X-Git-Url: https://git.distorted.org.uk/u/mdw/putty/blobdiff_plain/e74fbad9fe29861aaf378d8973bb5be053eef15c..79bf227ba7ba02e32ac710621b672e2789f9ef50:/winnet.c diff --git a/winnet.c b/winnet.c index 287b1783..bcb22bf4 100644 --- a/winnet.c +++ b/winnet.c @@ -1,180 +1,803 @@ /* * Windows networking abstraction. + * + * Due to this clean abstraction it was possible + * to easily implement IPv6 support :) + * + * IPv6 patch 1 (27 October 2000) Jeroen Massar + * - Preliminary hacked IPv6 support. + * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works. + * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works. + * - Compiles as either IPv4 or IPv6. + * + * IPv6 patch 2 (29 October 2000) Jeroen Massar + * - When compiled as IPv6 it also allows connecting to IPv4 hosts. + * - Added some more documentation. + * + * IPv6 patch 3 (18 November 2000) Jeroen Massar + * - It now supports dynamically loading the IPv6 resolver dll's. + * This way we should be able to distribute one (1) binary + * which supports both IPv4 and IPv6. + * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible. + * - in6addr_any is defined in this file so we don't need to link to wship6.lib + * - The patch is now more unified so that we can still + * remove all IPv6 support by undef'ing IPV6. + * But where it fallsback to IPv4 it uses the IPv4 code which is already in place... + * - Canonical name resolving works. + * + * IPv6 patch 4 (07 January 2001) Jeroen Massar + * - patch against CVS of today, will be submitted to the bugs list + * as a 'cvs diff -u' on Simon's request... + * */ -#include -#include +/* + * Define IPV6 to have IPv6 on-the-fly-loading support. + * This means that one doesn't have to have an IPv6 stack to use it. + * But if an IPv6 stack is found it is used with a fallback to IPv4. + */ +/* #define IPV6 1 */ + #include #include +#include +#define DEFINE_PLUG_METHOD_MACROS #include "putty.h" #include "network.h" #include "tree234.h" -#define BUFFER_GRANULE 512 +#include +#ifdef IPV6 +#include +#endif + +#define ipv4_is_loopback(addr) \ + ((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L) struct Socket_tag { + const struct socket_function_table *fn; + /* the above variable absolutely *must* be the first in this structure */ char *error; SOCKET s; - sk_receiver_t receiver; + Plug plug; void *private_ptr; - struct buffer *head, *tail; + bufchain output_data; + int connected; int writable; - int in_oob, sending_oob; + int frozen; /* this causes readability notifications to be ignored */ + int frozen_readable; /* this means we missed at least one readability + * notification while we were frozen */ + int localhost_only; /* for listening sockets */ + char oobdata[1]; + int sending_oob; + int oobinline; + int pending_error; /* in case send() returns error */ }; +/* + * We used to typedef struct Socket_tag *Socket. + * + * Since we have made the networking abstraction slightly more + * abstract, Socket no longer means a tcp socket (it could mean + * an ssl socket). So now we must use Actual_Socket when we know + * we are talking about a tcp socket. + */ +typedef struct Socket_tag *Actual_Socket; + struct SockAddr_tag { char *error; - unsigned long address; -}; - -struct buffer { - struct buffer *next; - int buflen, bufpos; - char buf[BUFFER_GRANULE]; + /* + * Which address family this address belongs to. AF_INET for + * IPv4; AF_INET6 for IPv6; AF_UNSPEC indicates that name + * resolution has not been done and a simple host name is held + * in this SockAddr structure. + */ + int family; + unsigned long address; /* Address IPv4 style. */ +#ifdef IPV6 + struct addrinfo *ai; /* Address IPv6 style. */ +#endif + char hostname[512]; /* Store an unresolved host name. */ }; static tree234 *sktree; -static int cmpfortree(void *av, void *bv) { - Socket a = (Socket)av, b = (Socket)bv; - unsigned long as = (unsigned long)a->s, bs = (unsigned long)b->s; - if (as < bs) return -1; - if (as > bs) return +1; +static int cmpfortree(void *av, void *bv) +{ + Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv; + unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s; + if (as < bs) + return -1; + if (as > bs) + return +1; return 0; } -static int cmpforsearch(void *av, void *bv) { - Socket b = (Socket)bv; - unsigned long as = (unsigned long)av, bs = (unsigned long)b->s; - if (as < bs) return -1; - if (as > bs) return +1; +static int cmpforsearch(void *av, void *bv) +{ + Actual_Socket b = (Actual_Socket) bv; + unsigned long as = (unsigned long) av, bs = (unsigned long) b->s; + if (as < bs) + return -1; + if (as > bs) + return +1; return 0; } -void sk_init(void) { +#define NOTHING +#define DECL_WINSOCK_FUNCTION(linkage, rettype, name, params) \ + typedef rettype (WINAPI *t_##name) params; \ + linkage t_##name p_##name +#define GET_WINSOCK_FUNCTION(name) \ + p_##name = (t_##name) GetProcAddress(winsock_module, #name) + +DECL_WINSOCK_FUNCTION(NOTHING, int, WSAAsyncSelect, + (SOCKET, HWND, u_int, long)); +DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEventSelect, (SOCKET, WSAEVENT, long)); +DECL_WINSOCK_FUNCTION(NOTHING, int, select, + (int, fd_set FAR *, fd_set FAR *, + fd_set FAR *, const struct timeval FAR *)); +DECL_WINSOCK_FUNCTION(NOTHING, int, WSAGetLastError, (void)); +DECL_WINSOCK_FUNCTION(NOTHING, int, WSAEnumNetworkEvents, + (SOCKET, WSAEVENT, LPWSANETWORKEVENTS)); +DECL_WINSOCK_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA)); +DECL_WINSOCK_FUNCTION(static, int, WSACleanup, (void)); +DECL_WINSOCK_FUNCTION(static, int, closesocket, (SOCKET)); +DECL_WINSOCK_FUNCTION(static, u_long, ntohl, (u_long)); +DECL_WINSOCK_FUNCTION(static, u_long, htonl, (u_long)); +DECL_WINSOCK_FUNCTION(static, u_short, htons, (u_short)); +DECL_WINSOCK_FUNCTION(static, u_short, ntohs, (u_short)); +DECL_WINSOCK_FUNCTION(static, struct hostent FAR *, gethostbyname, + (const char FAR *)); +DECL_WINSOCK_FUNCTION(static, struct servent FAR *, getservbyname, + (const char FAR *, const char FAR *)); +DECL_WINSOCK_FUNCTION(static, unsigned long, inet_addr, (const char FAR *)); +DECL_WINSOCK_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr)); +DECL_WINSOCK_FUNCTION(static, int, connect, + (SOCKET, const struct sockaddr FAR *, int)); +DECL_WINSOCK_FUNCTION(static, int, bind, + (SOCKET, const struct sockaddr FAR *, int)); +DECL_WINSOCK_FUNCTION(static, int, setsockopt, + (SOCKET, int, int, const char FAR *, int)); +DECL_WINSOCK_FUNCTION(static, SOCKET, socket, (int, int, int)); +DECL_WINSOCK_FUNCTION(static, int, listen, (SOCKET, int)); +DECL_WINSOCK_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int)); +DECL_WINSOCK_FUNCTION(static, int, ioctlsocket, + (SOCKET, long, u_long FAR *)); +DECL_WINSOCK_FUNCTION(static, SOCKET, accept, + (SOCKET, struct sockaddr FAR *, int FAR *)); +DECL_WINSOCK_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int)); +DECL_WINSOCK_FUNCTION(static, int, WSAIoctl, + (SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD, + LPDWORD, LPWSAOVERLAPPED, + LPWSAOVERLAPPED_COMPLETION_ROUTINE)); + +static HMODULE winsock_module; + +void sk_init(void) +{ + WORD winsock_ver; + WSADATA wsadata; + + winsock_ver = MAKEWORD(2, 0); + winsock_module = LoadLibrary("WS2_32.DLL"); + if (!winsock_module) { + winsock_module = LoadLibrary("WSOCK32.DLL"); + winsock_ver = MAKEWORD(1, 1); + } + if (!winsock_module) + fatalbox("Unable to load any WinSock library"); + + GET_WINSOCK_FUNCTION(WSAAsyncSelect); + GET_WINSOCK_FUNCTION(WSAEventSelect); + GET_WINSOCK_FUNCTION(select); + GET_WINSOCK_FUNCTION(WSAGetLastError); + GET_WINSOCK_FUNCTION(WSAEnumNetworkEvents); + GET_WINSOCK_FUNCTION(WSAStartup); + GET_WINSOCK_FUNCTION(WSACleanup); + GET_WINSOCK_FUNCTION(closesocket); + GET_WINSOCK_FUNCTION(ntohl); + GET_WINSOCK_FUNCTION(htonl); + GET_WINSOCK_FUNCTION(htons); + GET_WINSOCK_FUNCTION(ntohs); + GET_WINSOCK_FUNCTION(gethostbyname); + GET_WINSOCK_FUNCTION(getservbyname); + GET_WINSOCK_FUNCTION(inet_addr); + GET_WINSOCK_FUNCTION(inet_ntoa); + GET_WINSOCK_FUNCTION(connect); + GET_WINSOCK_FUNCTION(bind); + GET_WINSOCK_FUNCTION(setsockopt); + GET_WINSOCK_FUNCTION(socket); + GET_WINSOCK_FUNCTION(listen); + GET_WINSOCK_FUNCTION(send); + GET_WINSOCK_FUNCTION(ioctlsocket); + GET_WINSOCK_FUNCTION(accept); + GET_WINSOCK_FUNCTION(recv); + GET_WINSOCK_FUNCTION(WSAIoctl); + + if (p_WSAStartup(winsock_ver, &wsadata)) { + fatalbox("Unable to initialise WinSock"); + } + if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) { + p_WSACleanup(); + fatalbox("WinSock version is incompatible with %d.%d", + LOBYTE(winsock_ver), HIBYTE(winsock_ver)); + } + sktree = newtree234(cmpfortree); } -char *winsock_error_string(int error) { +void sk_cleanup(void) +{ + Actual_Socket s; + int i; + + if (sktree) { + for (i = 0; (s = index234(sktree, i)) != NULL; i++) { + p_closesocket(s->s); + } + freetree234(sktree); + sktree = NULL; + } + + p_WSACleanup(); + if (winsock_module) + FreeLibrary(winsock_module); +} + +char *winsock_error_string(int error) +{ switch (error) { - case WSAEACCES: return "Network error: Permission denied"; - case WSAEADDRINUSE: return "Network error: Address already in use"; - case WSAEADDRNOTAVAIL: return "Network error: Cannot assign requested address"; - case WSAEAFNOSUPPORT: return "Network error: Address family not supported by protocol family"; - case WSAEALREADY: return "Network error: Operation already in progress"; - case WSAECONNABORTED: return "Network error: Software caused connection abort"; - case WSAECONNREFUSED: return "Network error: Connection refused"; - case WSAECONNRESET: return "Network error: Connection reset by peer"; - case WSAEDESTADDRREQ: return "Network error: Destination address required"; - case WSAEFAULT: return "Network error: Bad address"; - case WSAEHOSTDOWN: return "Network error: Host is down"; - case WSAEHOSTUNREACH: return "Network error: No route to host"; - case WSAEINPROGRESS: return "Network error: Operation now in progress"; - case WSAEINTR: return "Network error: Interrupted function call"; - case WSAEINVAL: return "Network error: Invalid argument"; - case WSAEISCONN: return "Network error: Socket is already connected"; - case WSAEMFILE: return "Network error: Too many open files"; - case WSAEMSGSIZE: return "Network error: Message too long"; - case WSAENETDOWN: return "Network error: Network is down"; - case WSAENETRESET: return "Network error: Network dropped connection on reset"; - case WSAENETUNREACH: return "Network error: Network is unreachable"; - case WSAENOBUFS: return "Network error: No buffer space available"; - case WSAENOPROTOOPT: return "Network error: Bad protocol option"; - case WSAENOTCONN: return "Network error: Socket is not connected"; - case WSAENOTSOCK: return "Network error: Socket operation on non-socket"; - case WSAEOPNOTSUPP: return "Network error: Operation not supported"; - case WSAEPFNOSUPPORT: return "Network error: Protocol family not supported"; - case WSAEPROCLIM: return "Network error: Too many processes"; - case WSAEPROTONOSUPPORT: return "Network error: Protocol not supported"; - case WSAEPROTOTYPE: return "Network error: Protocol wrong type for socket"; - case WSAESHUTDOWN: return "Network error: Cannot send after socket shutdown"; - case WSAESOCKTNOSUPPORT: return "Network error: Socket type not supported"; - case WSAETIMEDOUT: return "Network error: Connection timed out"; - case WSAEWOULDBLOCK: return "Network error: Resource temporarily unavailable"; - case WSAEDISCON: return "Network error: Graceful shutdown in progress"; - default: return "Unknown network error"; + case WSAEACCES: + return "Network error: Permission denied"; + case WSAEADDRINUSE: + return "Network error: Address already in use"; + case WSAEADDRNOTAVAIL: + return "Network error: Cannot assign requested address"; + case WSAEAFNOSUPPORT: + return + "Network error: Address family not supported by protocol family"; + case WSAEALREADY: + return "Network error: Operation already in progress"; + case WSAECONNABORTED: + return "Network error: Software caused connection abort"; + case WSAECONNREFUSED: + return "Network error: Connection refused"; + case WSAECONNRESET: + return "Network error: Connection reset by peer"; + case WSAEDESTADDRREQ: + return "Network error: Destination address required"; + case WSAEFAULT: + return "Network error: Bad address"; + case WSAEHOSTDOWN: + return "Network error: Host is down"; + case WSAEHOSTUNREACH: + return "Network error: No route to host"; + case WSAEINPROGRESS: + return "Network error: Operation now in progress"; + case WSAEINTR: + return "Network error: Interrupted function call"; + case WSAEINVAL: + return "Network error: Invalid argument"; + case WSAEISCONN: + return "Network error: Socket is already connected"; + case WSAEMFILE: + return "Network error: Too many open files"; + case WSAEMSGSIZE: + return "Network error: Message too long"; + case WSAENETDOWN: + return "Network error: Network is down"; + case WSAENETRESET: + return "Network error: Network dropped connection on reset"; + case WSAENETUNREACH: + return "Network error: Network is unreachable"; + case WSAENOBUFS: + return "Network error: No buffer space available"; + case WSAENOPROTOOPT: + return "Network error: Bad protocol option"; + case WSAENOTCONN: + return "Network error: Socket is not connected"; + case WSAENOTSOCK: + return "Network error: Socket operation on non-socket"; + case WSAEOPNOTSUPP: + return "Network error: Operation not supported"; + case WSAEPFNOSUPPORT: + return "Network error: Protocol family not supported"; + case WSAEPROCLIM: + return "Network error: Too many processes"; + case WSAEPROTONOSUPPORT: + return "Network error: Protocol not supported"; + case WSAEPROTOTYPE: + return "Network error: Protocol wrong type for socket"; + case WSAESHUTDOWN: + return "Network error: Cannot send after socket shutdown"; + case WSAESOCKTNOSUPPORT: + return "Network error: Socket type not supported"; + case WSAETIMEDOUT: + return "Network error: Connection timed out"; + case WSAEWOULDBLOCK: + return "Network error: Resource temporarily unavailable"; + case WSAEDISCON: + return "Network error: Graceful shutdown in progress"; + default: + return "Unknown network error"; } } -SockAddr sk_namelookup(char *host, char **canonicalname) { - SockAddr ret = smalloc(sizeof(struct SockAddr_tag)); +SockAddr sk_namelookup(const char *host, char **canonicalname) +{ + SockAddr ret = snew(struct SockAddr_tag); unsigned long a; - struct hostent *h; + struct hostent *h = NULL; + char realhost[8192]; - ret->error = NULL; - if ( (a = inet_addr(host)) == (unsigned long) INADDR_NONE) { - if ( (h = gethostbyname(host)) == NULL) { - DWORD err = WSAGetLastError(); - ret->error = winsock_error_string(err); + /* Clear the structure and default to IPv4. */ + memset(ret, 0, sizeof(struct SockAddr_tag)); + ret->family = 0; /* We set this one when we have resolved the host. */ + *realhost = '\0'; + + if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) { +#ifdef IPV6 + + /* Try to get the getaddrinfo() function from wship6.dll */ + /* This way one doesn't need to have IPv6 dll's to use PuTTY and + * it will fallback to IPv4. */ + typedef int (CALLBACK * FGETADDRINFO) (const char *nodename, + const char *servname, + const struct addrinfo * + hints, + struct addrinfo ** res); + FGETADDRINFO fGetAddrInfo = NULL; + + HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll"); + if (dllWSHIP6) + fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6, + "getaddrinfo"); + + /* + * Use fGetAddrInfo when it's available (which usually also + * means IPv6 is installed...) + */ + if (fGetAddrInfo) { + /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */ + if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0) + ret->family = ret->ai->ai_family; + } else +#endif + { + /* + * Otherwise use the IPv4-only gethostbyname... + * (NOTE: we don't use gethostbyname as a + * fallback!) + */ + if (ret->family == 0) { + /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */ + if ( (h = p_gethostbyname(host)) ) + ret->family = AF_INET; + } + } + /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */ + + if (ret->family == 0) { + DWORD err = p_WSAGetLastError(); + ret->error = (err == WSAENETDOWN ? "Network is down" : + err == + WSAHOST_NOT_FOUND ? "Host does not exist" : err + == WSATRY_AGAIN ? "Host not found" : +#ifdef IPV6 + fGetAddrInfo ? "getaddrinfo: unknown error" : +#endif + "gethostbyname: unknown error"); +#ifdef DEBUG + { + LPVOID lpMsgBuf; + FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | + FORMAT_MESSAGE_FROM_SYSTEM | + FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err, + MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), + (LPTSTR) & lpMsgBuf, 0, NULL); + /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */ + /* Free the buffer. */ + LocalFree(lpMsgBuf); + } +#endif } else { - memcpy (&a, h->h_addr, sizeof(a)); - *canonicalname = h->h_name; + ret->error = NULL; + +#ifdef IPV6 + /* If we got an address info use that... */ + if (ret->ai) { + typedef int (CALLBACK * FGETNAMEINFO) + (const struct sockaddr FAR * sa, socklen_t salen, + char FAR * host, size_t hostlen, char FAR * serv, + size_t servlen, int flags); + FGETNAMEINFO fGetNameInfo = NULL; + + /* Are we in IPv4 fallback mode? */ + /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */ + if (ret->family == AF_INET) + memcpy(&a, + (char *) &((SOCKADDR_IN *) ret->ai-> + ai_addr)->sin_addr, sizeof(a)); + + /* Now let's find that canonicalname... */ + if ((dllWSHIP6) + && (fGetNameInfo = + (FGETNAMEINFO) GetProcAddress(dllWSHIP6, + "getnameinfo"))) { + if (fGetNameInfo + ((struct sockaddr *) ret->ai->ai_addr, + ret->family == + AF_INET ? sizeof(SOCKADDR_IN) : + sizeof(SOCKADDR_IN6), realhost, + sizeof(realhost), NULL, 0, 0) != 0) { + strncpy(realhost, host, sizeof(realhost)); + } + } + } + /* We used the IPv4-only gethostbyname()... */ + else +#endif + { + memcpy(&a, h->h_addr, sizeof(a)); + /* This way we are always sure the h->h_name is valid :) */ + strncpy(realhost, h->h_name, sizeof(realhost)); + } } +#ifdef IPV6 + FreeLibrary(dllWSHIP6); +#endif } else { - *canonicalname = host; + /* + * This must be a numeric IPv4 address because it caused a + * success return from inet_addr. + */ + ret->family = AF_INET; + strncpy(realhost, host, sizeof(realhost)); } - ret->address = ntohl(a); + ret->address = p_ntohl(a); + realhost[lenof(realhost)-1] = '\0'; + *canonicalname = snewn(1+strlen(realhost), char); + strcpy(*canonicalname, realhost); + return ret; +} +SockAddr sk_nonamelookup(const char *host) +{ + SockAddr ret = snew(struct SockAddr_tag); + ret->error = NULL; + ret->family = AF_UNSPEC; + strncpy(ret->hostname, host, lenof(ret->hostname)); + ret->hostname[lenof(ret->hostname)-1] = '\0'; return ret; } -void sk_addr_free(SockAddr addr) { +void sk_getaddr(SockAddr addr, char *buf, int buflen) +{ +#ifdef IPV6 + if (addr->family == AF_INET6) { + FIXME; /* I don't know how to get a text form of an IPv6 address. */ + } else +#endif + if (addr->family == AF_INET) { + struct in_addr a; + a.s_addr = p_htonl(addr->address); + strncpy(buf, p_inet_ntoa(a), buflen); + buf[buflen-1] = '\0'; + } else { + assert(addr->family == AF_UNSPEC); + strncpy(buf, addr->hostname, buflen); + buf[buflen-1] = '\0'; + } +} + +int sk_hostname_is_local(char *name) +{ + return !strcmp(name, "localhost"); +} + +static INTERFACE_INFO local_interfaces[16]; +static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */ + +static int ipv4_is_local_addr(struct in_addr addr) +{ + if (ipv4_is_loopback(addr)) + return 1; /* loopback addresses are local */ + if (!n_local_interfaces) { + SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0); + DWORD retbytes; + + if (p_WSAIoctl && + p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0, + local_interfaces, sizeof(local_interfaces), + &retbytes, NULL, NULL) == 0) + n_local_interfaces = retbytes / sizeof(INTERFACE_INFO); + else + logevent(NULL, "Unable to get list of local IP addresses"); + } + if (n_local_interfaces > 0) { + int i; + for (i = 0; i < n_local_interfaces; i++) { + SOCKADDR_IN *address = + (SOCKADDR_IN *)&local_interfaces[i].iiAddress; + if (address->sin_addr.s_addr == addr.s_addr) + return 1; /* this address is local */ + } + } + return 0; /* this address is not local */ +} + +int sk_address_is_local(SockAddr addr) +{ +#ifdef IPV6 + if (addr->family == AF_INET6) { + FIXME; /* someone who can compile for IPV6 had better do this bit */ + } else +#endif + if (addr->family == AF_INET) { + struct in_addr a; + a.s_addr = p_htonl(addr->address); + return ipv4_is_local_addr(a); + } else { + assert(addr->family == AF_UNSPEC); + return 0; /* we don't know; assume not */ + } +} + +int sk_addrtype(SockAddr addr) +{ + return (addr->family == AF_INET ? ADDRTYPE_IPV4 : +#ifdef IPV6 + addr->family == AF_INET6 ? ADDRTYPE_IPV6 : +#endif + ADDRTYPE_NAME); +} + +void sk_addrcopy(SockAddr addr, char *buf) +{ + assert(addr->family != AF_UNSPEC); +#ifdef IPV6 + if (addr->family == AF_INET6) { + memcpy(buf, (char*) addr->ai, 16); + } else +#endif + if (addr->family == AF_INET) { + struct in_addr a; + a.s_addr = p_htonl(addr->address); + memcpy(buf, (char*) &a.s_addr, 4); + } +} + +void sk_addr_free(SockAddr addr) +{ sfree(addr); } -Socket sk_new(SockAddr addr, int port, sk_receiver_t receiver) { +static Plug sk_tcp_plug(Socket sock, Plug p) +{ + Actual_Socket s = (Actual_Socket) sock; + Plug ret = s->plug; + if (p) + s->plug = p; + return ret; +} + +static void sk_tcp_flush(Socket s) +{ + /* + * We send data to the socket as soon as we can anyway, + * so we don't need to do anything here. :-) + */ +} + +static void sk_tcp_close(Socket s); +static int sk_tcp_write(Socket s, const char *data, int len); +static int sk_tcp_write_oob(Socket s, const char *data, int len); +static void sk_tcp_set_private_ptr(Socket s, void *ptr); +static void *sk_tcp_get_private_ptr(Socket s); +static void sk_tcp_set_frozen(Socket s, int is_frozen); +static const char *sk_tcp_socket_error(Socket s); + +extern char *do_select(SOCKET skt, int startup); + +Socket sk_register(void *sock, Plug plug) +{ + static const struct socket_function_table fn_table = { + sk_tcp_plug, + sk_tcp_close, + sk_tcp_write, + sk_tcp_write_oob, + sk_tcp_flush, + sk_tcp_set_private_ptr, + sk_tcp_get_private_ptr, + sk_tcp_set_frozen, + sk_tcp_socket_error + }; + + DWORD err; + char *errstr; + Actual_Socket ret; + + /* + * Create Socket structure. + */ + ret = snew(struct Socket_tag); + ret->fn = &fn_table; + ret->error = NULL; + ret->plug = plug; + bufchain_init(&ret->output_data); + ret->writable = 1; /* to start with */ + ret->sending_oob = 0; + ret->frozen = 1; + ret->frozen_readable = 0; + ret->localhost_only = 0; /* unused, but best init anyway */ + ret->pending_error = 0; + + ret->s = (SOCKET)sock; + + if (ret->s == INVALID_SOCKET) { + err = p_WSAGetLastError(); + ret->error = winsock_error_string(err); + return (Socket) ret; + } + + ret->oobinline = 0; + + /* Set up a select mechanism. This could be an AsyncSelect on a + * window, or an EventSelect on an event object. */ + errstr = do_select(ret->s, 1); + if (errstr) { + ret->error = errstr; + return (Socket) ret; + } + + add234(sktree, ret); + + return (Socket) ret; +} + +Socket sk_new(SockAddr addr, int port, int privport, int oobinline, + int nodelay, int keepalive, Plug plug) +{ + static const struct socket_function_table fn_table = { + sk_tcp_plug, + sk_tcp_close, + sk_tcp_write, + sk_tcp_write_oob, + sk_tcp_flush, + sk_tcp_set_private_ptr, + sk_tcp_get_private_ptr, + sk_tcp_set_frozen, + sk_tcp_socket_error + }; + SOCKET s; +#ifdef IPV6 + SOCKADDR_IN6 a6; +#endif SOCKADDR_IN a; DWORD err; char *errstr; - Socket ret; - extern char *do_select(SOCKET skt, int startup); + Actual_Socket ret; + short localport; /* * Create Socket structure. */ - ret = smalloc(sizeof(struct Socket_tag)); + ret = snew(struct Socket_tag); + ret->fn = &fn_table; ret->error = NULL; - ret->receiver = receiver; - ret->head = ret->tail = NULL; - ret->writable = 1; /* to start with */ - ret->in_oob = FALSE; + ret->plug = plug; + bufchain_init(&ret->output_data); + ret->connected = 0; /* to start with */ + ret->writable = 0; /* to start with */ ret->sending_oob = 0; + ret->frozen = 0; + ret->frozen_readable = 0; + ret->localhost_only = 0; /* unused, but best init anyway */ + ret->pending_error = 0; /* * Open socket. */ - s = socket(AF_INET, SOCK_STREAM, 0); + assert(addr->family != AF_UNSPEC); + s = p_socket(addr->family, SOCK_STREAM, 0); ret->s = s; if (s == INVALID_SOCKET) { - err = WSAGetLastError(); - ret->error = winsock_error_string(err); - return ret; + err = p_WSAGetLastError(); + ret->error = winsock_error_string(err); + return (Socket) ret; + } + + ret->oobinline = oobinline; + if (oobinline) { + BOOL b = TRUE; + p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b)); + } + + if (nodelay) { + BOOL b = TRUE; + p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b)); + } + + if (keepalive) { + BOOL b = TRUE; + p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b)); } /* * Bind to local address. */ - a.sin_family = AF_INET; - a.sin_addr.s_addr = htonl(INADDR_ANY); - a.sin_port = htons(0); - if (bind (s, (struct sockaddr *)&a, sizeof(a)) == SOCKET_ERROR) { - err = WSAGetLastError(); - ret->error = winsock_error_string(err); - return ret; + if (privport) + localport = 1023; /* count from 1023 downwards */ + else + localport = 0; /* just use port 0 (ie winsock picks) */ + + /* Loop round trying to bind */ + while (1) { + int retcode; + +#ifdef IPV6 + if (addr->family == AF_INET6) { + memset(&a6, 0, sizeof(a6)); + a6.sin6_family = AF_INET6; +/*a6.sin6_addr = in6addr_any; *//* == 0 */ + a6.sin6_port = p_htons(localport); + } else +#endif + { + a.sin_family = AF_INET; + a.sin_addr.s_addr = p_htonl(INADDR_ANY); + a.sin_port = p_htons(localport); + } +#ifdef IPV6 + retcode = p_bind(s, (addr->family == AF_INET6 ? + (struct sockaddr *) &a6 : + (struct sockaddr *) &a), + (addr->family == + AF_INET6 ? sizeof(a6) : sizeof(a))); +#else + retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a)); +#endif + if (retcode != SOCKET_ERROR) { + err = 0; + break; /* done */ + } else { + err = p_WSAGetLastError(); + if (err != WSAEADDRINUSE) /* failed, for a bad reason */ + break; + } + + if (localport == 0) + break; /* we're only looping once */ + localport--; + if (localport == 0) + break; /* we might have got to the end */ + } + + if (err) { + ret->error = winsock_error_string(err); + return (Socket) ret; } /* * Connect to remote address. */ - a.sin_addr.s_addr = htonl(addr->address); - a.sin_port = htons((short)port); - if (connect (s, (struct sockaddr *)&a, sizeof(a)) == SOCKET_ERROR) { - err = WSAGetLastError(); - ret->error = winsock_error_string(err); - return ret; +#ifdef IPV6 + if (addr->family == AF_INET6) { + memset(&a, 0, sizeof(a)); + a6.sin6_family = AF_INET6; + a6.sin6_port = p_htons((short) port); + a6.sin6_addr = + ((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr; + } else +#endif + { + a.sin_family = AF_INET; + a.sin_addr.s_addr = p_htonl(addr->address); + a.sin_port = p_htons((short) port); } /* Set up a select mechanism. This could be an AsyncSelect on a @@ -182,18 +805,191 @@ Socket sk_new(SockAddr addr, int port, sk_receiver_t receiver) { errstr = do_select(s, 1); if (errstr) { ret->error = errstr; - return ret; + return (Socket) ret; + } + + if (( +#ifdef IPV6 + p_connect(s, ((addr->family == AF_INET6) ? + (struct sockaddr *) &a6 : (struct sockaddr *) &a), + (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a)) +#else + p_connect(s, (struct sockaddr *) &a, sizeof(a)) +#endif + ) == SOCKET_ERROR) { + err = p_WSAGetLastError(); + /* + * We expect a potential EWOULDBLOCK here, because the + * chances are the front end has done a select for + * FD_CONNECT, so that connect() will complete + * asynchronously. + */ + if ( err != WSAEWOULDBLOCK ) { + ret->error = winsock_error_string(err); + return (Socket) ret; + } + } else { + /* + * If we _don't_ get EWOULDBLOCK, the connect has completed + * and we should set the socket as writable. + */ + ret->writable = 1; } add234(sktree, ret); - return ret; + /* We're done with 'addr' now. */ + sk_addr_free(addr); + + return (Socket) ret; } -void sk_close(Socket s) { +Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only) +{ + static const struct socket_function_table fn_table = { + sk_tcp_plug, + sk_tcp_close, + sk_tcp_write, + sk_tcp_write_oob, + sk_tcp_flush, + sk_tcp_set_private_ptr, + sk_tcp_get_private_ptr, + sk_tcp_set_frozen, + sk_tcp_socket_error + }; + + SOCKET s; +#ifdef IPV6 + SOCKADDR_IN6 a6; +#endif + SOCKADDR_IN a; + DWORD err; + char *errstr; + Actual_Socket ret; + int retcode; + int on = 1; + + /* + * Create Socket structure. + */ + ret = snew(struct Socket_tag); + ret->fn = &fn_table; + ret->error = NULL; + ret->plug = plug; + bufchain_init(&ret->output_data); + ret->writable = 0; /* to start with */ + ret->sending_oob = 0; + ret->frozen = 0; + ret->frozen_readable = 0; + ret->localhost_only = local_host_only; + ret->pending_error = 0; + + /* + * Open socket. + */ + s = p_socket(AF_INET, SOCK_STREAM, 0); + ret->s = s; + + if (s == INVALID_SOCKET) { + err = p_WSAGetLastError(); + ret->error = winsock_error_string(err); + return (Socket) ret; + } + + ret->oobinline = 0; + + p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on)); + +#ifdef IPV6 + if (addr->family == AF_INET6) { + memset(&a6, 0, sizeof(a6)); + a6.sin6_family = AF_INET6; + /* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't + * know how to do it. :-) */ + if (local_host_only) + a6.sin6_addr = in6addr_loopback; + else + a6.sin6_addr = in6addr_any; + a6.sin6_port = p_htons(port); + } else +#endif + { + int got_addr = 0; + a.sin_family = AF_INET; + + /* + * Bind to source address. First try an explicitly + * specified one... + */ + if (srcaddr) { + a.sin_addr.s_addr = p_inet_addr(srcaddr); + if (a.sin_addr.s_addr != INADDR_NONE) { + /* Override localhost_only with specified listen addr. */ + ret->localhost_only = ipv4_is_loopback(a.sin_addr); + got_addr = 1; + } + } + + /* + * ... and failing that, go with one of the standard ones. + */ + if (!got_addr) { + if (local_host_only) + a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK); + else + a.sin_addr.s_addr = p_htonl(INADDR_ANY); + } + + a.sin_port = p_htons((short)port); + } +#ifdef IPV6 + retcode = p_bind(s, (addr->family == AF_INET6 ? + (struct sockaddr *) &a6 : + (struct sockaddr *) &a), + (addr->family == + AF_INET6 ? sizeof(a6) : sizeof(a))); +#else + retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a)); +#endif + if (retcode != SOCKET_ERROR) { + err = 0; + } else { + err = p_WSAGetLastError(); + } + + if (err) { + ret->error = winsock_error_string(err); + return (Socket) ret; + } + + + if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) { + p_closesocket(s); + ret->error = winsock_error_string(err); + return (Socket) ret; + } + + /* Set up a select mechanism. This could be an AsyncSelect on a + * window, or an EventSelect on an event object. */ + errstr = do_select(s, 1); + if (errstr) { + ret->error = errstr; + return (Socket) ret; + } + + add234(sktree, ret); + + return (Socket) ret; +} + +static void sk_tcp_close(Socket sock) +{ + extern char *do_select(SOCKET skt, int startup); + Actual_Socket s = (Actual_Socket) sock; + del234(sktree, s); do_select(s->s, 0); - closesocket(s->s); + p_closesocket(s->s); sfree(s); } @@ -201,118 +997,101 @@ void sk_close(Socket s) { * The function which tries to send on a socket once it's deemed * writable. */ -void try_send(Socket s) { - while (s->head) { +void try_send(Actual_Socket s) +{ + while (s->sending_oob || bufchain_size(&s->output_data) > 0) { int nsent; DWORD err; - int len, urgentflag; - - if (s->sending_oob) { - urgentflag = MSG_OOB; - len = s->sending_oob; - } else { - urgentflag = 0; - len = s->head->buflen - s->head->bufpos; - } - - nsent = send(s->s, s->head->buf + s->head->bufpos, len, urgentflag); - noise_ultralight(nsent); + void *data; + int len, urgentflag; + + if (s->sending_oob) { + urgentflag = MSG_OOB; + len = s->sending_oob; + data = &s->oobdata; + } else { + urgentflag = 0; + bufchain_prefix(&s->output_data, &data, &len); + } + nsent = p_send(s->s, data, len, urgentflag); + noise_ultralight(nsent); if (nsent <= 0) { - err = (nsent < 0 ? WSAGetLastError() : 0); - if (err == WSAEWOULDBLOCK) { - /* Perfectly normal: we've sent all we can for the moment. */ + err = (nsent < 0 ? p_WSAGetLastError() : 0); + if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) { + /* + * Perfectly normal: we've sent all we can for the moment. + * + * (Some WinSock send() implementations can return + * <0 but leave no sensible error indication - + * WSAGetLastError() is called but returns zero or + * a small number - so we check that case and treat + * it just like WSAEWOULDBLOCK.) + */ s->writable = FALSE; - return; + return; } else if (nsent == 0 || - err == WSAECONNABORTED || - err == WSAECONNRESET) { - /* - * FIXME. This will have to be done better when we - * start managing multiple sockets (e.g. SSH port - * forwarding), because if we get CONNRESET while - * trying to write a particular forwarded socket - * then it isn't necessarily the end of the world. - * Ideally I'd like to pass the error code back to - * somewhere the next select_result() will see it, - * but that might be hard. Perhaps I should pass it - * back to be queued in the Windows front end bit. - */ - fatalbox(winsock_error_string(err)); + err == WSAECONNABORTED || err == WSAECONNRESET) { + /* + * If send() returns CONNABORTED or CONNRESET, we + * unfortunately can't just call plug_closing(), + * because it's quite likely that we're currently + * _in_ a call from the code we'd be calling back + * to, so we'd have to make half the SSH code + * reentrant. Instead we flag a pending error on + * the socket, to be dealt with (by calling + * plug_closing()) at some suitable future moment. + */ + s->pending_error = err; + return; } else { - fatalbox(winsock_error_string(err)); + /* We're inside the Windows frontend here, so we know + * that the frontend handle is unnecessary. */ + logevent(NULL, winsock_error_string(err)); + fatalbox("%s", winsock_error_string(err)); } } else { - s->head->bufpos += nsent; - if (s->sending_oob) - s->sending_oob -= nsent; - if (s->head->bufpos >= s->head->buflen) { - struct buffer *tmp = s->head; - s->head = tmp->next; - sfree(tmp); - if (!s->head) - s->tail = NULL; + if (s->sending_oob) { + if (nsent < len) { + memmove(s->oobdata, s->oobdata+nsent, len-nsent); + s->sending_oob = len - nsent; + } else { + s->sending_oob = 0; + } + } else { + bufchain_consume(&s->output_data, nsent); } } } } -void sk_write(Socket s, char *buf, int len) { +static int sk_tcp_write(Socket sock, const char *buf, int len) +{ + Actual_Socket s = (Actual_Socket) sock; + /* * Add the data to the buffer list on the socket. */ - if (s->tail && s->tail->buflen < BUFFER_GRANULE) { - int copylen = min(len, BUFFER_GRANULE - s->tail->buflen); - memcpy(s->tail->buf + s->tail->buflen, buf, copylen); - buf += copylen; - len -= copylen; - s->tail->buflen += copylen; - } - while (len > 0) { - int grainlen = min(len, BUFFER_GRANULE); - struct buffer *newbuf; - newbuf = smalloc(sizeof(struct buffer)); - newbuf->bufpos = 0; - newbuf->buflen = grainlen; - memcpy(newbuf->buf, buf, grainlen); - buf += grainlen; - len -= grainlen; - if (s->tail) - s->tail->next = newbuf; - else - s->head = s->tail = newbuf; - newbuf->next = NULL; - s->tail = newbuf; - } + bufchain_add(&s->output_data, buf, len); /* * Now try sending from the start of the buffer list. */ if (s->writable) try_send(s); + + return bufchain_size(&s->output_data); } -void sk_write_oob(Socket s, char *buf, int len) { - /* - * Replace the buffer list on the socket with the data. - */ - if (!s->head) { - s->head = smalloc(sizeof(struct buffer)); - } else { - struct buffer *walk = s->head->next; - while (walk) { - struct buffer *tmp = walk; - walk = tmp->next; - sfree(tmp); - } - } - s->head->next = NULL; - s->tail = s->head; - s->head->buflen = len; - memcpy(s->head->buf, buf, len); +static int sk_tcp_write_oob(Socket sock, const char *buf, int len) +{ + Actual_Socket s = (Actual_Socket) sock; /* - * Set the Urgent marker. + * Replace the buffer list on the socket with the data. */ + bufchain_clear(&s->output_data); + assert(len <= sizeof(s->oobdata)); + memcpy(s->oobdata, buf, len); s->sending_oob = len; /* @@ -320,85 +1099,212 @@ void sk_write_oob(Socket s, char *buf, int len) { */ if (s->writable) try_send(s); + + return s->sending_oob; } -int select_result(WPARAM wParam, LPARAM lParam) { - int ret; +int select_result(WPARAM wParam, LPARAM lParam) +{ + int ret, open; DWORD err; - char buf[BUFFER_GRANULE]; - Socket s; + char buf[20480]; /* nice big buffer for plenty of speed */ + Actual_Socket s; u_long atmark; /* wParam is the socket itself */ - s = find234(sktree, (void *)wParam, cmpforsearch); + + if (wParam == 0) + return 1; /* boggle */ + + s = find234(sktree, (void *) wParam, cmpforsearch); if (!s) return 1; /* boggle */ if ((err = WSAGETSELECTERROR(lParam)) != 0) { - fatalbox(winsock_error_string(err)); + /* + * An error has occurred on this socket. Pass it to the + * plug. + */ + return plug_closing(s->plug, winsock_error_string(err), err, 0); } noise_ultralight(lParam); switch (WSAGETSELECTEVENT(lParam)) { + case FD_CONNECT: + s->connected = s->writable = 1; + break; case FD_READ: - ret = recv(s->s, buf, sizeof(buf), 0); + /* In the case the socket is still frozen, we don't even bother */ + if (s->frozen) { + s->frozen_readable = 1; + break; + } + + /* + * We have received data on the socket. For an oobinline + * socket, this might be data _before_ an urgent pointer, + * in which case we send it to the back end with type==1 + * (data prior to urgent). + */ + if (s->oobinline) { + atmark = 1; + p_ioctlsocket(s->s, SIOCATMARK, &atmark); + /* + * Avoid checking the return value from ioctlsocket(), + * on the grounds that some WinSock wrappers don't + * support it. If it does nothing, we get atmark==1, + * which is equivalent to `no OOB pending', so the + * effect will be to non-OOB-ify any OOB data. + */ + } else + atmark = 1; + + ret = p_recv(s->s, buf, sizeof(buf), 0); + noise_ultralight(ret); if (ret < 0) { - err = WSAGetLastError(); + err = p_WSAGetLastError(); if (err == WSAEWOULDBLOCK) { break; } } if (ret < 0) { - fatalbox(winsock_error_string(err)); + return plug_closing(s->plug, winsock_error_string(err), err, + 0); + } else if (0 == ret) { + return plug_closing(s->plug, NULL, 0, 0); } else { - int type = s->in_oob ? 2 : 0; - s->in_oob = FALSE; - return s->receiver(s, type, buf, ret); + return plug_receive(s->plug, atmark ? 0 : 1, buf, ret); } break; case FD_OOB: /* - * Read all data up to the OOB marker, and send it to the - * receiver with urgent==1 (OOB pending). + * This will only happen on a non-oobinline socket. It + * indicates that we can immediately perform an OOB read + * and get back OOB data, which we will send to the back + * end with type==2 (urgent data). */ - atmark = 1; - s->in_oob = TRUE; - /* Some WinSock wrappers don't support this call, so we - * deliberately don't check the return value. If the call - * fails and does nothing, we will get back atmark==1, - * which is good enough to keep going at least. */ - ioctlsocket(s->s, SIOCATMARK, &atmark); - ret = recv(s->s, buf, sizeof(buf), MSG_OOB); - noise_ultralight(ret); - if (ret <= 0) { - fatalbox(ret == 0 ? "Internal networking trouble" : - winsock_error_string(WSAGetLastError())); - } else { - return s->receiver(s, atmark ? 2 : 1, buf, ret); - } - break; + ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB); + noise_ultralight(ret); + if (ret <= 0) { + char *str = (ret == 0 ? "Internal networking trouble" : + winsock_error_string(p_WSAGetLastError())); + /* We're inside the Windows frontend here, so we know + * that the frontend handle is unnecessary. */ + logevent(NULL, str); + fatalbox("%s", str); + } else { + return plug_receive(s->plug, 2, buf, ret); + } + break; case FD_WRITE: - s->writable = 1; - try_send(s); + { + int bufsize_before, bufsize_after; + s->writable = 1; + bufsize_before = s->sending_oob + bufchain_size(&s->output_data); + try_send(s); + bufsize_after = s->sending_oob + bufchain_size(&s->output_data); + if (bufsize_after < bufsize_before) + plug_sent(s->plug, bufsize_after); + } break; case FD_CLOSE: - /* Signal a close on the socket. */ - return s->receiver(s, 0, NULL, 0); - break; + /* Signal a close on the socket. First read any outstanding data. */ + open = 1; + do { + ret = p_recv(s->s, buf, sizeof(buf), 0); + if (ret < 0) { + err = p_WSAGetLastError(); + if (err == WSAEWOULDBLOCK) + break; + return plug_closing(s->plug, winsock_error_string(err), + err, 0); + } else { + if (ret) + open &= plug_receive(s->plug, 0, buf, ret); + else + open &= plug_closing(s->plug, NULL, 0, 0); + } + } while (ret > 0); + return open; + case FD_ACCEPT: + { + struct sockaddr_in isa; + int addrlen = sizeof(struct sockaddr_in); + SOCKET t; /* socket of connection */ + + memset(&isa, 0, sizeof(struct sockaddr_in)); + err = 0; + t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen); + if (t == INVALID_SOCKET) + { + err = p_WSAGetLastError(); + if (err == WSATRY_AGAIN) + break; + } + + if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr)) { + p_closesocket(t); /* dodgy WinSock let nonlocal through */ + } else if (plug_accepting(s->plug, (void*)t)) { + p_closesocket(t); /* denied or error */ + } + } } return 1; } /* + * Deal with socket errors detected in try_send(). + */ +void net_pending_errors(void) +{ + int i; + Actual_Socket s; + + /* + * This might be a fiddly business, because it's just possible + * that handling a pending error on one socket might cause + * others to be closed. (I can't think of any reason this might + * happen in current SSH implementation, but to maintain + * generality of this network layer I'll assume the worst.) + * + * So what we'll do is search the socket list for _one_ socket + * with a pending error, and then handle it, and then search + * the list again _from the beginning_. Repeat until we make a + * pass with no socket errors present. That way we are + * protected against the socket list changing under our feet. + */ + + do { + for (i = 0; (s = index234(sktree, i)) != NULL; i++) { + if (s->pending_error) { + /* + * An error has occurred on this socket. Pass it to the + * plug. + */ + plug_closing(s->plug, + winsock_error_string(s->pending_error), + s->pending_error, 0); + break; + } + } + } while (s); +} + +/* * Each socket abstraction contains a `void *' private field in * which the client can keep state. */ -void sk_set_private_ptr(Socket s, void *ptr) { +static void sk_tcp_set_private_ptr(Socket sock, void *ptr) +{ + Actual_Socket s = (Actual_Socket) sock; s->private_ptr = ptr; } -void *sk_get_private_ptr(Socket s) { + +static void *sk_tcp_get_private_ptr(Socket sock) +{ + Actual_Socket s = (Actual_Socket) sock; return s->private_ptr; } @@ -407,21 +1313,60 @@ void *sk_get_private_ptr(Socket s) { * if there's a problem. These functions extract an error message, * or return NULL if there's no problem. */ -char *sk_addr_error(SockAddr addr) { +const char *sk_addr_error(SockAddr addr) +{ return addr->error; } -char *sk_socket_error(Socket s) { +static const char *sk_tcp_socket_error(Socket sock) +{ + Actual_Socket s = (Actual_Socket) sock; return s->error; } +static void sk_tcp_set_frozen(Socket sock, int is_frozen) +{ + Actual_Socket s = (Actual_Socket) sock; + if (s->frozen == is_frozen) + return; + s->frozen = is_frozen; + if (!is_frozen && s->frozen_readable) { + char c; + p_recv(s->s, &c, 1, MSG_PEEK); + } + s->frozen_readable = 0; +} + /* * For Plink: enumerate all sockets currently active. */ -SOCKET first_socket(enum234 *e) { - Socket s = first234(sktree, e); +SOCKET first_socket(int *state) +{ + Actual_Socket s; + *state = 0; + s = index234(sktree, (*state)++); return s ? s->s : INVALID_SOCKET; } -SOCKET next_socket(enum234 *e) { - Socket s = next234(e); + +SOCKET next_socket(int *state) +{ + Actual_Socket s = index234(sktree, (*state)++); return s ? s->s : INVALID_SOCKET; } + +int net_service_lookup(char *service) +{ + struct servent *se; + se = p_getservbyname(service, NULL); + if (se != NULL) + return p_ntohs(se->s_port); + else + return 0; +} + +SockAddr platform_get_x11_unix_address(int displaynum, char **canonicalname) +{ + SockAddr ret = snew(struct SockAddr_tag); + memset(ret, 0, sizeof(struct SockAddr_tag)); + ret->error = "unix sockets not supported on this platform"; + return ret; +}