/** @brief The playing track */
struct queue_entry *playing_track;
-/** @brief When we last got the playing track */
+/** @brief When we last got the playing track
+ *
+ * Set to 0 if the timings are currently off due to having just unpaused.
+ */
time_t last_playing;
static void queue_completed(void *v,
/** @brief Called when either the actual queue or the playing track change */
static void queue_playing_changed(void) {
- const char *old_id = playing_track ? playing_track->id : 0;
-
/* Check that the playing track isn't in the queue. There's a race here due
* to the fact that we issue the two commands at slightly different times.
* If it goes wrong we re-issue and try again, so that we never offer up an
playing_track = NULL;
q = actual_queue;
}
- if(!old_id || !playing_track || strcmp(old_id, playing_track->id))
- time(&last_playing); /* for column_length() */
ql_new_queue(&ql_queue, q);
/* Tell anyone who cares */
event_raise("queue-list-changed", q);
}
actual_playing_track = q;
queue_playing_changed();
+ time(&last_playing);
}
/** @brief Schedule an update to the queue
void attribute((unused)) *callbackdata) {
D(("playing_changed"));
gtk_label_set_text(GTK_LABEL(report_label), "updating playing track");
+ /* Setting last_playing=0 means that we don't know what the correct value
+ * is right now, e.g. because things have been deranged by a pause. */
+ last_playing = 0;
disorder_eclient_playing(client, playing_completed, 0);
}
{ "Deselect all tracks", ql_selectnone_activate, ql_selectnone_sensitive, 0, 0 },
{ "Scratch playing track", ql_scratch_activate, ql_scratch_sensitive, 0, 0 },
{ "Remove track from queue", ql_remove_activate, ql_remove_sensitive, 0, 0 },
+ { "Adopt track", ql_adopt_activate, ql_adopt_sensitive, 0, 0 },
};
struct queuelike ql_queue = {