*
* The LATTRs (line attributes) are an entirely disjoint space of
* flags.
+ *
+ * The DATTRs (display attributes) are internal to terminal.c (but
+ * defined here because their values have to match the others
+ * here); they reuse the TATTR_* space but are always masked off
+ * before sending to the front end.
*
* ATTR_INVALID is an illegal colour combination.
*/
#define TATTR_RIGHTCURS 0x10000000UL /* cursor-on-RHS */
#define TATTR_COMBINING 0x80000000UL /* combining characters */
+#define DATTR_STARTRUN 0x80000000UL /* start of redraw run */
+
+#define TDATTR_MASK 0xF0000000UL
+#define TATTR_MASK (TDATTR_MASK)
+#define DATTR_MASK (TDATTR_MASK)
+
#define LATTR_NORM 0x00000000UL
#define LATTR_WIDE 0x00000001UL
#define LATTR_TOP 0x00000002UL
#define LATTR_WRAPPED 0x00000010UL
#define LATTR_WRAPPED2 0x00000020UL
-#define ATTR_INVALID 0x03FFU
+#define ATTR_INVALID 0x03FFFFU
/* Like Linux use the F000 page for direct to font. */
#define CSET_OEMCP 0x0000F000UL /* OEM Codepage DTF */
*/
#define UCSWIDE 0xDFFF
-#define ATTR_NARROW 0x8000U
-#define ATTR_WIDE 0x4000U
-#define ATTR_BOLD 0x0400U
-#define ATTR_UNDER 0x0800U
-#define ATTR_REVERSE 0x1000U
-#define ATTR_BLINK 0x2000U
-#define ATTR_FGMASK 0x001FU
-#define ATTR_BGMASK 0x03E0U
-#define ATTR_COLOURS 0x03FFU
+#define ATTR_NARROW 0x800000U
+#define ATTR_WIDE 0x400000U
+#define ATTR_BOLD 0x040000U
+#define ATTR_UNDER 0x080000U
+#define ATTR_REVERSE 0x100000U
+#define ATTR_BLINK 0x200000U
+#define ATTR_FGMASK 0x0001FFU
+#define ATTR_BGMASK 0x03FE00U
+#define ATTR_COLOURS 0x03FFFFU
#define ATTR_FGSHIFT 0
-#define ATTR_BGSHIFT 5
+#define ATTR_BGSHIFT 9
-#define ATTR_DEFAULT 0x0128U /* bg 9, fg 8 */
-#define ATTR_DEFFG 0x0008U
-#define ATTR_DEFBG 0x0120U
+/*
+ * The definitive list of colour numbers stored in terminal
+ * attribute words is kept here. It is:
+ *
+ * - 0-7 are ANSI colours (KRGYBMCW).
+ * - 8-15 are the bold versions of those colours.
+ * - 16-255 are the remains of the xterm 256-colour mode (a
+ * 216-colour cube with R at most significant and B at least,
+ * followed by a uniform series of grey shades running between
+ * black and white but not including either on grounds of
+ * redundancy).
+ * - 256 is default foreground
+ * - 257 is default bold foreground
+ * - 258 is default background
+ * - 259 is default bold background
+ * - 260 is cursor foreground
+ * - 261 is cursor background
+ */
-#define ATTR_CUR_AND (~(ATTR_BOLD|ATTR_REVERSE|ATTR_BLINK|ATTR_COLOURS))
-#define ATTR_CUR_XOR 0x016AU
+#define ATTR_DEFFG (256 << ATTR_FGSHIFT)
+#define ATTR_DEFBG (258 << ATTR_BGSHIFT)
+#define ATTR_DEFAULT (ATTR_DEFFG | ATTR_DEFBG)
struct sesslist {
int nsessions;
enum {
/*
+ * SSH-2 key exchange algorithms
+ */
+ KEX_WARN,
+ KEX_DHGROUP1,
+ KEX_DHGROUP14,
+ KEX_DHGEX,
+ KEX_MAX
+};
+
+enum {
+ /*
* SSH ciphers (both SSH1 and SSH2)
*/
CIPHER_WARN, /* pseudo 'cipher' */
FUNKY_SCO
};
+enum {
+ /*
+ * Network address types. Used for specifying choice of IPv4/v6
+ * in config; also used in proxy.c to indicate whether a given
+ * host name has already been resolved or will be resolved at
+ * the proxy end.
+ */
+ ADDRTYPE_UNSPEC, ADDRTYPE_IPV4, ADDRTYPE_IPV6, ADDRTYPE_NAME
+};
+
struct backend_tag {
const char *(*init) (void *frontend_handle, void **backend_handle,
Config *cfg,
* buffer is clearing.
*/
void (*unthrottle) (void *handle, int);
+ int (*cfg_info) (void *handle);
int default_port;
};
char host[512];
int port;
int protocol;
+ int addressfamily;
int close_on_exit;
int warn_on_close;
int ping_interval; /* in seconds */
* but never for loading/saving */
int nopty;
int compression;
+ int ssh_kexlist[KEX_MAX];
+ int ssh_rekey_time; /* in minutes */
+ char ssh_rekey_data[16];
int agentfwd;
int change_username; /* allow username switching in SSH2 */
int ssh_cipherlist[CIPHER_MAX];
Filename logfilename;
int logtype;
int logxfovr;
+ int logflush;
int logomitpass;
int logomitdata;
int hide_mouseptr;
int bidi;
/* Colour options */
int ansi_colour;
+ int xterm_256_colour;
int system_colour;
int try_palette;
int bold_colour;
/* SSH bug compatibility modes */
int sshbug_ignore1, sshbug_plainpw1, sshbug_rsa1,
sshbug_hmac2, sshbug_derivekey2, sshbug_rsapad2,
- sshbug_dhgex2, sshbug_pksessid2;
+ sshbug_pksessid2, sshbug_rekey2;
/* Options for pterm. Should split out into platform-dependent part. */
int stamp_utmp;
int login_shell;
*/
void random_add_noise(void *noise, int length);
-void random_init(void);
int random_byte(void);
void random_get_savedata(void **data, int *len);
extern int random_active;
+/* The random number subsystem is activated if at least one other entity
+ * within the program expresses an interest in it. So each SSH session
+ * calls random_ref on startup and random_unref on shutdown. */
+void random_ref(void);
+void random_unref(void);
/*
* Exports from pinger.c.
void logevent(void *frontend, const char *);
void verify_ssh_host_key(void *frontend, char *host, int port, char *keytype,
char *keystr, char *fingerprint);
-void askcipher(void *frontend, char *ciphername, int cs);
+void askalg(void *frontend, const char *algtype, const char *algname);
int askappend(void *frontend, Filename filename);
/*
*/
struct controlbox;
void setup_config_box(struct controlbox *b, struct sesslist *sesslist,
- int midsession, int protocol);
+ int midsession, int protocol, int protcfginfo);
/*
* Exports from minibidi.c.
* notifies the front end that a new timer has been added to the
* list which is sooner than any existing ones. It provides the
* time when that timer needs to go off.
+ *
+ * *** FRONT END IMPLEMENTORS NOTE:
+ *
+ * There's an important subtlety in the front-end implementation of
+ * the timer interface. When a front end is given a `next' value,
+ * either returned from run_timers() or via timer_change_notify(),
+ * it should ensure that it really passes _that value_ as the `now'
+ * parameter to its next run_timers call. It should _not_ simply
+ * call GETTICKCOUNT() to get the `now' parameter when invoking
+ * run_timers().
+ *
+ * The reason for this is that an OS's system clock might not agree
+ * exactly with the timing mechanisms it supplies to wait for a
+ * given interval. I'll illustrate this by the simple example of
+ * Unix Plink, which uses timeouts to select() in a way which for
+ * these purposes can simply be considered to be a wait() function.
+ * Suppose, for the sake of argument, that this wait() function
+ * tends to return early by 1%. Then a possible sequence of actions
+ * is:
+ *
+ * - run_timers() tells the front end that the next timer firing
+ * is 10000ms from now.
+ * - Front end calls wait(10000ms), but according to
+ * GETTICKCOUNT() it has only waited for 9900ms.
+ * - Front end calls run_timers() again, passing time T-100ms as
+ * `now'.
+ * - run_timers() does nothing, and says the next timer firing is
+ * still 100ms from now.
+ * - Front end calls wait(100ms), which only waits for 99ms.
+ * - Front end calls run_timers() yet again, passing time T-1ms.
+ * - run_timers() says there's still 1ms to wait.
+ * - Front end calls wait(1ms).
+ *
+ * If you're _lucky_ at this point, wait(1ms) will actually wait
+ * for 1ms and you'll only have woken the program up three times.
+ * If you're unlucky, wait(1ms) might do nothing at all due to
+ * being below some minimum threshold, and you might find your
+ * program spends the whole of the last millisecond tight-looping
+ * between wait() and run_timers().
+ *
+ * Instead, what you should do is to _save_ the precise `next'
+ * value provided by run_timers() or via timer_change_notify(), and
+ * use that precise value as the input to the next run_timers()
+ * call. So:
+ *
+ * - run_timers() tells the front end that the next timer firing
+ * is at time T, 10000ms from now.
+ * - Front end calls wait(10000ms).
+ * - Front end then immediately calls run_timers() and passes it
+ * time T, without stopping to check GETTICKCOUNT() at all.
+ *
+ * This guarantees that the program wakes up only as many times as
+ * there are actual timer actions to be taken, and that the timing
+ * mechanism will never send it into a tight loop.
+ *
+ * (It does also mean that the timer action in the above example
+ * will occur 100ms early, but this is not generally critical. And
+ * the hypothetical 1% error in wait() will be partially corrected
+ * for anyway when, _after_ run_timers() returns, you call
+ * GETTICKCOUNT() and compare the result with the returned `next'
+ * value to find out how long you have to make your next wait().)
*/
typedef void (*timer_fn_t)(void *ctx, long now);
long schedule_timer(int ticks, timer_fn_t fn, void *ctx);