///--------------------------------------------------------------------------
/// General definitions.
+// Preprocessor hacks.
+#define STRINGY(x) _STRINGY(x, y)
+#define _STRINGY(x) #x
+#define GLUE(x, y) _GLUE(x, y)
+#define _GLUE(x, y) x##y
+#define _EMPTY
+
// Some useful variables.
.L$_subsec = 0