#include "mem.h"
#include "configuration.h"
#include "queue.h"
+#include "server-queue.h"
#include "trackdb.h"
#include "play.h"
#include "plugin.h"
/* Wait for the speaker to be ready */
speaker_recv(speaker_fd, &sm);
nonblock(speaker_fd);
- ev_fd(ev, ev_read, speaker_fd, speaker_readable, 0);
+ ev_fd(ev, ev_read, speaker_fd, speaker_readable, 0, "speaker read");
}
void speaker_reload(void) {