struct Filename {
char path[FILENAME_MAX];
};
-#define f_open(filename, mode) ( fopen((filename).path, (mode)) )
+#define f_open(filename, mode, isprivate) ( fopen((filename).path, (mode)) )
struct FontSpec {
char name[64];
int charset;
};
+#ifndef CLEARTYPE_QUALITY
+#define CLEARTYPE_QUALITY 5
+#endif
+#define FONT_QUALITY(fq) ( \
+ (fq) == FQ_DEFAULT ? DEFAULT_QUALITY : \
+ (fq) == FQ_ANTIALIASED ? ANTIALIASED_QUALITY : \
+ (fq) == FQ_NONANTIALIASED ? NONANTIALIASED_QUALITY : \
+ CLEARTYPE_QUALITY)
+
+#define PLATFORM_IS_UTF16 /* enable UTF-16 processing when exchanging
+ * wchar_t strings with environment */
+
+/*
+ * Where we can, we use GetWindowLongPtr and friends because they're
+ * more useful on 64-bit platforms, but they're a relatively recent
+ * innovation, missing from VC++ 6 and older MinGW. Degrade nicely.
+ * (NB that on some systems, some of these things are available but
+ * not others...)
+ */
+
+#ifndef GCLP_HCURSOR
+/* GetClassLongPtr and friends */
+#undef GetClassLongPtr
+#define GetClassLongPtr GetClassLong
+#undef SetClassLongPtr
+#define SetClassLongPtr SetClassLong
+#define GCLP_HCURSOR GCL_HCURSOR
+/* GetWindowLongPtr and friends */
+#undef GetWindowLongPtr
+#define GetWindowLongPtr GetWindowLong
+#undef SetWindowLongPtr
+#define SetWindowLongPtr SetWindowLong
+#undef GWLP_USERDATA
+#define GWLP_USERDATA GWL_USERDATA
+#undef DWLP_MSGRESULT
+#define DWLP_MSGRESULT DWL_MSGRESULT
+/* Since we've clobbered the above functions, we should clobber the
+ * associated type regardless of whether it's defined. */
+#undef LONG_PTR
+#define LONG_PTR LONG
+#endif
+
#define BOXFLAGS DLGWINDOWEXTRA
#define BOXRESULT (DLGWINDOWEXTRA + sizeof(LONG_PTR))
#define DF_END 0x0001
/*
+ * Dynamically linked functions. These come in two flavours:
+ *
+ * - GET_WINDOWS_FUNCTION does not expose "name" to the preprocessor,
+ * so will always dynamically link against exactly what is specified
+ * in "name". If you're not sure, use this one.
+ *
+ * - GET_WINDOWS_FUNCTION_PP allows "name" to be redirected via
+ * preprocessor definitions like "#define foo bar"; this is principally
+ * intended for the ANSI/Unicode DoSomething/DoSomethingA/DoSomethingW.
+ * If your function has an argument of type "LPTSTR" or similar, this
+ * is the variant to use.
+ * (However, it can't always be used, as it trips over more complicated
+ * macro trickery such as the WspiapiGetAddrInfo wrapper for getaddrinfo.)
+ *
+ * (DECL_WINDOWS_FUNCTION works with both these variants.)
+ */
+#define DECL_WINDOWS_FUNCTION(linkage, rettype, name, params) \
+ typedef rettype (WINAPI *t_##name) params; \
+ linkage t_##name p_##name
+#define STR1(x) #x
+#define STR(x) STR1(x)
+#define GET_WINDOWS_FUNCTION_PP(module, name) \
+ (p_##name = module ? (t_##name) GetProcAddress(module, STR(name)) : NULL)
+#define GET_WINDOWS_FUNCTION(module, name) \
+ (p_##name = module ? (t_##name) GetProcAddress(module, #name) : NULL)
+
+/*
* Global variables. Most modules declare these `extern', but
* window.c will do `#define PUTTY_DO_GLOBALS' before including this
* module, and so will get them properly defined.
#define PUTTY_REG_GPARENT_CHILD "SimonTatham"
#define PUTTY_HELP_FILE "putty.hlp"
+#define PUTTY_CHM_FILE "putty.chm"
#define PUTTY_HELP_CONTENTS "putty.cnt"
#define GETTICKCOUNT GetTickCount
typedef HDC Context;
+typedef unsigned int uint32; /* int is 32-bits on Win32 and Win64. */
+#define PUTTY_UINT32_DEFINED
+
+#ifndef NO_GSSAPI
+/*
+ * GSS-API stuff
+ */
+#define GSS_CC CALLBACK
+/*
+typedef struct Ssh_gss_buf {
+ size_t length;
+ char *value;
+} Ssh_gss_buf;
+
+#define SSH_GSS_EMPTY_BUF (Ssh_gss_buf) {0,NULL}
+typedef void *Ssh_gss_name;
+*/
+#endif
+
/*
* Window handles for the windows that can be running during a
* PuTTY session.
GLOBAL HINSTANCE hinst;
/*
- * Details of the help file.
+ * Help file stuff in winhelp.c.
*/
-GLOBAL char *help_path;
-GLOBAL int help_has_contents;
-GLOBAL int requested_help;
+void init_help(void);
+void shutdown_help(void);
+int has_help(void);
+void launch_help(HWND hwnd, const char *topic);
+void quit_help(HWND hwnd);
/*
* The terminal and logging context are notionally local to the
"All Files (*.*)\0*\0\0\0")
#define FILTER_WAVE_FILES ("Wave Files (*.wav)\0*.WAV\0" \
"All Files (*.*)\0*\0\0\0")
+#define FILTER_DYNLIB_FILES ("Dynamic Library Files (*.dll)\0*.dll\0" \
+ "All Files (*.*)\0*\0\0\0")
/*
* On some versions of Windows, it has been known for WM_TIMER to
* that module must be exported from it as function pointers. So
* here they are.
*/
-extern int (WINAPI *p_WSAAsyncSelect)
- (SOCKET s, HWND hWnd, u_int wMsg, long lEvent);
-extern int (WINAPI *p_WSAEventSelect)
- (SOCKET s, WSAEVENT hEventObject, long lNetworkEvents);
-extern int (WINAPI *p_select)
- (int nfds, fd_set FAR * readfds, fd_set FAR * writefds,
- fd_set FAR *exceptfds, const struct timeval FAR * timeout);
-extern int (WINAPI *p_WSAGetLastError)(void);
-extern int (WINAPI *p_WSAEnumNetworkEvents)
- (SOCKET s, WSAEVENT hEventObject, LPWSANETWORKEVENTS lpNetworkEvents);
+DECL_WINDOWS_FUNCTION(GLOBAL, int, WSAAsyncSelect,
+ (SOCKET, HWND, u_int, long));
+DECL_WINDOWS_FUNCTION(GLOBAL, int, WSAEventSelect,
+ (SOCKET, WSAEVENT, long));
+DECL_WINDOWS_FUNCTION(GLOBAL, int, select,
+ (int, fd_set FAR *, fd_set FAR *,
+ fd_set FAR *, const struct timeval FAR *));
+DECL_WINDOWS_FUNCTION(GLOBAL, int, WSAGetLastError, (void));
+DECL_WINDOWS_FUNCTION(GLOBAL, int, WSAEnumNetworkEvents,
+ (SOCKET, WSAEVENT, LPWSANETWORKEVENTS));
extern int socket_writable(SOCKET skt);
+extern void socket_reselect_all(void);
+
/*
* Exports from winctrls.c.
*/
* Exports from wincfg.c.
*/
void win_setup_config_box(struct controlbox *b, HWND *hwndp, int has_help,
- int midsession);
+ int midsession, int protocol);
/*
* Exports from windlg.c.
*/
extern OSVERSIONINFO osVersion;
BOOL init_winver(void);
+HMODULE load_system32_dll(const char *libname);
/*
* Exports from sizetip.c.
void init_ucs(Config *, struct unicode_data *);
/*
+ * Exports from winhandl.c.
+ */
+#define HANDLE_FLAG_OVERLAPPED 1
+#define HANDLE_FLAG_IGNOREEOF 2
+#define HANDLE_FLAG_UNITBUFFER 4
+struct handle;
+typedef int (*handle_inputfn_t)(struct handle *h, void *data, int len);
+typedef void (*handle_outputfn_t)(struct handle *h, int new_backlog);
+struct handle *handle_input_new(HANDLE handle, handle_inputfn_t gotdata,
+ void *privdata, int flags);
+struct handle *handle_output_new(HANDLE handle, handle_outputfn_t sentdata,
+ void *privdata, int flags);
+int handle_write(struct handle *h, const void *data, int len);
+HANDLE *handle_get_events(int *nevents);
+void handle_free(struct handle *h);
+void handle_got_event(HANDLE event);
+void handle_unthrottle(struct handle *h, int backlog);
+int handle_backlog(struct handle *h);
+void *handle_get_privdata(struct handle *h);
+
+/*
* pageantc.c needs to schedule callbacks for asynchronous agent
* requests. This has to be done differently in GUI and console, so
* there's an exported function used for the purpose.
void *callback_ctx, void *data, int len);
#define FLAG_SYNCAGENT 0x1000
+/*
+ * Exports from winser.c.
+ */
+extern Backend serial_backend;
+
#endif