sktree = newtree234(cmpfortree);
}
+void sk_cleanup(void)
+{
+ Actual_Socket s;
+ int i;
+
+ if (sktree) {
+ for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
+ closesocket(s->s);
+ }
+ }
+}
+
char *winsock_error_string(int error)
{
switch (error) {
static void sk_tcp_close(Socket s);
static int sk_tcp_write(Socket s, char *data, int len);
static int sk_tcp_write_oob(Socket s, char *data, int len);
+static void sk_tcp_set_private_ptr(Socket s, void *ptr);
+static void *sk_tcp_get_private_ptr(Socket s);
+static void sk_tcp_set_frozen(Socket s, int is_frozen);
static char *sk_tcp_socket_error(Socket s);
extern char *do_select(SOCKET skt, int startup);
sk_tcp_write,
sk_tcp_write_oob,
sk_tcp_flush,
+ sk_tcp_set_private_ptr,
+ sk_tcp_get_private_ptr,
+ sk_tcp_set_frozen,
sk_tcp_socket_error
};
sk_tcp_write,
sk_tcp_write_oob,
sk_tcp_flush,
+ sk_tcp_set_private_ptr,
+ sk_tcp_get_private_ptr,
+ sk_tcp_set_frozen,
sk_tcp_socket_error
};
sk_tcp_write,
sk_tcp_write_oob,
sk_tcp_flush,
+ sk_tcp_set_private_ptr,
+ sk_tcp_get_private_ptr,
+ sk_tcp_set_frozen,
sk_tcp_socket_error
};
s->pending_error = err;
return;
} else {
- fatalbox(winsock_error_string(err));
+ logevent(winsock_error_string(err));
+ fatalbox("%s", winsock_error_string(err));
}
} else {
if (s->sending_oob) {
ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
noise_ultralight(ret);
if (ret <= 0) {
- fatalbox(ret == 0 ? "Internal networking trouble" :
- winsock_error_string(WSAGetLastError()));
+ char *str = (ret == 0 ? "Internal networking trouble" :
+ winsock_error_string(WSAGetLastError()));
+ logevent(str);
+ fatalbox("%s", str);
} else {
return plug_receive(s->plug, 2, buf, ret);
}
* Each socket abstraction contains a `void *' private field in
* which the client can keep state.
*/
-void sk_set_private_ptr(Socket sock, void *ptr)
+static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
{
Actual_Socket s = (Actual_Socket) sock;
s->private_ptr = ptr;
}
-void *sk_get_private_ptr(Socket sock)
+static void *sk_tcp_get_private_ptr(Socket sock)
{
Actual_Socket s = (Actual_Socket) sock;
return s->private_ptr;
return s->error;
}
-void sk_set_frozen(Socket sock, int is_frozen)
+static void sk_tcp_set_frozen(Socket sock, int is_frozen)
{
Actual_Socket s = (Actual_Socket) sock;
if (s->frozen == is_frozen)