Try to reduce the amount of `ps'ing done under OSF/1, because /dev/kmem
[become] / src / noise.c
CommitLineData
d9fd0b20 1/* -*-c-*-
2 *
ae37bd45 3 * $Id: noise.c,v 1.5 1998/04/23 13:25:23 mdw Exp $
d9fd0b20 4 *
5 * Collection of environmental noise
6 *
c758e654 7 * (c) 1998 EBI
d9fd0b20 8 */
9
10/*----- Licensing notice --------------------------------------------------*
11 *
12 * This file is part of `become'
13 *
14 * `Become' is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License as published by
16 * the Free Software Foundation; either version 2 of the License, or
17 * (at your option) any later version.
18 *
19 * `Become' is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
23 *
24 * You should have received a copy of the GNU General Public License
25 * along with `become'; if not, write to the Free Software Foundation,
26 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
27 */
28
29/*----- Revision history --------------------------------------------------*
30 *
31 * $Log: noise.c,v $
ae37bd45 32 * Revision 1.5 1998/04/23 13:25:23 mdw
33 * Try to reduce the amount of `ps'ing done under OSF/1, because /dev/kmem
34 * seems very slow.
35 *
1144a3e9 36 * Revision 1.4 1998/02/20 17:52:32 mdw
37 * Don't use `df' for noise gathering, because it gets upset when NFS
38 * servers aren't responding.
39 *
c758e654 40 * Revision 1.3 1998/01/12 16:46:19 mdw
41 * Fix copyright date.
42 *
43 * Revision 1.2 1997/08/20 16:19:57 mdw
435d981e 44 * Fix test for `/dev/random' so that it doesn't close `stdin' if it fails!
45 *
d9fd0b20 46 * Revision 1.1 1997/08/07 09:45:26 mdw
47 * New source file added to acquire environmental noise and add it to the
48 * randomness pool (see `rand.c').
49 *
50 */
51
52/*----- Header files ------------------------------------------------------*/
53
54/* --- ANSI headers --- */
55
56#include <ctype.h>
57#include <errno.h>
58#include <stdio.h>
59#include <stdlib.h>
60#include <string.h>
61#include <time.h>
62
63/* --- Unix headers --- */
64
65#include <sys/types.h>
66#include <sys/time.h>
67
68#include "config.h"
69#if defined(HAVE_GETRUSAGE)
70# include <sys/resource.h>
71#elif defined(HAVE_VTIMES)
72# include <sys/vtimes.h>
73#endif
74
75#include <sys/wait.h>
76
77#include <fcntl.h>
78#include <unistd.h>
79
80/* --- Local headers --- */
81
82#include "noise.h"
83#include "rand.h"
84#include "utils.h"
85
86/*----- Main code ---------------------------------------------------------*/
87
88/* --- @noise__shell@ --- *
89 *
90 * Arguments: @const char *cmd@ = pointer to a shell command
91 *
92 * Returns: ---
93 *
94 * Use: Adds the output of the shell command to the randomness pool.
95 * Some care is taken to do the Right Thing when running setuid.
96 */
97
98static void noise__shell(const char *cmd)
99{
100 int pfd[2];
101 pid_t pid;
102
103 /* --- Create a pipe for talking to the child --- */
104
105 if (pipe(pfd))
106 return;
107
108 /* --- Create the child process --- */
109
110 pid = fork();
111 if (pid < 0)
112 return;
113
114 if (pid == 0) {
115 int fd;
116 char *argv[] = { "/bin/sh", "-c", 0, 0 };
117 char *env[] = {
118 "PATH=/bin:/usr/bin:/usr/ucb:/usr/etc:/sbin:/usr/sbin",
119 0
120 };
121
122 /* --- Become whoever I'm being run as --- */
123
124 setuid(getuid());
125
126 /* --- Close the old standard streams --- */
127
128 close(0);
129 close(1);
130 close(2);
131
132 /* --- Set up stdin and stderr to be empty, and stdout as our pipe --- */
133
134 if (((fd = open("/dev/null", O_RDONLY)) != 0 &&
135 (fd = dup2(fd, 0)) != 0) ||
136 ((fd = dup2(pfd[1], 1)) != 1) ||
137 ((fd = open("/dev/null", O_WRONLY)) != 2 &&
138 (fd = dup2(fd, 2)) != 2))
139 goto child_fail;
140
141 /* --- Close the original pipe file descriptors --- */
142
143 close(pfd[0]);
144 close(pfd[1]);
145 burn(pfd);
146
147 /* --- Now run the child process --- */
148
149 argv[2] = (char *)cmd; /* POSIX screwed up the prototype */
150 execve("/bin/sh", argv, env);
151
152 /* --- Something went horribly wrong --- */
153
154 child_fail:
155 _exit(127);
156 }
157
158 /* --- Now read from the child until it's all done --- */
159
160 {
161 char buf[1024];
162 ssize_t sz;
163
164 close(pfd[1]);
165 for (;;) {
166 sz = read(pfd[0], buf, sizeof(buf));
167 if (sz == 0 || (sz < 0 && sz != EINTR))
168 break;
169 rand_add(buf, sz);
170 }
171 close(pfd[0]);
172 rand_add(pfd, sizeof(pfd));
173 burn(buf); burn(pfd);
174 }
175
176 /* --- The child should be dead now, so wait for it --- */
177
178 {
179 int st;
180
181 wait(&st);
182 rand_add(&st, sizeof(st));
183 rand_add(&pid, sizeof(pid));
184 }
185}
186
187/* --- @noise_acquire@ --- *
188 *
189 * Arguments: ---
190 *
191 * Returns: ---
192 *
193 * Use: Attempts to acquire an amount of random noise from the
194 * environment. A lot of it's not actually much good, but
195 * it's better than nothing. There's probably a bit or two's
196 * worth in each item which gets added.
197 */
198
199void noise_acquire(void)
200{
201 /* --- Try a real random number source --- *
202 *
203 * Some operating systems (notably Linux) provide a `/dev/random' which
204 * contains distilled random numbers from the outside world.
205 */
206
207 {
208 int fd;
209 int f;
210 unsigned char buff[64];
211 ssize_t sz;
212
435d981e 213 if ((fd = open("/dev/random", O_RDONLY)) >= 0 &&
d9fd0b20 214 (f = fcntl(fd, F_GETFL, 0)) >= 0 &&
215 fcntl(fd, F_SETFL, f | O_NONBLOCK) >= 0 &&
216 (sz = read(fd, buff, sizeof(buff))) > 0) {
217 rand_add(buff, sz);
218 burn(buff);
219 }
220 if (fd >= 0)
221 close(fd);
222 }
223
224 /* --- Squeeze some entropy from the current time --- */
225
226 {
227 struct timeval tv;
228 clock_t c;
229
230 gettimeofday(&tv, 0);
231 c = clock();
232 rand_add(&tv, sizeof(tv));
233 rand_add(&c, sizeof(c));
234 burn(tv); burn(c);
235 }
236
237 /* --- Try some commands which ask the outside world some questions --- */
238
ae37bd45 239 noise__shell("ps auxww || ps -ef; netstat -an");
d9fd0b20 240
241 /* --- Get our resource usage to see if that's at all interesting --- */
242
243#if defined(HAVE_GETRUSAGE)
244 {
245 struct rusage ru;
246 getrusage(RUSAGE_SELF, &ru);
247 rand_add(&ru, sizeof(ru));
248 getrusage(RUSAGE_CHILDREN, &ru);
249 rand_add(&ru, sizeof(ru));
250 burn(ru);
251 }
252#elif defined(HAVE_VTIMES)
253 {
254 struct vtimes vt, vtc;
255 vtimes(&vt, &vtc);
256 rand_add(&vt, sizeof(vt));
257 rand_add(&vtc, sizeof(vtc));
258 burn(vt); burn(vtc);
259 }
260#endif
261
262 /* --- Squeeze some more entropy from the current time --- */
263
264 {
265 struct timeval tv;
266 clock_t c;
267
268 gettimeofday(&tv, 0);
269 c = clock();
270 rand_add(&tv, sizeof(tv));
271 rand_add(&c, sizeof(c));
272 burn(tv); burn(c);
273 }
274
275 /* --- Done -- churn the random pool --- */
276
277 rand_churn();
278}
279
280/*----- That's all, folks -------------------------------------------------*/