X-Git-Url: https://git.distorted.org.uk/~mdw/disorder/blobdiff_plain/45f99508335e76dd0b29a1787dbd0b9c684ca0e4..c0f52b2cc2b8ef94d9fdb21d0e13ef929f9e09b1:/server/play.c diff --git a/server/play.c b/server/play.c index a0bd809..8fd6d4c 100644 --- a/server/play.c +++ b/server/play.c @@ -267,7 +267,7 @@ static const struct stringlist *find_player(const struct queue_entry *q) { * @return @ref START_OK, @ref START_HARDFAIL or @ref START_SOFTFAIL * * This makes @p actually start playing. It calls prepare() if necessary and - * either sends an @ref SM_START command or invokes the player itself in a + * either sends an @ref SM_PLAY command or invokes the player itself in a * subprocess. * * It's up to the caller to set @ref playing and @c playing->state (this might @@ -658,8 +658,8 @@ void disable_random(const char *who) { /* Scratching --------------------------------------------------------------- */ /** @brief Scratch a track - * @param User responsible (or NULL) - * @param Track ID (or NULL for current) + * @param who User responsible (or NULL) + * @param id Track ID (or NULL for current) */ void scratch(const char *who, const char *id) { struct queue_entry *q;