} else if (mode == BELL_WAVEFILE) {
if (!PlaySound(cfg.bell_wavefile.path, NULL,
SND_ASYNC | SND_FILENAME)) {
- char buf[sizeof(cfg.bell_wavefile) + 80];
+ char buf[sizeof(cfg.bell_wavefile.path) + 80];
char otherbuf[100];
sprintf(buf, "Unable to play sound file\n%s\n"
"Using default sound instead", cfg.bell_wavefile.path);