-#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
}
if (error_msg) {
/* A socket error has occurred. */
- logevent(error_msg);
+ logevent(rlogin->frontend, error_msg);
connection_fatal("%s", error_msg);
} /* Otherwise, the remote side closed the connection normally. */
return 0;
* Try to find host.
*/
{
- char buf[200];
- sprintf(buf, "Looking up host \"%.170s\"", host);
- logevent(buf);
+ char *buf;
+ buf = dupprintf("Looking up host \"%s\"", host);
+ logevent(rlogin->frontend, buf);
+ sfree(buf);
}
addr = sk_namelookup(host, realhost);
if ((err = sk_addr_error(addr)))
* Open socket.
*/
{
- char buf[200], addrbuf[100];
+ char *buf, addrbuf[100];
sk_getaddr(addr, addrbuf, 100);
- sprintf(buf, "Connecting to %.100s port %d", addrbuf, port);
- logevent(buf);
+ buf = dupprintf("Connecting to %s port %d", addrbuf, port);
+ logevent(rlogin->frontend, buf);
+ sfree(buf);
}
rlogin->s = new_connection(addr, *realhost, port, 1, 0,
nodelay, (Plug) rlogin);
static int rlogin_sendok(void *handle)
{
- Rlogin rlogin = (Rlogin) handle;
+ /* Rlogin rlogin = (Rlogin) handle; */
return 1;
}
static int rlogin_ldisc(void *handle, int option)
{
- Rlogin rlogin = (Rlogin) handle;
+ /* Rlogin rlogin = (Rlogin) handle; */
return 0;
}
/* This is a stub. */
}
+static void rlogin_provide_logctx(void *handle, void *logctx)
+{
+ /* This is a stub. */
+}
+
static int rlogin_exitcode(void *handle)
{
- Rlogin rlogin = (Rlogin) handle;
+ /* Rlogin rlogin = (Rlogin) handle; */
/* If we ever implement RSH, we'll probably need to do this properly */
return 0;
}
rlogin_sendok,
rlogin_ldisc,
rlogin_provide_ldisc,
+ rlogin_provide_logctx,
rlogin_unthrottle,
1
};