* anything. */
if(q == qhead.next && playing)
prepare(c->ev, q);
- sink_writes(ev_writer_sink(c->w), "250 queued\n");
+ sink_printf(ev_writer_sink(c->w), "252 %s\n", q->id);
/* If the queue was empty but we are for some reason paused then
* unpause. */
if(!playing) resume_playing(0);