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[disorder] / disobedience / log.c
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1/*
2 * This file is part of DisOrder.
3 * Copyright (C) 2006, 2007 Richard Kettlewell
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
18 * USA
19 */
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20/** @file disobedience/log.c
21 * @brief State monitoring
22 *
23 * Disobedience relies on the server to tell when essentially anything changes,
24 * even if it initiated the change itself. It uses the @c log command to
25 * achieve this.
26 */
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27
28#include "disobedience.h"
29
186f896b 30/* State monitoring -------------------------------------------------------- */
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31
32static void log_connected(void *v);
33static void log_completed(void *v, const char *track);
34static void log_failed(void *v, const char *track, const char *status);
35static void log_moved(void *v, const char *user);
36static void log_playing(void *v, const char *track, const char *user);
37static void log_queue(void *v, struct queue_entry *q);
38static void log_recent_added(void *v, struct queue_entry *q);
39static void log_recent_removed(void *v, const char *id);
40static void log_removed(void *v, const char *id, const char *user);
41static void log_scratched(void *v, const char *track, const char *user);
42static void log_state(void *v, unsigned long state);
43static void log_volume(void *v, int l, int r);
44
45/** @brief Callbacks for server state monitoring */
46const disorder_eclient_log_callbacks log_callbacks = {
47 log_connected,
48 log_completed,
49 log_failed,
50 log_moved,
51 log_playing,
52 log_queue,
53 log_recent_added,
54 log_recent_removed,
55 log_removed,
56 log_scratched,
57 log_state,
58 log_volume
59};
60
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61/** @brief State monitor
62 *
63 * We keep a linked list of everything that is interested in state changes.
64 */
186f896b 65struct monitor {
219dc95c 66 /** @brief Next monitor */
186f896b 67 struct monitor *next;
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68
69 /** @brief State bits of interest */
186f896b 70 unsigned long mask;
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71
72 /** @brief Function to call if any of @c mask change */
186f896b 73 monitor_callback *callback;
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74
75 /** @brief User data for callback */
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76 void *u;
77};
78
219dc95c 79/** @brief List of monitors */
186f896b 80static struct monitor *monitors;
10e226b3 81
219dc95c 82/** @brief Update everything */
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83void all_update(void) {
84 playing_update();
85 queue_update();
86 recent_update();
6d1302f0 87 volume_update();
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88}
89
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90/** @brief Called when the client connects
91 *
92 * Depending on server and network state the TCP connection to the server may
93 * go up or down many times during the lifetime of Disobedience. This function
94 * is called whenever it connects.
95 *
96 * The intent is to use the monitor logic to achieve this in future.
97 */
10e226b3 98static void log_connected(void attribute((unused)) *v) {
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99 /* Don't know what we might have missed while disconnected so update
100 * everything. We get this at startup too and this is how we do the initial
101 * state fetch. */
102 all_update();
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103}
104
219dc95c 105/** @brief Called when the current track finishes playing */
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106static void log_completed(void attribute((unused)) *v,
107 const char attribute((unused)) *track) {
108 playing = 0;
109 playing_update();
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110}
111
219dc95c 112/** @brief Called when the current track fails */
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113static void log_failed(void attribute((unused)) *v,
114 const char attribute((unused)) *track,
115 const char attribute((unused)) *status) {
116 playing = 0;
117 playing_update();
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118}
119
219dc95c 120/** @brief Called when some track is moved within the queue */
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121static void log_moved(void attribute((unused)) *v,
122 const char attribute((unused)) *user) {
219dc95c 123 queue_update();
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124}
125
126static void log_playing(void attribute((unused)) *v,
127 const char attribute((unused)) *track,
128 const char attribute((unused)) *user) {
129 playing = 1;
130 playing_update();
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131 /* we get a log_removed() anyway so we don't need to update_queue() from
132 * here */
133}
134
219dc95c 135/** @brief Called when a track is added to the queue */
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136static void log_queue(void attribute((unused)) *v,
137 struct queue_entry attribute((unused)) *q) {
138 queue_update();
139}
140
219dc95c 141/** @brief Called when a track is added to the recently-played list */
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142static void log_recent_added(void attribute((unused)) *v,
143 struct queue_entry attribute((unused)) *q) {
144 recent_update();
145}
146
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147/** @brief Called when a track is removed from the recently-played list
148 *
149 * We do nothing here - log_recent_added() suffices.
150 */
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151static void log_recent_removed(void attribute((unused)) *v,
152 const char attribute((unused)) *id) {
153 /* nothing - log_recent_added() will trigger the relevant update */
154}
155
219dc95c 156/** @brief Called when a track is removed from the queue */
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157static void log_removed(void attribute((unused)) *v,
158 const char attribute((unused)) *id,
159 const char attribute((unused)) *user) {
160 queue_update();
161}
162
219dc95c 163/** @brief Called when the current track is scratched */
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164static void log_scratched(void attribute((unused)) *v,
165 const char attribute((unused)) *track,
166 const char attribute((unused)) *user) {
167 playing = 0;
168 playing_update();
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169}
170
219dc95c 171/** @brief Called when a state change occurs */
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172static void log_state(void attribute((unused)) *v,
173 unsigned long state) {
186f896b 174 const struct monitor *m;
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175 unsigned long changes = state ^ last_state;
176 static int first = 1;
177
178 if(first) {
179 changes = -1UL;
180 first = 0;
181 }
182 D(("log_state old=%s new=%s changed=%s",
183 disorder_eclient_interpret_state(last_state),
184 disorder_eclient_interpret_state(state),
185 disorder_eclient_interpret_state(changes)));
00959300 186 last_state = state;
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187 /* Tell anything that cares about the state change */
188 for(m = monitors; m; m = m->next) {
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189 if(changes & m->mask)
190 m->callback(m->u);
186f896b 191 }
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192 /* If the track is paused or resume then the currently playing track is
193 * refetched so that we can continue to correctly calculate the played so-far
194 * field */
195 playing_update();
196}
197
219dc95c 198/** @brief Called when volume changes */
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199static void log_volume(void attribute((unused)) *v,
200 int l, int r) {
201 if(volume_l != l || volume_r != r) {
202 volume_l = l;
203 volume_r = r;
6d1302f0 204 volume_update();
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205 }
206}
207
219dc95c 208/** @brief Add a monitor to the list */
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209void register_monitor(monitor_callback *callback,
210 void *u,
211 unsigned long mask) {
212 struct monitor *m = xmalloc(sizeof *m);
213
214 m->next = monitors;
215 m->mask = mask;
216 m->callback = callback;
217 m->u = u;
218 monitors = m;
219}
220
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221/*
222Local Variables:
223c-basic-offset:2
224comment-column:40
225fill-column:79
226indent-tabs-mode:nil
227End:
228*/