/*
* Perform an actual beep if we're not overloaded.
*/
- if ((!cfg.bellovl || !beep_overloaded)
- && cfg.beep != 0) {
- if (cfg.beep != 2)
- beep(cfg.beep);
- else if (cfg.beep == 2) {
+ if (!cfg.bellovl || !beep_overloaded) {
+ beep(cfg.beep);
+ if (cfg.beep == BELL_VISUAL) {
in_vbell = TRUE;
vbell_timeout = ticks + VBELL_TIMEOUT;
term_update();