbuf[1024], *q = argbuf;
+ const char *av[18], **pp = av;
+ int soxpipe[2];
+ pid_t soxkid;
+
+ *pp++ = "sox";
+ soxargs(&pp, &q, &t->format);
+ *pp++ = "-";
+ soxargs(&pp, &q, &config->sample_format);
+ *pp++ = "-";
+ *pp++ = 0;
+ if(debugging) {
+ for(pp = av; *pp; pp++)
+ D(("sox arg[%d] = %s", pp - av, *pp));
+ D(("end args"));
+ }
+ xpipe(soxpipe);
+ soxkid = xfork();
+ if(soxkid == 0) {
+ signal(SIGPIPE, SIG_DFL);
+ xdup2(t->fd, 0);
+ xdup2(soxpipe[1], 1);
+ fcntl(0, F_SETFL, fcntl(0, F_GETFL) & ~O_NONBLOCK);
+ close(soxpipe[0]);
+ close(soxpipe[1]);
+ close(t->fd);
+ execvp("sox", (char **)av);
+ _exit(1);
+ }
+ D(("forking sox for format conversion (kid = %d)", soxkid));
+ close(t->fd);
+ close(soxpipe[1]);
+ t->fd = soxpipe[0];
+ t->format = config->sample_format;
+ }
+}
+
+/** @brief Read data into a sample buffer
+ * @param t Pointer to track
+ * @return 0 on success, -1 on EOF
+ *
+ * This is effectively the read callback on @c t->fd. It is called from the
+ * main loop whenever the track's file descriptor is readable, assuming the
+ * buffer has not reached the maximum allowed occupancy.
+ */
static int fill(struct track *t) {
size_t where, left;
int n;
@@ -223,6 +390,8 @@ static int fill(struct track *t) {
/* Check that our assumptions are met. */
if(t->format.bits & 7)
fatal(0, "bits per sample not a multiple of 8");
+ /* If the input format is unsuitable, arrange to translate it */
+ enable_translation(t);
/* Make a new buffer for audio data. */
t->size = bytes_per_frame(&t->format) * t->format.rate * BUFFER_SECONDS;
t->buffer = xmalloc(t->size);
@@ -234,37 +403,22 @@ static int fill(struct track *t) {
return 0;
}
-/* Return true if A and B denote identical libao formats, else false. */
-static int formats_equal(const ao_sample_format *a,
- const ao_sample_format *b) {
- return (a->bits == b->bits
- && a->rate == b->rate
- && a->channels == b->channels
- && a->byte_format == b->byte_format);
-}
-
-/* Close the sound device. */
+/** @brief Close the sound device
+ *
+ * This is called to deactivate the output device when pausing, and also by the
+ * ALSA backend when changing encoding (in which case the sound device will be
+ * immediately reactivated).
+ */
static void idle(void) {
D(("idle"));
-#if API_ALSA
- if(!config->speaker_command && pcm) {
- int err;
-
- if((err = snd_pcm_nonblock(pcm, 0)) < 0)
- fatal(0, "error calling snd_pcm_nonblock: %d", err);
- D(("draining pcm"));
- snd_pcm_drain(pcm);
- D(("closing pcm"));
- snd_pcm_close(pcm);
- pcm = 0;
- forceplay = 0;
- D(("released audio device"));
- }
-#endif
- ready = 0;
+ if(backend->deactivate)
+ backend->deactivate();
+ else
+ device_state = device_closed;
+ idled = 1;
}
-/* Abandon the current track */
+/** @brief Abandon the current track */
static void abandon(void) {
struct speaker_message sm;
@@ -276,10 +430,148 @@ static void abandon(void) {
removetrack(playing->id);
destroy(playing);
playing = 0;
- forceplay = 0;
+}
+
+/** @brief Enable sound output
+ *
+ * Makes sure the sound device is open and has the right sample format. Return
+ * 0 on success and -1 on error.
+ */
+static void activate(void) {
+ /* If we don't know the format yet we cannot start. */
+ if(!playing->got_format) {
+ D((" - not got format for %s", playing->id));
+ return;
+ }
+ if(backend->flags & FIXED_FORMAT)
+ device_format = config->sample_format;
+ if(backend->activate) {
+ backend->activate();
+ } else {
+ assert(backend->flags & FIXED_FORMAT);
+ /* ...otherwise device_format not set */
+ device_state = device_open;
+ }
+ if(device_state == device_open)
+ bpf = bytes_per_frame(&device_format);
+}
+
+/** @brief Check whether the current track has finished
+ *
+ * The current track is determined to have finished either if the input stream
+ * eded before the format could be determined (i.e. it is malformed) or the
+ * input is at end of file and there is less than a frame left unplayed. (So
+ * it copes with decoders that crash mid-frame.)
+ */
+static void maybe_finished(void) {
+ if(playing
+ && playing->eof
+ && (!playing->got_format
+ || playing->used < bytes_per_frame(&playing->format)))
+ abandon();
+}
+
+/** @brief Play up to @p frames frames of audio
+ *
+ * It is always safe to call this function.
+ * - If @ref playing is 0 then it will just return
+ * - If @ref paused is non-0 then it will just return
+ * - If @ref device_state != @ref device_open then it will call activate() and
+ * return if it it fails.
+ * - If there is not enough audio to play then it play what is available.
+ *
+ * If there are not enough frames to play then whatever is available is played
+ * instead. It is up to mainloop() to ensure that play() is not called when
+ * unreasonably only an small amounts of data is available to play.
+ */
+static void play(size_t frames) {
+ size_t avail_frames, avail_bytes, written_frames;
+ ssize_t written_bytes;
+
+ /* Make sure there's a track to play and it is not pasued */
+ if(!playing || paused)
+ return;
+ /* Make sure the output device is open and has the right sample format */
+ if(device_state != device_open
+ || !formats_equal(&device_format, &playing->format)) {
+ activate();
+ if(device_state != device_open)
+ return;
+ }
+ D(("play: play %zu/%zu%s %dHz %db %dc", frames, playing->used / bpf,
+ playing->eof ? " EOF" : "",
+ playing->format.rate,
+ playing->format.bits,
+ playing->format.channels));
+ /* Figure out how many frames there are available to write */
+ if(playing->start + playing->used > playing->size)
+ /* The ring buffer is currently wrapped, only play up to the wrap point */
+ avail_bytes = playing->size - playing->start;
+ else
+ /* The ring buffer is not wrapped, can play the lot */
+ avail_bytes = playing->used;
+ avail_frames = avail_bytes / bpf;
+ /* Only play up to the requested amount */
+ if(avail_frames > frames)
+ avail_frames = frames;
+ if(!avail_frames)
+ return;
+ /* Play it, Sam */
+ written_frames = backend->play(avail_frames);
+ written_bytes = written_frames * bpf;
+ /* written_bytes and written_frames had better both be set and correct by
+ * this point */
+ playing->start += written_bytes;
+ playing->used -= written_bytes;
+ playing->played += written_frames;
+ /* If the pointer is at the end of the buffer (or the buffer is completely
+ * empty) wrap it back to the start. */
+ if(!playing->used || playing->start == playing->size)
+ playing->start = 0;
+ frames -= written_frames;
+ return;
+}
+
+/* Notify the server what we're up to. */
+static void report(void) {
+ struct speaker_message sm;
+
+ if(playing && playing->buffer != (void *)&playing->format) {
+ memset(&sm, 0, sizeof sm);
+ sm.type = paused ? SM_PAUSED : SM_PLAYING;
+ strcpy(sm.id, playing->id);
+ sm.data = playing->played / playing->format.rate;
+ speaker_send(1, &sm, 0);
+ }
+ time(&last_report);
+}
+
+static void reap(int __attribute__((unused)) sig) {
+ pid_t cmdpid;
+ int st;
+
+ do
+ cmdpid = waitpid(-1, &st, WNOHANG);
+ while(cmdpid > 0);
+ signal(SIGCHLD, reap);
+}
+
+static int addfd(int fd, int events) {
+ if(fdno < NFDS) {
+ fds[fdno].fd = fd;
+ fds[fdno].events = events;
+ return fdno++;
+ } else
+ return -1;
}
#if API_ALSA
+/** @brief ALSA backend initialization */
+static void alsa_init(void) {
+ info("selected ALSA backend");
+}
+
+/** @brief Log ALSA parameters */
static void log_params(snd_pcm_hw_params_t *hwparams,
snd_pcm_sw_params_t *swparams) {
snd_pcm_uframes_t f;
@@ -304,102 +596,30 @@ static void log_params(snd_pcm_hw_params_t *hwparams,
info("sw xfer_align=%lu", (unsigned long)f);
}
}
-#endif
-static void soxargs(const char ***pp, char **qq, ao_sample_format *ao) {
- int n;
-
- *(*pp)++ = "-t.raw";
- *(*pp)++ = "-s";
- *(*pp)++ = *qq; n = sprintf(*qq, "-r%d", ao->rate); *qq += n + 1;
- *(*pp)++ = *qq; n = sprintf(*qq, "-c%d", ao->channels); *qq += n + 1;
- /* sox 12.17.9 insists on -b etc; CVS sox insists on - etc; both are
- * deployed! */
- switch(config->sox_generation) {
- case 0:
- if(ao->bits != 8
- && ao->byte_format != AO_FMT_NATIVE
- && ao->byte_format != MACHINE_AO_FMT) {
- *(*pp)++ = "-x";
- }
- switch(ao->bits) {
- case 8: *(*pp)++ = "-b"; break;
- case 16: *(*pp)++ = "-w"; break;
- case 32: *(*pp)++ = "-l"; break;
- case 64: *(*pp)++ = "-d"; break;
- default: fatal(0, "cannot handle sample size %d", (int)ao->bits);
- }
- break;
- case 1:
- switch(ao->byte_format) {
- case AO_FMT_NATIVE: break;
- case AO_FMT_BIG: *(*pp)++ = "-B"; break;
- case AO_FMT_LITTLE: *(*pp)++ = "-L"; break;
- }
- *(*pp)++ = *qq; n = sprintf(*qq, "-%d", ao->bits/8); *qq += n + 1;
- break;
+/** @brief ALSA deactivation */
+static void alsa_deactivate(void) {
+ if(pcm) {
+ int err;
+
+ if((err = snd_pcm_nonblock(pcm, 0)) < 0)
+ fatal(0, "error calling snd_pcm_nonblock: %d", err);
+ D(("draining pcm"));
+ snd_pcm_drain(pcm);
+ D(("closing pcm"));
+ snd_pcm_close(pcm);
+ pcm = 0;
+ device_state = device_closed;
+ D(("released audio device"));
}
}
-/* Make sure the sound device is open and has the right sample format. Return
- * 0 on success and -1 on error. */
-static int activate(void) {
- /* If we don't know the format yet we cannot start. */
- if(!playing->got_format) {
- D((" - not got format for %s", playing->id));
- return -1;
- }
- if(kidfd >= 0) {
- if(!formats_equal(&playing->format, &config->sample_format)) {
- char argbuf[1024], *q = argbuf;
- const char *av[18], **pp = av;
- int soxpipe[2];
- pid_t soxkid;
- *pp++ = "sox";
- soxargs(&pp, &q, &playing->format);
- *pp++ = "-";
- soxargs(&pp, &q, &config->sample_format);
- *pp++ = "-";
- *pp++ = 0;
- if(debugging) {
- for(pp = av; *pp; pp++)
- D(("sox arg[%d] = %s", pp - av, *pp));
- D(("end args"));
- }
- xpipe(soxpipe);
- soxkid = xfork();
- if(soxkid == 0) {
- xdup2(playing->fd, 0);
- xdup2(soxpipe[1], 1);
- fcntl(0, F_SETFL, fcntl(0, F_GETFL) & ~O_NONBLOCK);
- close(soxpipe[0]);
- close(soxpipe[1]);
- close(playing->fd);
- execvp("sox", (char **)av);
- _exit(1);
- }
- D(("forking sox for format conversion (kid = %d)", soxkid));
- close(playing->fd);
- close(soxpipe[1]);
- playing->fd = soxpipe[0];
- playing->format = config->sample_format;
- ready = 0;
- }
- if(!ready) {
- pcm_format = config->sample_format;
- bufsize = 3 * FRAMES;
- bpf = bytes_per_frame(&config->sample_format);
- D(("acquired audio device"));
- ready = 1;
- }
- return 0;
- }
- if(config->speaker_command)
- return -1;
-#if API_ALSA
+/** @brief ALSA backend activation */
+static void alsa_activate(void) {
/* If we need to change format then close the current device. */
- if(pcm && !formats_equal(&playing->format, &pcm_format))
- idle();
+ if(pcm && !formats_equal(&playing->format, &device_format))
+ alsa_deactivate();
+ /* Now if the sound device is open it must have the right format */
if(!pcm) {
snd_pcm_hw_params_t *hwparams;
snd_pcm_sw_params_t *swparams;
@@ -460,8 +680,7 @@ static int activate(void) {
playing->format.channels, err);
goto fatal;
}
- bufsize = 3 * FRAMES;
- pcm_bufsize = bufsize;
+ pcm_bufsize = 3 * FRAMES;
if((err = snd_pcm_hw_params_set_buffer_size_near(pcm, hwparams,
&pcm_bufsize)) < 0)
fatal(0, "error from snd_pcm_hw_params_set_buffer_size (%d): %d",
@@ -481,13 +700,12 @@ static int activate(void) {
FRAMES, err);
if((err = snd_pcm_sw_params(pcm, swparams)) < 0)
fatal(0, "error calling snd_pcm_sw_params: %d", err);
- pcm_format = playing->format;
- bpf = bytes_per_frame(&pcm_format);
+ device_format = playing->format;
D(("acquired audio device"));
log_params(hwparams, swparams);
- ready = 1;
+ device_state = device_open;
}
- return 0;
+ return;
fatal:
abandon();
error:
@@ -495,27 +713,91 @@ error:
if(pcm) {
snd_pcm_close(pcm);
pcm = 0;
+ device_state = device_error;
}
-#endif
- return -1;
+ return;
}
-/* Check to see whether the current track has finished playing */
-static void maybe_finished(void) {
- if(playing
- && playing->eof
- && (!playing->got_format
- || playing->used < bytes_per_frame(&playing->format)))
- abandon();
+/** @brief Play via ALSA */
+static size_t alsa_play(size_t frames) {
+ snd_pcm_sframes_t pcm_written_frames;
+ int err;
+
+ pcm_written_frames = snd_pcm_writei(pcm,
+ playing->buffer + playing->start,
+ frames);
+ D(("actually play %zu frames, wrote %d",
+ frames, (int)pcm_written_frames));
+ if(pcm_written_frames < 0) {
+ switch(pcm_written_frames) {
+ case -EPIPE: /* underrun */
+ error(0, "snd_pcm_writei reports underrun");
+ if((err = snd_pcm_prepare(pcm)) < 0)
+ fatal(0, "error calling snd_pcm_prepare: %d", err);
+ return 0;
+ case -EAGAIN:
+ return 0;
+ default:
+ fatal(0, "error calling snd_pcm_writei: %d",
+ (int)pcm_written_frames);
+ }
+ } else
+ return pcm_written_frames;
+}
+
+static int alsa_slots, alsa_nslots = -1;
+
+/** @brief Fill in poll fd array for ALSA */
+static void alsa_beforepoll(void) {
+ /* We send sample data to ALSA as fast as it can accept it, relying on
+ * the fact that it has a relatively small buffer to minimize pause
+ * latency. */
+ int retry = 3, err;
+
+ alsa_slots = fdno;
+ do {
+ retry = 0;
+ alsa_nslots = snd_pcm_poll_descriptors(pcm, &fds[fdno], NFDS - fdno);
+ if((alsa_nslots <= 0
+ || !(fds[alsa_slots].events & POLLOUT))
+ && snd_pcm_state(pcm) == SND_PCM_STATE_XRUN) {
+ error(0, "underrun detected after call to snd_pcm_poll_descriptors()");
+ if((err = snd_pcm_prepare(pcm)))
+ fatal(0, "error calling snd_pcm_prepare: %d", err);
+ } else
+ break;
+ } while(retry-- > 0);
+ if(alsa_nslots >= 0)
+ fdno += alsa_nslots;
}
-static void fork_kid(void) {
- pid_t kid;
+/** @brief Process poll() results for ALSA */
+static int alsa_ready(void) {
+ int err;
+
+ unsigned short alsa_revents;
+
+ if((err = snd_pcm_poll_descriptors_revents(pcm,
+ &fds[alsa_slots],
+ alsa_nslots,
+ &alsa_revents)) < 0)
+ fatal(0, "error calling snd_pcm_poll_descriptors_revents: %d", err);
+ if(alsa_revents & (POLLOUT | POLLERR))
+ return 1;
+ else
+ return 0;
+}
+#endif
+
+/** @brief Start the subprocess for @ref BACKEND_COMMAND */
+static void fork_cmd(void) {
+ pid_t cmdpid;
int pfd[2];
- if(kidfd != -1) close(kidfd);
+ if(cmdfd != -1) close(cmdfd);
xpipe(pfd);
- kid = xfork();
- if(!kid) {
+ cmdpid = xfork();
+ if(!cmdpid) {
+ signal(SIGPIPE, SIG_DFL);
xdup2(pfd[0], 0);
close(pfd[0]);
close(pfd[1]);
@@ -523,227 +805,356 @@ static void fork_kid(void) {
fatal(errno, "error execing /bin/sh");
}
close(pfd[0]);
- kidfd = pfd[1];
- D(("forked kid %d, fd = %d", kid, kidfd));
+ cmdfd = pfd[1];
+ D(("forked cmd %d, fd = %d", cmdpid, cmdfd));
}
-static void play(size_t frames) {
- size_t avail_bytes, written_frames;
- ssize_t written_bytes;
+/** @brief Command backend initialization */
+static void command_init(void) {
+ info("selected command backend");
+ fork_cmd();
+}
+
+/** @brief Play to a subprocess */
+static size_t command_play(size_t frames) {
+ size_t bytes = frames * bpf;
+ int written_bytes;
+
+ written_bytes = write(cmdfd, playing->buffer + playing->start, bytes);
+ D(("actually play %zu bytes, wrote %d",
+ bytes, written_bytes));
+ if(written_bytes < 0) {
+ switch(errno) {
+ case EPIPE:
+ error(0, "hmm, command died; trying another");
+ fork_cmd();
+ return 0;
+ case EAGAIN:
+ return 0;
+ default:
+ fatal(errno, "error writing to subprocess");
+ }
+ } else
+ return written_bytes / bpf;
+}
+
+static int cmdfd_slot;
+
+/** @brief Update poll array for writing to subprocess */
+static void command_beforepoll(void) {
+ /* We send sample data to the subprocess as fast as it can accept it.
+ * This isn't ideal as pause latency can be very high as a result. */
+ if(cmdfd >= 0)
+ cmdfd_slot = addfd(cmdfd, POLLOUT);
+}
+
+/** @brief Process poll() results for subprocess play */
+static int command_ready(void) {
+ if(fds[cmdfd_slot].revents & (POLLOUT | POLLERR))
+ return 1;
+ else
+ return 0;
+}
+
+/** @brief Network backend initialization */
+static void network_init(void) {
+ struct addrinfo *res, *sres;
+ static const struct addrinfo pref = {
+ 0,
+ PF_INET,
+ SOCK_DGRAM,
+ IPPROTO_UDP,
+ 0,
+ 0,
+ 0,
+ 0
+ };
+ static const struct addrinfo prefbind = {
+ AI_PASSIVE,
+ PF_INET,
+ SOCK_DGRAM,
+ IPPROTO_UDP,
+ 0,
+ 0,
+ 0,
+ 0
+ };
+ static const int one = 1;
+ int sndbuf, target_sndbuf = 131072;
+ socklen_t len;
+ char *sockname, *ssockname;
- if(activate()) {
- if(playing)
- forceplay = frames;
+ res = get_address(&config->broadcast, &pref, &sockname);
+ if(!res) exit(-1);
+ if(config->broadcast_from.n) {
+ sres = get_address(&config->broadcast_from, &prefbind, &ssockname);
+ if(!sres) exit(-1);
+ } else
+ sres = 0;
+ if((bfd = socket(res->ai_family,
+ res->ai_socktype,
+ res->ai_protocol)) < 0)
+ fatal(errno, "error creating broadcast socket");
+ if(setsockopt(bfd, SOL_SOCKET, SO_BROADCAST, &one, sizeof one) < 0)
+ fatal(errno, "error setting SO_BROADCAST on broadcast socket");
+ len = sizeof sndbuf;
+ if(getsockopt(bfd, SOL_SOCKET, SO_SNDBUF,
+ &sndbuf, &len) < 0)
+ fatal(errno, "error getting SO_SNDBUF");
+ if(target_sndbuf > sndbuf) {
+ if(setsockopt(bfd, SOL_SOCKET, SO_SNDBUF,
+ &target_sndbuf, sizeof target_sndbuf) < 0)
+ error(errno, "error setting SO_SNDBUF to %d", target_sndbuf);
else
- forceplay = 0; /* Must have called abandon() */
- return;
- }
- D(("play: play %zu/%zu%s %dHz %db %dc", frames, playing->used / bpf,
- playing->eof ? " EOF" : "",
- playing->format.rate,
- playing->format.bits,
- playing->format.channels));
- /* If we haven't got enough bytes yet wait until we have. Exception: when
- * we are at eof. */
- if(playing->used < frames * bpf && !playing->eof) {
- forceplay = frames;
- return;
+ info("changed socket send buffer size from %d to %d",
+ sndbuf, target_sndbuf);
+ } else
+ info("default socket send buffer is %d",
+ sndbuf);
+ /* We might well want to set additional broadcast- or multicast-related
+ * options here */
+ if(sres && bind(bfd, sres->ai_addr, sres->ai_addrlen) < 0)
+ fatal(errno, "error binding broadcast socket to %s", ssockname);
+ if(connect(bfd, res->ai_addr, res->ai_addrlen) < 0)
+ fatal(errno, "error connecting broadcast socket to %s", sockname);
+ /* Select an SSRC */
+ gcry_randomize(&rtp_id, sizeof rtp_id, GCRY_STRONG_RANDOM);
+ info("selected network backend, sending to %s", sockname);
+ if(config->sample_format.byte_format != AO_FMT_BIG) {
+ info("forcing big-endian sample format");
+ config->sample_format.byte_format = AO_FMT_BIG;
}
- /* We have got enough data so don't force play again */
- forceplay = 0;
- /* Figure out how many frames there are available to write */
- if(playing->start + playing->used > playing->size)
- avail_bytes = playing->size - playing->start;
- else
- avail_bytes = playing->used;
+}
- if(!config->speaker_command) {
-#if API_ALSA
- snd_pcm_sframes_t pcm_written_frames;
- size_t avail_frames;
- int err;
+/** @brief Play over the network */
+static size_t network_play(size_t frames) {
+ struct rtp_header header;
+ struct iovec vec[2];
+ size_t bytes = frames * bpf, written_frames;
+ int written_bytes;
+ /* We transmit using RTP (RFC3550) and attempt to conform to the internet
+ * AVT profile (RFC3551). */
- avail_frames = avail_bytes / bpf;
- if(avail_frames > frames)
- avail_frames = frames;
- if(!avail_frames)
- return;
- pcm_written_frames = snd_pcm_writei(pcm,
- playing->buffer + playing->start,
- avail_frames);
- D(("actually play %zu frames, wrote %d",
- avail_frames, (int)pcm_written_frames));
- if(pcm_written_frames < 0) {
- switch(pcm_written_frames) {
- case -EPIPE: /* underrun */
- error(0, "snd_pcm_writei reports underrun");
- if((err = snd_pcm_prepare(pcm)) < 0)
- fatal(0, "error calling snd_pcm_prepare: %d", err);
- return;
- case -EAGAIN:
- return;
- default:
- fatal(0, "error calling snd_pcm_writei: %d",
- (int)pcm_written_frames);
- }
- }
- written_frames = pcm_written_frames;
- written_bytes = written_frames * bpf;
-#else
- assert(!"reached");
-#endif
- } else {
- if(avail_bytes > frames * bpf)
- avail_bytes = frames * bpf;
- written_bytes = write(kidfd, playing->buffer + playing->start,
- avail_bytes);
- D(("actually play %zu bytes, wrote %d",
- avail_bytes, (int)written_bytes));
- if(written_bytes < 0) {
- switch(errno) {
- case EPIPE:
- error(0, "hmm, kid died; trying another");
- fork_kid();
- return;
- case EAGAIN:
- return;
+ if(idled) {
+ /* There may have been a gap. Fix up the RTP time accordingly. */
+ struct timeval now;
+ uint64_t delta;
+ uint64_t target_rtp_time;
+
+ /* Find the current time */
+ xgettimeofday(&now, 0);
+ /* Find the number of microseconds elapsed since rtp_time=0 */
+ delta = tvsub_us(now, rtp_time_0);
+ assert(delta <= UINT64_MAX / 88200);
+ target_rtp_time = (delta * playing->format.rate
+ * playing->format.channels) / 1000000;
+ /* Overflows at ~6 years uptime with 44100Hz stereo */
+
+ /* rtp_time is the number of samples we've played. NB that we play
+ * RTP_AHEAD_MS ahead of ourselves, so it may legitimately be ahead of
+ * the value we deduce from time comparison.
+ *
+ * Suppose we have 1s track started at t=0, and another track begins to
+ * play at t=2s. Suppose RTP_AHEAD_MS=1000 and 44100Hz stereo. In that
+ * case we'll send 1s of audio as fast as we can, giving rtp_time=88200.
+ * rtp_time stops at this point.
+ *
+ * At t=2s we'll have calculated target_rtp_time=176400. In this case we
+ * set rtp_time=176400 and the player can correctly conclude that it
+ * should leave 1s between the tracks.
+ *
+ * Suppose instead that the second track arrives at t=0.5s, and that
+ * we've managed to transmit the whole of the first track already. We'll
+ * have target_rtp_time=44100.
+ *
+ * The desired behaviour is to play the second track back to back with
+ * first. In this case therefore we do not modify rtp_time.
+ *
+ * Is it ever right to reduce rtp_time? No; for that would imply
+ * transmitting packets with overlapping timestamp ranges, which does not
+ * make sense.
+ */
+ if(target_rtp_time > rtp_time) {
+ /* More time has elapsed than we've transmitted samples. That implies
+ * we've been 'sending' silence. */
+ info("advancing rtp_time by %"PRIu64" samples",
+ target_rtp_time - rtp_time);
+ rtp_time = target_rtp_time;
+ } else if(target_rtp_time < rtp_time) {
+ const int64_t samples_ahead = ((uint64_t)RTP_AHEAD_MS
+ * config->sample_format.rate
+ * config->sample_format.channels
+ / 1000);
+
+ if(target_rtp_time + samples_ahead < rtp_time) {
+ info("reversing rtp_time by %"PRIu64" samples",
+ rtp_time - target_rtp_time);
}
}
- written_frames = written_bytes / bpf; /* good enough */
}
- playing->start += written_bytes;
- playing->used -= written_bytes;
- playing->played += written_frames;
- /* If the pointer is at the end of the buffer (or the buffer is completely
- * empty) wrap it back to the start. */
- if(!playing->used || playing->start == playing->size)
- playing->start = 0;
- frames -= written_frames;
+ header.vpxcc = 2 << 6; /* V=2, P=0, X=0, CC=0 */
+ header.seq = htons(rtp_seq++);
+ header.timestamp = htonl((uint32_t)rtp_time);
+ header.ssrc = rtp_id;
+ header.mpt = (idled ? 0x80 : 0x00) | 10;
+ /* 10 = L16 = 16-bit x 2 x 44100KHz. We ought to deduce this value from
+ * the sample rate (in a library somewhere so that configuration.c can rule
+ * out invalid rates).
+ */
+ idled = 0;
+ if(bytes > NETWORK_BYTES - sizeof header) {
+ bytes = NETWORK_BYTES - sizeof header;
+ /* Always send a whole number of frames */
+ bytes -= bytes % bpf;
+ }
+ /* "The RTP clock rate used for generating the RTP timestamp is independent
+ * of the number of channels and the encoding; it equals the number of
+ * sampling periods per second. For N-channel encodings, each sampling
+ * period (say, 1/8000 of a second) generates N samples. (This terminology
+ * is standard, but somewhat confusing, as the total number of samples
+ * generated per second is then the sampling rate times the channel
+ * count.)"
+ */
+ vec[0].iov_base = (void *)&header;
+ vec[0].iov_len = sizeof header;
+ vec[1].iov_base = playing->buffer + playing->start;
+ vec[1].iov_len = bytes;
+ do {
+ written_bytes = writev(bfd, vec, 2);
+ } while(written_bytes < 0 && errno == EINTR);
+ if(written_bytes < 0) {
+ error(errno, "error transmitting audio data");
+ ++audio_errors;
+ if(audio_errors == 10)
+ fatal(0, "too many audio errors");
+ return 0;
+ } else
+ audio_errors /= 2;
+ written_bytes -= sizeof (struct rtp_header);
+ written_frames = written_bytes / bpf;
+ /* Advance RTP's notion of the time */
+ rtp_time += written_frames * playing->format.channels;
+ return written_frames;
}
-/* Notify the server what we're up to. */
-static void report(void) {
- struct speaker_message sm;
+static int bfd_slot;
- if(playing && playing->buffer != (void *)&playing->format) {
- memset(&sm, 0, sizeof sm);
- sm.type = paused ? SM_PAUSED : SM_PLAYING;
- strcpy(sm.id, playing->id);
- sm.data = playing->played / playing->format.rate;
- speaker_send(1, &sm, 0);
- }
- time(&last_report);
+/** @brief Set up poll array for network play */
+static void network_beforepoll(void) {
+ struct timeval now;
+ uint64_t target_us;
+ uint64_t target_rtp_time;
+ const int64_t samples_ahead = ((uint64_t)RTP_AHEAD_MS
+ * config->sample_format.rate
+ * config->sample_format.channels
+ / 1000);
+
+ /* If we're starting then initialize the base time */
+ if(!rtp_time)
+ xgettimeofday(&rtp_time_0, 0);
+ /* We send audio data whenever we get RTP_AHEAD seconds or more
+ * behind */
+ xgettimeofday(&now, 0);
+ target_us = tvsub_us(now, rtp_time_0);
+ assert(target_us <= UINT64_MAX / 88200);
+ target_rtp_time = (target_us * config->sample_format.rate
+ * config->sample_format.channels)
+ / 1000000;
+ if((int64_t)(rtp_time - target_rtp_time) < samples_ahead)
+ bfd_slot = addfd(bfd, POLLOUT);
}
-static void reap(int __attribute__((unused)) sig) {
- pid_t kid;
- int st;
-
- do
- kid = waitpid(-1, &st, WNOHANG);
- while(kid > 0);
- signal(SIGCHLD, reap);
+/** @brief Process poll() results for network play */
+static int network_ready(void) {
+ if(fds[bfd_slot].revents & (POLLOUT | POLLERR))
+ return 1;
+ else
+ return 0;
}
-static int addfd(int fd, int events) {
- if(fdno < NFDS) {
- fds[fdno].fd = fd;
- fds[fdno].events = events;
- return fdno++;
- } else
- return -1;
+/** @brief Table of speaker backends */
+static const struct speaker_backend backends[] = {
+#if API_ALSA
+ {
+ BACKEND_ALSA,
+ 0,
+ alsa_init,
+ alsa_activate,
+ alsa_play,
+ alsa_deactivate,
+ alsa_beforepoll,
+ alsa_ready
+ },
+#endif
+ {
+ BACKEND_COMMAND,
+ FIXED_FORMAT,
+ command_init,
+ 0, /* activate */
+ command_play,
+ 0, /* deactivate */
+ command_beforepoll,
+ command_ready
+ },
+ {
+ BACKEND_NETWORK,
+ FIXED_FORMAT,
+ network_init,
+ 0, /* activate */
+ network_play,
+ 0, /* deactivate */
+ network_beforepoll,
+ network_ready
+ },
+ { -1, 0, 0, 0, 0, 0, 0, 0 } /* end of list */
+};
+
+/** @brief Return nonzero if we want to play some audio
+ *
+ * We want to play audio if there is a current track; and it is not paused; and
+ * there are at least @ref FRAMES frames of audio to play, or we are in sight
+ * of the end of the current track.
+ */
+static int playable(void) {
+ return playing
+ && !paused
+ && (playing->used >= FRAMES || playing->eof);
}
-int main(int argc, char **argv) {
- int n, fd, stdin_slot, alsa_slots, kid_slot;
+/** @brief Main event loop */
+static void mainloop(void) {
struct track *t;
struct speaker_message sm;
-#if API_ALSA
- int alsa_nslots = -1, err;
-#endif
+ int n, fd, stdin_slot, timeout;
- set_progname(argv);
- mem_init(0);
- if(!setlocale(LC_CTYPE, "")) fatal(errno, "error calling setlocale");
- while((n = getopt_long(argc, argv, "hVc:dD", options, 0)) >= 0) {
- switch(n) {
- case 'h': help();
- case 'V': version();
- case 'c': configfile = optarg; break;
- case 'd': debugging = 1; break;
- case 'D': debugging = 0; break;
- default: fatal(0, "invalid option");
- }
- }
- if(getenv("DISORDER_DEBUG_SPEAKER")) debugging = 1;
- /* If stderr is a TTY then log there, otherwise to syslog. */
- if(!isatty(2)) {
- openlog(progname, LOG_PID, LOG_DAEMON);
- log_default = &log_syslog;
- }
- if(config_read()) fatal(0, "cannot read configuration");
- /* ignore SIGPIPE */
- signal(SIGPIPE, SIG_IGN);
- /* reap kids */
- signal(SIGCHLD, reap);
- /* set nice value */
- xnice(config->nice_speaker);
- /* change user */
- become_mortal();
- /* make sure we're not root, whatever the config says */
- if(getuid() == 0 || geteuid() == 0) fatal(0, "do not run as root");
- info("started");
- if(config->speaker_command)
- fork_kid();
- else {
-#if API_ALSA
- /* ok */
-#else
- fatal(0, "invoked speaker but no speaker_command and no known sound API");
- #endif
- }
while(getppid() != 1) {
fdno = 0;
+ /* By default we will wait up to a second before thinking about current
+ * state. */
+ timeout = 1000;
/* Always ready for commands from the main server. */
stdin_slot = addfd(0, POLLIN);
/* Try to read sample data for the currently playing track if there is
* buffer space. */
- if(playing && !playing->eof && playing->used < playing->size) {
+ if(playing && !playing->eof && playing->used < playing->size)
playing->slot = addfd(playing->fd, POLLIN);
- } else if(playing)
+ else if(playing)
playing->slot = -1;
- /* If forceplay is set then wait until it succeeds before waiting on the
- * sound device. */
- alsa_slots = -1;
- kid_slot = -1;
- if(ready && !forceplay) {
- if(config->speaker_command) {
- if(kidfd >= 0)
- kid_slot = addfd(kidfd, POLLOUT);
- } else {
-#if API_ALSA
- int retry = 3;
-
- alsa_slots = fdno;
- do {
- retry = 0;
- alsa_nslots = snd_pcm_poll_descriptors(pcm, &fds[fdno], NFDS - fdno);
- if((alsa_nslots <= 0
- || !(fds[alsa_slots].events & POLLOUT))
- && snd_pcm_state(pcm) == SND_PCM_STATE_XRUN) {
- error(0, "underrun detected after call to snd_pcm_poll_descriptors()");
- if((err = snd_pcm_prepare(pcm)))
- fatal(0, "error calling snd_pcm_prepare: %d", err);
- } else
- break;
- } while(retry-- > 0);
- if(alsa_nslots >= 0)
- fdno += alsa_nslots;
-#endif
- }
+ if(playable()) {
+ /* We want to play some audio. If the device is closed then we attempt
+ * to open it. */
+ if(device_state == device_closed)
+ activate();
+ /* If the device is (now) open then we will wait up until it is ready for
+ * more. If something went wrong then we should have device_error
+ * instead, but the post-poll code will cope even if it's
+ * device_closed. */
+ if(device_state == device_open)
+ backend->beforepoll();
}
/* If any other tracks don't have a full buffer, try to read sample data
- * from them. */
+ * from them. We do this last of all, so that if we run out of slots,
+ * nothing important can't be monitored. */
for(t = tracks; t; t = t->next)
if(t != playing) {
if(!t->eof && t->used < t->size) {
@@ -751,37 +1162,33 @@ int main(int argc, char **argv) {
} else
t->slot = -1;
}
- /* Wait up to a second before thinking about current state */
- n = poll(fds, fdno, 1000);
+ /* Wait for something interesting to happen */
+ n = poll(fds, fdno, timeout);
if(n < 0) {
if(errno == EINTR) continue;
fatal(errno, "error calling poll");
}
/* Play some sound before doing anything else */
- if(alsa_slots != -1) {
-#if API_ALSA
- unsigned short alsa_revents;
-
- if((err = snd_pcm_poll_descriptors_revents(pcm,
- &fds[alsa_slots],
- alsa_nslots,
- &alsa_revents)) < 0)
- fatal(0, "error calling snd_pcm_poll_descriptors_revents: %d", err);
- if(alsa_revents & (POLLOUT | POLLERR))
- play(3 * FRAMES);
-#endif
- } else if(kid_slot != -1) {
- if(fds[kid_slot].revents & (POLLOUT | POLLERR))
+ if(playable()) {
+ /* We want to play some audio */
+ if(device_state == device_open) {
+ if(backend->ready())
+ play(3 * FRAMES);
+ } else {
+ /* We must be in _closed or _error, and it should be the latter, but we
+ * cope with either.
+ *
+ * We most likely timed out, so now is a good time to retry. play()
+ * knows to re-activate the device if necessary.
+ */
play(3 * FRAMES);
- } else {
- /* Some attempt to play must have failed */
- if(playing && !paused)
- play(forceplay);
- else
- forceplay = 0; /* just in case */
+ }
}
/* Perhaps we have a command to process */
if(fds[stdin_slot].revents & POLLIN) {
+ /* There might (in theory) be several commands queued up, but in general
+ * this won't be the case, so we don't bother looping around to pick them
+ * all up. */
n = speaker_recv(0, &sm, &fd);
if(n > 0)
switch(sm.type) {
@@ -797,7 +1204,10 @@ int main(int argc, char **argv) {
t = findtrack(sm.id, 1);
if(fd != -1) acquire(t, fd);
playing = t;
- play(bufsize);
+ /* We attempt to play straight away rather than going round the loop.
+ * play() is clever enough to perform any activation that is
+ * required. */
+ play(3 * FRAMES);
report();
break;
case SM_PAUSE:
@@ -809,8 +1219,9 @@ int main(int argc, char **argv) {
D(("SM_RESUME"));
if(paused) {
paused = 0;
+ /* As for SM_PLAY we attempt to play straight away. */
if(playing)
- play(bufsize);
+ play(3 * FRAMES);
}
report();
break;
@@ -842,19 +1253,60 @@ int main(int argc, char **argv) {
for(t = tracks; t; t = t->next)
if(t->slot != -1 && (fds[t->slot].revents & (POLLIN | POLLHUP)))
fill(t);
- /* We might be able to play now */
- if(ready && forceplay && playing && !paused)
- play(forceplay);
/* Maybe we finished playing a track somewhere in the above */
maybe_finished();
/* If we don't need the sound device for now then close it for the benefit
* of anyone else who wants it. */
- if((!playing || paused) && ready)
+ if((!playing || paused) && device_state == device_open)
idle();
/* If we've not reported out state for a second do so now. */
if(time(0) > last_report)
report();
}
+}
+
+int main(int argc, char **argv) {
+ int n;
+
+ set_progname(argv);
+ if(!setlocale(LC_CTYPE, "")) fatal(errno, "error calling setlocale");
+ while((n = getopt_long(argc, argv, "hVc:dD", options, 0)) >= 0) {
+ switch(n) {
+ case 'h': help();
+ case 'V': version();
+ case 'c': configfile = optarg; break;
+ case 'd': debugging = 1; break;
+ case 'D': debugging = 0; break;
+ default: fatal(0, "invalid option");
+ }
+ }
+ if(getenv("DISORDER_DEBUG_SPEAKER")) debugging = 1;
+ /* If stderr is a TTY then log there, otherwise to syslog. */
+ if(!isatty(2)) {
+ openlog(progname, LOG_PID, LOG_DAEMON);
+ log_default = &log_syslog;
+ }
+ if(config_read()) fatal(0, "cannot read configuration");
+ /* ignore SIGPIPE */
+ signal(SIGPIPE, SIG_IGN);
+ /* reap kids */
+ signal(SIGCHLD, reap);
+ /* set nice value */
+ xnice(config->nice_speaker);
+ /* change user */
+ become_mortal();
+ /* make sure we're not root, whatever the config says */
+ if(getuid() == 0 || geteuid() == 0) fatal(0, "do not run as root");
+ /* identify the backend used to play */
+ for(n = 0; backends[n].backend != -1; ++n)
+ if(backends[n].backend == config->speaker_backend)
+ break;
+ if(backends[n].backend == -1)
+ fatal(0, "unsupported backend %d", config->speaker_backend);
+ backend = &backends[n];
+ /* backend-specific initialization */
+ backend->init();
+ mainloop();
info("stopped (parent terminated)");
exit(0);
}