X-Git-Url: https://git.distorted.org.uk/u/mdw/putty/blobdiff_plain/2c94fd1cbf32093be173ea6c4378caa109f73dd4..3ad9d396e3e57477b4da4b20665ca33edd5d7f67:/network.h diff --git a/network.h b/network.h index 528e92ab..4300fb2e 100644 --- a/network.h +++ b/network.h @@ -3,51 +3,96 @@ * * The way this works is: a back end can choose to open any number * of sockets - including zero, which might be necessary in some. - * It can register a function to be called when data comes in on - * any given one, and it can call the networking abstraction to - * send data without having to worry about blocking. The stuff - * behind the abstraction takes care of selects and nonblocking - * writes and all that sort of painful gubbins. + * It can register a bunch of callbacks (most notably for when + * data is received) for each socket, and it can call the networking + * abstraction to send data without having to worry about blocking. + * The stuff behind the abstraction takes care of selects and + * nonblocking writes and all that sort of painful gubbins. */ #ifndef PUTTY_NETWORK_H #define PUTTY_NETWORK_H -typedef struct Socket_tag *Socket; typedef struct SockAddr_tag *SockAddr; +/* pay attention to levels of indirection */ +typedef struct socket_function_table **Socket; +typedef struct plug_function_table **Plug; + +struct socket_function_table { + Plug(*plug) (Socket s, Plug p); + /* use a different plug (return the old one) */ + /* if p is NULL, it doesn't change the plug */ + /* but it does return the one it's using */ + void (*close) (Socket s); + int (*write) (Socket s, char *data, int len); + int (*write_oob) (Socket s, char *data, int len); + void (*flush) (Socket s); + /* ignored by tcp, but vital for ssl */ + char *(*socket_error) (Socket s); +}; + +struct plug_function_table { + int (*closing) + (Plug p, char *error_msg, int error_code, int calling_back); + /* error_msg is NULL iff it is not an error (ie it closed normally) */ + /* calling_back != 0 iff there is a Plug function */ + /* currently running (would cure the fixme in try_send()) */ + int (*receive) (Plug p, int urgent, char *data, int len); + /* + * - urgent==0. `data' points to `len' bytes of perfectly + * ordinary data. + * + * - urgent==1. `data' points to `len' bytes of data, + * which were read from before an Urgent pointer. + * + * - urgent==2. `data' points to `len' bytes of data, + * the first of which was the one at the Urgent mark. + */ + void (*sent) (Plug p, int bufsize); + /* + * The `sent' function is called when the pending send backlog + * on a socket is cleared or partially cleared. The new backlog + * size is passed in the `bufsize' parameter. + */ + int (*accepting)(Plug p, void *sock); + /* + * returns 0 if the host at address addr is a valid host for connecting or error + */ +}; -/* - * This is the function a client must register with each socket, to - * receive data coming in on that socket. The parameter `urgent' - * decides the meaning of `data' and `len': - * - * - urgent==0. `data' points to `len' bytes of perfectly ordinary - * data. - * - * - urgent==1. `data' points to `len' bytes of data, which were - * read from before an Urgent pointer. - * - * - urgent==2. `data' points to `len' bytes of data, the first of - * which was the one at the Urgent mark. - * - * - urgent==3. An error has occurred on the socket. `data' points - * to an error string, and `len' points to an error code. - */ -typedef int (*sk_receiver_t)(Socket s, int urgent, char *data, int len); void sk_init(void); /* called once at program startup */ SockAddr sk_namelookup(char *host, char **canonicalname); +void sk_getaddr(SockAddr addr, char *buf, int buflen); void sk_addr_free(SockAddr addr); -Socket sk_new(SockAddr addr, int port, int privport, sk_receiver_t receiver); -void sk_close(Socket s); -void sk_write(Socket s, char *buf, int len); -void sk_write_oob(Socket s, char *buf, int len); +Socket sk_new(SockAddr addr, int port, int privport, int oobinline, + Plug p); + +Socket sk_newlistener(int port, Plug plug, int local_host_only); + +Socket sk_register(void *sock, Plug plug); + +#define sk_plug(s,p) (((*s)->plug) (s, p)) +#define sk_close(s) (((*s)->close) (s)) +#define sk_write(s,buf,len) (((*s)->write) (s, buf, len)) +#define sk_write_oob(s,buf,len) (((*s)->write_oob) (s, buf, len)) +#define sk_flush(s) (((*s)->flush) (s)) + +#ifdef DEFINE_PLUG_METHOD_MACROS +#define plug_closing(p,msg,code,callback) (((*p)->closing) (p, msg, code, callback)) +#define plug_receive(p,urgent,buf,len) (((*p)->receive) (p, urgent, buf, len)) +#define plug_sent(p,bufsize) (((*p)->sent) (p, bufsize)) +#define plug_accepting(p, sock) (((*p)->accepting)(p, sock)) +#endif /* * Each socket abstraction contains a `void *' private field in * which the client can keep state. + * + * This is perhaps unnecessary now that we have the notion of a plug, + * but there is some existing code that uses it, so it stays. */ void sk_set_private_ptr(Socket s, void *ptr); void *sk_get_private_ptr(Socket s); @@ -58,6 +103,61 @@ void *sk_get_private_ptr(Socket s); * or return NULL if there's no problem. */ char *sk_addr_error(SockAddr addr); -char *sk_socket_error(Socket addr); +#define sk_socket_error(s) (((*s)->socket_error) (s)) + +/* + * Set the `frozen' flag on a socket. A frozen socket is one in + * which all READABLE notifications are ignored, so that data is + * not accepted from the peer until the socket is unfrozen. This + * exists for two purposes: + * + * - Port forwarding: when a local listening port receives a + * connection, we do not want to receive data from the new + * socket until we have somewhere to send it. Hence, we freeze + * the socket until its associated SSH channel is ready; then we + * unfreeze it and pending data is delivered. + * + * - Socket buffering: if an SSH channel (or the whole connection) + * backs up or presents a zero window, we must freeze the + * associated local socket in order to avoid unbounded buffer + * growth. + */ +void sk_set_frozen(Socket sock, int is_frozen); + +/********** SSL stuff **********/ + +/* + * This section is subject to change, but you get the general idea + * of what it will eventually look like. + */ + +typedef struct certificate *Certificate; +typedef struct our_certificate *Our_Certificate; + /* to be defined somewhere else, somehow */ + +typedef struct ssl_client_socket_function_table **SSL_Client_Socket; +typedef struct ssl_client_plug_function_table **SSL_Client_Plug; + +struct ssl_client_socket_function_table { + struct socket_function_table base; + void (*renegotiate) (SSL_Client_Socket s); + /* renegotiate the cipher spec */ +}; + +struct ssl_client_plug_function_table { + struct plug_function_table base; + int (*refuse_cert) (SSL_Client_Plug p, Certificate cert[]); + /* do we accept this certificate chain? If not, why not? */ + /* cert[0] is the server's certificate, cert[] is NULL-terminated */ + /* the last certificate may or may not be the root certificate */ + Our_Certificate(*client_cert) (SSL_Client_Plug p); + /* the server wants us to identify ourselves */ + /* may return NULL if we want anonymity */ +}; + +SSL_Client_Socket sk_ssl_client_over(Socket s, /* pre-existing (tcp) connection */ + SSL_Client_Plug p); + +#define sk_renegotiate(s) (((*s)->renegotiate) (s)) #endif