+ return disorder_simple(c, NULL, "scratch", id, (char *)NULL);
+}
+
+int disorder_schedule_add_play(disorder_client *c, time_t when, const char *priority, const char *track) {
+ return disorder_simple(c, NULL, "schedule-add", disorder__time, when, priority, "play", track, (char *)NULL);
+}
+
+int disorder_schedule_add_set_global(disorder_client *c, time_t when, const char *priority, const char *pref, const char *value) {
+ return disorder_simple(c, NULL, "schedule-add", disorder__time, when, priority, "set-global", pref, value, (char *)NULL);
+}
+
+int disorder_schedule_add_unset_global(disorder_client *c, time_t when, const char *priority, const char *pref) {
+ return disorder_simple(c, NULL, "schedule-add", disorder__time, when, priority, "set-global", pref, (char *)NULL);