+/** @brief Called with a new random track
+ * @param ev Event loop
+ * @param track Track name
+ */
+static void chosen_random_track(ev_source *ev,
+ const char *track) {
+ struct queue_entry *q;
+
+ if(!track)
+ return;
+ /* Add the track to the queue */
+ q = queue_add(track, 0, WHERE_END, origin_random);
+ D(("picked %p (%s) at random", (void *)q, q->track));
+ queue_write();
+ /* Maybe a track can now be played */
+ play(ev);
+}
+
+/** @brief Maybe add a randomly chosen track
+ * @param ev Event loop
+ */
+void add_random_track(ev_source *ev) {