X-Git-Url: https://git.distorted.org.uk/~mdw/catacomb/blobdiff_plain/0923a413958b0e778a3f059c76355ab58e5be414..1519ef6617fd7351bd40026b9eeb47c7f7f42234:/symm/salsa20-x86ish-sse2.S diff --git a/symm/salsa20-x86ish-sse2.S b/symm/salsa20-x86ish-sse2.S index ca677f17..26bab892 100644 --- a/symm/salsa20-x86ish-sse2.S +++ b/symm/salsa20-x86ish-sse2.S @@ -25,16 +25,24 @@ /// MA 02111-1307, USA. ///-------------------------------------------------------------------------- -/// External definitions. +/// Preliminaries. #include "config.h" #include "asm-common.h" + .text + ///-------------------------------------------------------------------------- /// Main code. - .arch pentium4 - .text +FUNC(salsa20_core_x86ish_avx) + .arch .avx + vzeroupper + endprologue + // drop through... +ENDFUNC + + .arch pentium4 FUNC(salsa20_core_x86ish_sse2) @@ -42,12 +50,12 @@ FUNC(salsa20_core_x86ish_sse2) #if CPUFAM_X86 // Arguments come in on the stack, and will need to be collected. We - // we can get away with just the scratch registers for integer work, - // but we'll run out of XMM registers and will need some properly - // aligned space which we'll steal from the stack. I don't trust the - // stack pointer's alignment, so I'll have to mask the stack pointer, - // which in turn means I'll need to keep track of the old value. - // Hence I'm making a full i386-style stack frame here. + // can get away with just the scratch registers for integer work, but + // we'll run out of XMM registers and will need some properly aligned + // space which we'll steal from the stack. I don't trust the stack + // pointer's alignment, so I'll have to mask the stack pointer, which + // in turn means I'll need to keep track of the old value. Hence I'm + // making a full i386-style stack frame here. // // The Windows and SysV ABIs are sufficiently similar that we don't // need to worry about the differences here. @@ -57,16 +65,16 @@ FUNC(salsa20_core_x86ish_sse2) # define OUT edx # define SAVE0 xmm6 # define SAVE1 xmm7 -# define SAVE2 [esp + 0] -# define SAVE3 [esp + 16] - - pushreg ebp - setfp ebp - sub esp, 32 - mov IN, [ebp + 12] - mov OUT, [ebp + 16] - and esp, ~15 - mov NR, [ebp + 8] +# define SAVE2 [SP + 0] +# define SAVE3 [SP + 16] + + pushreg BP + setfp + stalloc 32 + mov IN, [BP + 12] + mov OUT, [BP + 16] + and SP, ~15 + mov NR, [BP + 8] #endif #if CPUFAM_AMD64 && ABI_SYSV @@ -99,8 +107,8 @@ FUNC(salsa20_core_x86ish_sse2) # define OUT r8 # define SAVE0 xmm6 # define SAVE1 xmm7 -# define SAVE2 [rsp + 32] -# define SAVE3 [rsp + 48] +# define SAVE2 [SP + 32] +# define SAVE3 [SP + 48] stalloc 64 + 8 savexmm xmm6, 0 @@ -172,7 +180,7 @@ FUNC(salsa20_core_x86ish_sse2) // d ^= (c + b) <<< 13 movdqa xmm4, xmm2 paddd xmm4, xmm1 - pshufd xmm1, xmm1, SHUF(2, 1, 0, 3) + pshufd xmm1, xmm1, SHUF(3, 0, 1, 2) movdqa xmm5, xmm4 pslld xmm4, 13 psrld xmm5, 19 @@ -181,9 +189,9 @@ FUNC(salsa20_core_x86ish_sse2) // a ^= (d + c) <<< 18 movdqa xmm4, xmm3 - pshufd xmm3, xmm3, SHUF(0, 3, 2, 1) + pshufd xmm3, xmm3, SHUF(1, 2, 3, 0) paddd xmm4, xmm2 - pshufd xmm2, xmm2, SHUF(1, 0, 3, 2) + pshufd xmm2, xmm2, SHUF(2, 3, 0, 1) movdqa xmm5, xmm4 pslld xmm4, 18 psrld xmm5, 14 @@ -227,7 +235,7 @@ FUNC(salsa20_core_x86ish_sse2) // d ^= (c + b) <<< 13 movdqa xmm4, xmm2 paddd xmm4, xmm3 - pshufd xmm3, xmm3, SHUF(2, 1, 0, 3) + pshufd xmm3, xmm3, SHUF(3, 0, 1, 2) movdqa xmm5, xmm4 pslld xmm4, 13 psrld xmm5, 19 @@ -236,9 +244,9 @@ FUNC(salsa20_core_x86ish_sse2) // a ^= (d + c) <<< 18 movdqa xmm4, xmm1 - pshufd xmm1, xmm1, SHUF(0, 3, 2, 1) + pshufd xmm1, xmm1, SHUF(1, 2, 3, 0) paddd xmm4, xmm2 - pshufd xmm2, xmm2, SHUF(1, 0, 3, 2) + pshufd xmm2, xmm2, SHUF(2, 3, 0, 1) movdqa xmm5, xmm4 pslld xmm4, 18 psrld xmm5, 14 @@ -262,9 +270,9 @@ FUNC(salsa20_core_x86ish_sse2) // input. This can be done by juggling values in registers, with the // following fancy footwork: some row rotations, a transpose, and // some more rotations. - pshufd xmm1, xmm1, SHUF(2, 1, 0, 3) // 3, 4, 9, 14 - pshufd xmm2, xmm2, SHUF(1, 0, 3, 2) // 2, 7, 8, 13 - pshufd xmm3, xmm3, SHUF(0, 3, 2, 1) // 1, 6, 11, 12 + pshufd xmm1, xmm1, SHUF(3, 0, 1, 2) // 3, 4, 9, 14 + pshufd xmm2, xmm2, SHUF(2, 3, 0, 1) // 2, 7, 8, 13 + pshufd xmm3, xmm3, SHUF(1, 2, 3, 0) // 1, 6, 11, 12 movdqa xmm4, xmm0 movdqa xmm5, xmm3 @@ -280,9 +288,9 @@ FUNC(salsa20_core_x86ish_sse2) punpckhdq xmm1, xmm3 // 5, 6, 7, 4 punpckhdq xmm2, xmm5 // 15, 12, 13, 14 - pshufd xmm1, xmm1, SHUF(2, 1, 0, 3) // 4, 5, 6, 7 - pshufd xmm4, xmm4, SHUF(1, 0, 3, 2) // 8, 9, 10, 11 - pshufd xmm2, xmm2, SHUF(0, 3, 2, 1) // 12, 13, 14, 15 + pshufd xmm1, xmm1, SHUF(3, 0, 1, 2) // 4, 5, 6, 7 + pshufd xmm4, xmm4, SHUF(2, 3, 0, 1) // 8, 9, 10, 11 + pshufd xmm2, xmm2, SHUF(1, 2, 3, 0) // 12, 13, 14, 15 // Finally we have to write out the result. movdqu [OUT + 0], xmm0 @@ -293,11 +301,11 @@ FUNC(salsa20_core_x86ish_sse2) // Tidy things up. #if CPUFAM_X86 dropfp - popreg ebp + popreg BP #endif #if CPUFAM_AMD64 && ABI_WIN rstrxmm xmm6, 0 - rsrrxmm xmm7, 16 + rstrxmm xmm7, 16 stfree 64 + 8 #endif