Plug plug;
void *private_ptr;
bufchain output_data;
+ int connected;
int writable;
int frozen; /* this causes readability notifications to be ignored */
int frozen_readable; /* this means we missed at least one readability
return ret;
}
+void sk_getaddr(SockAddr addr, char *buf, int buflen)
+{
+#ifdef IPV6
+ if (addr->family == AF_INET) {
+#endif
+ struct in_addr a;
+ a.s_addr = htonl(addr->address);
+ strncpy(buf, inet_ntoa(a), buflen);
+#ifdef IPV6
+ } else {
+ FIXME; /* I don't know how to get a text form of an IPv6 address. */
+ }
+#endif
+}
+
void sk_addr_free(SockAddr addr)
{
sfree(addr);
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
- ret->writable = 1; /* to start with */
+ ret->connected = 0; /* to start with */
+ ret->writable = 0; /* to start with */
ret->sending_oob = 0;
ret->frozen = 0;
ret->frozen_readable = 0;
a.sin_addr.s_addr = htonl(addr->address);
a.sin_port = htons((short) port);
}
+
+ /* Set up a select mechanism. This could be an AsyncSelect on a
+ * window, or an EventSelect on an event object. */
+ errstr = do_select(s, 1);
+ if (errstr) {
+ ret->error = errstr;
+ return (Socket) ret;
+ }
+
if ((
#ifdef IPV6
connect(s, ((addr->family == AF_INET6) ?
#endif
) == SOCKET_ERROR) {
err = WSAGetLastError();
- ret->error = winsock_error_string(err);
- return (Socket) ret;
- }
-
- /* Set up a select mechanism. This could be an AsyncSelect on a
- * window, or an EventSelect on an event object. */
- errstr = do_select(s, 1);
- if (errstr) {
- ret->error = errstr;
- return (Socket) ret;
+ /*
+ * We expect a potential EWOULDBLOCK here, because the
+ * chances are the front end has done a select for
+ * FD_CONNECT, so that connect() will complete
+ * asynchronously.
+ */
+ if ( err != WSAEWOULDBLOCK ) {
+ ret->error = winsock_error_string(err);
+ return (Socket) ret;
+ }
+ } else {
+ /*
+ * If we _don't_ get EWOULDBLOCK, the connect has completed
+ * and we should set the socket as writable.
+ */
+ ret->writable = 1;
}
add234(sktree, ret);
noise_ultralight(nsent);
if (nsent <= 0) {
err = (nsent < 0 ? WSAGetLastError() : 0);
- if ((err == 0 && nsent < 0) || err == WSAEWOULDBLOCK) {
+ if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
/*
* Perfectly normal: we've sent all we can for the moment.
*
- * (Apparently some WinSocks can return <0 but
- * leave no error indication - WSAGetLastError() is
- * called but returns zero - so we check that case
- * and treat it just like WSAEWOULDBLOCK.)
+ * (Some WinSock send() implementations can return
+ * <0 but leave no sensible error indication -
+ * WSAGetLastError() is called but returns zero or
+ * a small number - so we check that case and treat
+ * it just like WSAEWOULDBLOCK.)
*/
s->writable = FALSE;
return;
noise_ultralight(lParam);
switch (WSAGETSELECTEVENT(lParam)) {
+ case FD_CONNECT:
+ s->connected = s->writable = 1;
+ break;
case FD_READ:
/* In the case the socket is still frozen, we don't even bother */
if (s->frozen) {