return disorder_simple(c, 0, "playafter", target, disorder_list, tracks, ntracks, (char *)0);
}
+int disorder_playing(disorder_client *c, struct queue_entry **playingp) {
+ return onequeue(c, "playing", playingp);
+}
+
int disorder_playlist_delete(disorder_client *c, const char *playlist) {
return disorder_simple(c, 0, "playlist-delete", playlist, (char *)0);
}
}
int disorder_queue(disorder_client *c, struct queue_entry **queuep) {
- return disorder_somequeue(c, "queue", queuep);
+ return somequeue(c, "queue", queuep);
}
int disorder_random_disable(disorder_client *c) {
}
int disorder_recent(disorder_client *c, struct queue_entry **recentp) {
- return disorder_somequeue(c, "recent", recentp);
+ return somequeue(c, "recent", recentp);
}
int disorder_reconfigure(disorder_client *c) {