-static const struct {
- rights_type bit;
- const char *name;
-} rights_names[] = {
- { RIGHT_READ, "read" },
- { RIGHT_PLAY, "play" },
- { RIGHT_MOVE_ANY, "move any" },
- { RIGHT_MOVE_MINE, "move mine" },
- { RIGHT_MOVE_RANDOM, "move random" },
- { RIGHT_REMOVE_ANY, "remove any" },
- { RIGHT_REMOVE_MINE, "remove mine" },
- { RIGHT_REMOVE_RANDOM, "remove random" },
- { RIGHT_SCRATCH_ANY, "scratch any" },
- { RIGHT_SCRATCH_MINE, "scratch mine" },
- { RIGHT_SCRATCH_RANDOM, "scratch random" },
- { RIGHT_VOLUME, "volume" },
- { RIGHT_ADMIN, "admin" },
- { RIGHT_RESCAN, "rescan" },
- { RIGHT_REGISTER, "register" },
- { RIGHT_USERINFO, "userinfo" },
- { RIGHT_PREFS, "prefs" },
- { RIGHT_GLOBAL_PREFS, "global prefs" }
-};
-#define NRIGHTS (sizeof rights_names / sizeof *rights_names)
-
-/** @brief Convert a rights word to a string */
-static char *rights_string(rights_type r) {
- struct dynstr d[1];
- size_t n;
-
- dynstr_init(d);
- for(n = 0; n < NRIGHTS; ++n) {
- if(r & rights_names[n].bit) {
- if(d->nvec)
- dynstr_append(d, ',');
- dynstr_append_string(d, rights_names[n].name);
- }
- }
- dynstr_terminate(d);
- return d->vec;
-}
-
-/** @brief Compute default rights for a new user */
-rights_type default_rights(void) {
- /* TODO get rights from config. This is probably in the wrong place but it
- * will do for now... */
- rights_type r = RIGHTS__MASK & ~(RIGHT_ADMIN|RIGHT_REGISTER
- |RIGHT_MOVE__MASK
- |RIGHT_SCRATCH__MASK
- |RIGHT_REMOVE__MASK);
- if(config->restrictions & RESTRICT_SCRATCH)
- r |= RIGHT_SCRATCH_MINE|RIGHT_SCRATCH_RANDOM;
- else
- r |= RIGHT_SCRATCH_ANY;
- if(!(config->restrictions & RESTRICT_MOVE))
- r |= RIGHT_MOVE_ANY;
- if(config->restrictions & RESTRICT_REMOVE)
- r |= RIGHT_REMOVE_MINE;
- else
- r |= RIGHT_REMOVE_ANY;
- return r;
-}
-