Asynchronous agent requests on Windows. Actually, I've kept the
[u/mdw/putty] / plink.c
diff --git a/plink.c b/plink.c
index d61bbeb..0f764cf 100644 (file)
--- a/plink.c
+++ b/plink.c
 #include "storage.h"
 #include "tree234.h"
 
+#define WM_AGENT_CALLBACK (WM_XUSER + 4)
+
 #define MAX_STDIN_BACKLOG 4096
 
+struct agent_callback {
+    void (*callback)(void *, void *, int);
+    void *callback_ctx;
+    void *data;
+    int len;
+};
+
 void fatalbox(char *p, ...)
 {
     va_list ap;
@@ -187,6 +196,19 @@ int from_backend(void *frontend_handle, int is_stderr,
     return osize + esize;
 }
 
+static DWORD main_thread_id;
+
+void agent_schedule_callback(void (*callback)(void *, void *, int),
+                            void *callback_ctx, void *data, int len)
+{
+    struct agent_callback *c = snew(struct agent_callback);
+    c->callback = callback;
+    c->callback_ctx = callback_ctx;
+    c->data = data;
+    c->len = len;
+    PostThreadMessage(main_thread_id, WM_AGENT_CALLBACK, 0, (LPARAM)c);
+}
+
 /*
  *  Short description of parameters.
  */
@@ -565,6 +587,8 @@ int main(int argc, char **argv)
     GetConsoleMode(inhandle, &orig_console_mode);
     SetConsoleMode(inhandle, ENABLE_PROCESSED_INPUT);
 
+    main_thread_id = GetCurrentThreadId();
+
     /*
      * Turn off ECHO and LINE input modes. We don't care if this
      * call fails, because we know we aren't necessarily running in
@@ -629,7 +653,8 @@ int main(int argc, char **argv)
            sending = TRUE;
        }
 
-       n = WaitForMultipleObjects(4, handles, FALSE, INFINITE);
+       n = MsgWaitForMultipleObjects(4, handles, FALSE, INFINITE,
+                                     QS_POSTMESSAGE);
        if (n == 0) {
            WSANETWORKEVENTS things;
            SOCKET socket;
@@ -727,6 +752,15 @@ int main(int argc, char **argv)
                back->unthrottle(backhandle, bufchain_size(&stdout_data) +
                                 bufchain_size(&stderr_data));
            }
+       } else if (n == 4) {
+           MSG msg;
+           while (PeekMessage(&msg, INVALID_HANDLE_VALUE,
+                              WM_AGENT_CALLBACK, WM_AGENT_CALLBACK,
+                              PM_REMOVE)) {
+               struct agent_callback *c = (struct agent_callback *)msg.lParam;
+               c->callback(c->callback_ctx, c->data, c->len);
+               sfree(c);
+           }
        }
        if (!reading && back->sendbuffer(backhandle) < MAX_STDIN_BACKLOG) {
            SetEvent(idata.eventback);