X-Git-Url: https://git.distorted.org.uk/u/mdw/putty/blobdiff_plain/bc4802a17ba16140386b06bbebbf053815d4ef9e..beefa433b8268f0a7bf334ce37563dd3361a4177:/winnet.c diff --git a/winnet.c b/winnet.c index b68846fa..1663148f 100644 --- a/winnet.c +++ b/winnet.c @@ -72,6 +72,7 @@ struct Socket_tag { char oobdata[1]; int sending_oob; int oobinline; + int pending_error; /* in case send() returns error */ }; /* @@ -412,6 +413,7 @@ Socket sk_register(void *sock, Plug plug) ret->frozen = 1; ret->frozen_readable = 0; ret->localhost_only = 0; /* unused, but best init anyway */ + ret->pending_error = 0; ret->s = (SOCKET)sock; @@ -437,7 +439,7 @@ Socket sk_register(void *sock, Plug plug) } Socket sk_new(SockAddr addr, int port, int privport, int oobinline, - Plug plug) + int nodelay, Plug plug) { static struct socket_function_table fn_table = { sk_tcp_plug, @@ -472,6 +474,7 @@ Socket sk_new(SockAddr addr, int port, int privport, int oobinline, ret->frozen = 0; ret->frozen_readable = 0; ret->localhost_only = 0; /* unused, but best init anyway */ + ret->pending_error = 0; /* * Open socket. @@ -491,6 +494,11 @@ Socket sk_new(SockAddr addr, int port, int privport, int oobinline, setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b)); } + if (nodelay) { + BOOL b = TRUE; + setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b)); + } + /* * Bind to local address. */ @@ -640,6 +648,7 @@ Socket sk_newlistener(int port, Plug plug, int local_host_only) ret->frozen = 0; ret->frozen_readable = 0; ret->localhost_only = local_host_only; + ret->pending_error = 0; /* * Open socket. @@ -768,30 +777,17 @@ void try_send(Actual_Socket s) } else if (nsent == 0 || err == WSAECONNABORTED || err == WSAECONNRESET) { /* - * ASSUMPTION: - * - * I'm assuming here that if a TCP connection is - * reset or aborted once established, we will be - * notified by a select event rather than a - * CONNABORTED or CONNRESET from send(). In other - * words, I'm assuming CONNABORTED and CONNRESET - * don't come back from a _nonblocking_ send(), - * because the local side doesn't know they've - * happened until it waits for a response to its - * TCP segment - so the error will arrive - * asynchronously. - * - * If I'm wrong, this will be a really nasty case, - * because we can't necessarily call plug_closing() - * without having to make half the SSH code - * reentrant; so instead we'll have to schedule a - * call to plug_closing() for some suitable future - * time. + * If send() returns CONNABORTED or CONNRESET, we + * unfortunately can't just call plug_closing(), + * because it's quite likely that we're currently + * _in_ a call from the code we'd be calling back + * to, so we'd have to make half the SSH code + * reentrant. Instead we flag a pending error on + * the socket, to be dealt with (by calling + * plug_closing()) at some suitable future moment. */ - fatalbox("SERIOUS NETWORK INTERNAL ERROR: %s\n" - "Please report this immediately to " - ".", - winsock_error_string(err)); + s->pending_error = err; + return; } else { fatalbox(winsock_error_string(err)); } @@ -973,7 +969,7 @@ int select_result(WPARAM wParam, LPARAM lParam) memset(&isa, 0, sizeof(struct sockaddr_in)); err = 0; - t = accept(s->s,&isa,&addrlen); + t = accept(s->s,(struct sockaddr *)&isa,&addrlen); if (t == INVALID_SOCKET) { err = WSAGetLastError(); @@ -994,6 +990,44 @@ int select_result(WPARAM wParam, LPARAM lParam) } /* + * Deal with socket errors detected in try_send(). + */ +void net_pending_errors(void) +{ + int i; + Actual_Socket s; + + /* + * This might be a fiddly business, because it's just possible + * that handling a pending error on one socket might cause + * others to be closed. (I can't think of any reason this might + * happen in current SSH implementation, but to maintain + * generality of this network layer I'll assume the worst.) + * + * So what we'll do is search the socket list for _one_ socket + * with a pending error, and then handle it, and then search + * the list again _from the beginning_. Repeat until we make a + * pass with no socket errors present. That way we are + * protected against the socket list changing under our feet. + */ + + do { + for (i = 0; (s = index234(sktree, i)) != NULL; i++) { + if (s->pending_error) { + /* + * An error has occurred on this socket. Pass it to the + * plug. + */ + plug_closing(s->plug, + winsock_error_string(s->pending_error), + s->pending_error, 0); + break; + } + } + } while (s); +} + +/* * Each socket abstraction contains a `void *' private field in * which the client can keep state. */