Implement `portfwd-loopback-choice'. Works on local side in Unix as
[u/mdw/putty] / winnet.c
... / ...
CommitLineData
1/*
2 * Windows networking abstraction.
3 *
4 * Due to this clean abstraction it was possible
5 * to easily implement IPv6 support :)
6 *
7 * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org>
8 * - Preliminary hacked IPv6 support.
9 * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
10 * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
11 * - Compiles as either IPv4 or IPv6.
12 *
13 * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org>
14 * - When compiled as IPv6 it also allows connecting to IPv4 hosts.
15 * - Added some more documentation.
16 *
17 * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org>
18 * - It now supports dynamically loading the IPv6 resolver dll's.
19 * This way we should be able to distribute one (1) binary
20 * which supports both IPv4 and IPv6.
21 * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
22 * - in6addr_any is defined in this file so we don't need to link to wship6.lib
23 * - The patch is now more unified so that we can still
24 * remove all IPv6 support by undef'ing IPV6.
25 * But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
26 * - Canonical name resolving works.
27 *
28 * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org>
29 * - patch against CVS of today, will be submitted to the bugs list
30 * as a 'cvs diff -u' on Simon's request...
31 *
32 */
33
34/*
35 * Define IPV6 to have IPv6 on-the-fly-loading support.
36 * This means that one doesn't have to have an IPv6 stack to use it.
37 * But if an IPv6 stack is found it is used with a fallback to IPv4.
38 */
39/* #define IPV6 1 */
40
41#ifdef IPV6
42#include <winsock2.h>
43#include <ws2tcpip.h>
44#include <tpipv6.h>
45#else
46#include <winsock.h>
47#endif
48#include <windows.h>
49#include <stdio.h>
50#include <stdlib.h>
51#include <assert.h>
52
53#define DEFINE_PLUG_METHOD_MACROS
54#include "putty.h"
55#include "network.h"
56#include "tree234.h"
57
58#define ipv4_is_loopback(addr) \
59 ((ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
60
61struct Socket_tag {
62 struct socket_function_table *fn;
63 /* the above variable absolutely *must* be the first in this structure */
64 char *error;
65 SOCKET s;
66 Plug plug;
67 void *private_ptr;
68 bufchain output_data;
69 int connected;
70 int writable;
71 int frozen; /* this causes readability notifications to be ignored */
72 int frozen_readable; /* this means we missed at least one readability
73 * notification while we were frozen */
74 int localhost_only; /* for listening sockets */
75 char oobdata[1];
76 int sending_oob;
77 int oobinline;
78 int pending_error; /* in case send() returns error */
79};
80
81/*
82 * We used to typedef struct Socket_tag *Socket.
83 *
84 * Since we have made the networking abstraction slightly more
85 * abstract, Socket no longer means a tcp socket (it could mean
86 * an ssl socket). So now we must use Actual_Socket when we know
87 * we are talking about a tcp socket.
88 */
89typedef struct Socket_tag *Actual_Socket;
90
91struct SockAddr_tag {
92 char *error;
93 /* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
94 int family;
95 unsigned long address; /* Address IPv4 style. */
96#ifdef IPV6
97 struct addrinfo *ai; /* Address IPv6 style. */
98#endif
99};
100
101static tree234 *sktree;
102
103static int cmpfortree(void *av, void *bv)
104{
105 Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
106 unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
107 if (as < bs)
108 return -1;
109 if (as > bs)
110 return +1;
111 return 0;
112}
113
114static int cmpforsearch(void *av, void *bv)
115{
116 Actual_Socket b = (Actual_Socket) bv;
117 unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
118 if (as < bs)
119 return -1;
120 if (as > bs)
121 return +1;
122 return 0;
123}
124
125void sk_init(void)
126{
127 sktree = newtree234(cmpfortree);
128}
129
130void sk_cleanup(void)
131{
132 Actual_Socket s;
133 int i;
134
135 if (sktree) {
136 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
137 closesocket(s->s);
138 }
139 }
140}
141
142char *winsock_error_string(int error)
143{
144 switch (error) {
145 case WSAEACCES:
146 return "Network error: Permission denied";
147 case WSAEADDRINUSE:
148 return "Network error: Address already in use";
149 case WSAEADDRNOTAVAIL:
150 return "Network error: Cannot assign requested address";
151 case WSAEAFNOSUPPORT:
152 return
153 "Network error: Address family not supported by protocol family";
154 case WSAEALREADY:
155 return "Network error: Operation already in progress";
156 case WSAECONNABORTED:
157 return "Network error: Software caused connection abort";
158 case WSAECONNREFUSED:
159 return "Network error: Connection refused";
160 case WSAECONNRESET:
161 return "Network error: Connection reset by peer";
162 case WSAEDESTADDRREQ:
163 return "Network error: Destination address required";
164 case WSAEFAULT:
165 return "Network error: Bad address";
166 case WSAEHOSTDOWN:
167 return "Network error: Host is down";
168 case WSAEHOSTUNREACH:
169 return "Network error: No route to host";
170 case WSAEINPROGRESS:
171 return "Network error: Operation now in progress";
172 case WSAEINTR:
173 return "Network error: Interrupted function call";
174 case WSAEINVAL:
175 return "Network error: Invalid argument";
176 case WSAEISCONN:
177 return "Network error: Socket is already connected";
178 case WSAEMFILE:
179 return "Network error: Too many open files";
180 case WSAEMSGSIZE:
181 return "Network error: Message too long";
182 case WSAENETDOWN:
183 return "Network error: Network is down";
184 case WSAENETRESET:
185 return "Network error: Network dropped connection on reset";
186 case WSAENETUNREACH:
187 return "Network error: Network is unreachable";
188 case WSAENOBUFS:
189 return "Network error: No buffer space available";
190 case WSAENOPROTOOPT:
191 return "Network error: Bad protocol option";
192 case WSAENOTCONN:
193 return "Network error: Socket is not connected";
194 case WSAENOTSOCK:
195 return "Network error: Socket operation on non-socket";
196 case WSAEOPNOTSUPP:
197 return "Network error: Operation not supported";
198 case WSAEPFNOSUPPORT:
199 return "Network error: Protocol family not supported";
200 case WSAEPROCLIM:
201 return "Network error: Too many processes";
202 case WSAEPROTONOSUPPORT:
203 return "Network error: Protocol not supported";
204 case WSAEPROTOTYPE:
205 return "Network error: Protocol wrong type for socket";
206 case WSAESHUTDOWN:
207 return "Network error: Cannot send after socket shutdown";
208 case WSAESOCKTNOSUPPORT:
209 return "Network error: Socket type not supported";
210 case WSAETIMEDOUT:
211 return "Network error: Connection timed out";
212 case WSAEWOULDBLOCK:
213 return "Network error: Resource temporarily unavailable";
214 case WSAEDISCON:
215 return "Network error: Graceful shutdown in progress";
216 default:
217 return "Unknown network error";
218 }
219}
220
221SockAddr sk_namelookup(char *host, char **canonicalname)
222{
223 SockAddr ret = smalloc(sizeof(struct SockAddr_tag));
224 unsigned long a;
225 struct hostent *h = NULL;
226 char realhost[8192];
227
228 /* Clear the structure and default to IPv4. */
229 memset(ret, 0, sizeof(struct SockAddr_tag));
230 ret->family = 0; /* We set this one when we have resolved the host. */
231 *realhost = '\0';
232
233 if ((a = inet_addr(host)) == (unsigned long) INADDR_NONE) {
234#ifdef IPV6
235
236 /* Try to get the getaddrinfo() function from wship6.dll */
237 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
238 * it will fallback to IPv4. */
239 typedef int (CALLBACK * FGETADDRINFO) (const char *nodename,
240 const char *servname,
241 const struct addrinfo *
242 hints,
243 struct addrinfo ** res);
244 FGETADDRINFO fGetAddrInfo = NULL;
245
246 HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
247 if (dllWSHIP6)
248 fGetAddrInfo = (FGETADDRINFO) GetProcAddress(dllWSHIP6,
249 "getaddrinfo");
250
251 /*
252 * Use fGetAddrInfo when it's available (which usually also
253 * means IPv6 is installed...)
254 */
255 if (fGetAddrInfo) {
256 /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
257 if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
258 ret->family = ret->ai->ai_family;
259 } else
260#endif
261 {
262 /*
263 * Otherwise use the IPv4-only gethostbyname...
264 * (NOTE: we don't use gethostbyname as a
265 * fallback!)
266 */
267 if (ret->family == 0) {
268 /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
269 if ( (h = gethostbyname(host)) )
270 ret->family = AF_INET;
271 }
272 }
273 /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
274
275 if (ret->family == 0) {
276 DWORD err = WSAGetLastError();
277 ret->error = (err == WSAENETDOWN ? "Network is down" :
278 err ==
279 WSAHOST_NOT_FOUND ? "Host does not exist" : err
280 == WSATRY_AGAIN ? "Host not found" :
281#ifdef IPV6
282 fGetAddrInfo ? "getaddrinfo: unknown error" :
283#endif
284 "gethostbyname: unknown error");
285#ifdef DEBUG
286 {
287 LPVOID lpMsgBuf;
288 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER |
289 FORMAT_MESSAGE_FROM_SYSTEM |
290 FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err,
291 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
292 (LPTSTR) & lpMsgBuf, 0, NULL);
293 /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h)); */
294 /* Free the buffer. */
295 LocalFree(lpMsgBuf);
296 }
297#endif
298 } else {
299 ret->error = NULL;
300
301#ifdef IPV6
302 /* If we got an address info use that... */
303 if (ret->ai) {
304 typedef int (CALLBACK * FGETNAMEINFO)
305 (const struct sockaddr FAR * sa, socklen_t salen,
306 char FAR * host, size_t hostlen, char FAR * serv,
307 size_t servlen, int flags);
308 FGETNAMEINFO fGetNameInfo = NULL;
309
310 /* Are we in IPv4 fallback mode? */
311 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
312 if (ret->family == AF_INET)
313 memcpy(&a,
314 (char *) &((SOCKADDR_IN *) ret->ai->
315 ai_addr)->sin_addr, sizeof(a));
316
317 /* Now let's find that canonicalname... */
318 if ((dllWSHIP6)
319 && (fGetNameInfo =
320 (FGETNAMEINFO) GetProcAddress(dllWSHIP6,
321 "getnameinfo"))) {
322 if (fGetNameInfo
323 ((struct sockaddr *) ret->ai->ai_addr,
324 ret->family ==
325 AF_INET ? sizeof(SOCKADDR_IN) :
326 sizeof(SOCKADDR_IN6), realhost,
327 sizeof(realhost), NULL, 0, 0) != 0) {
328 strncpy(realhost, host, sizeof(realhost));
329 }
330 }
331 }
332 /* We used the IPv4-only gethostbyname()... */
333 else
334#endif
335 {
336 memcpy(&a, h->h_addr, sizeof(a));
337 /* This way we are always sure the h->h_name is valid :) */
338 strncpy(realhost, h->h_name, sizeof(realhost));
339 }
340 }
341#ifdef IPV6
342 FreeLibrary(dllWSHIP6);
343#endif
344 } else {
345 /*
346 * This must be a numeric IPv4 address because it caused a
347 * success return from inet_addr.
348 */
349 ret->family = AF_INET;
350 strncpy(realhost, host, sizeof(realhost));
351 }
352 ret->address = ntohl(a);
353 realhost[lenof(realhost)-1] = '\0';
354 *canonicalname = smalloc(1+strlen(realhost));
355 strcpy(*canonicalname, realhost);
356 return ret;
357}
358
359void sk_getaddr(SockAddr addr, char *buf, int buflen)
360{
361#ifdef IPV6
362 if (addr->family == AF_INET) {
363#endif
364 struct in_addr a;
365 a.s_addr = htonl(addr->address);
366 strncpy(buf, inet_ntoa(a), buflen);
367#ifdef IPV6
368 } else {
369 FIXME; /* I don't know how to get a text form of an IPv6 address. */
370 }
371#endif
372}
373
374int sk_addrtype(SockAddr addr)
375{
376 return (addr->family == AF_INET ? ADDRTYPE_IPV4 : ADDRTYPE_IPV6);
377}
378
379void sk_addrcopy(SockAddr addr, char *buf)
380{
381#ifdef IPV6
382 if (addr->family == AF_INET) {
383#endif
384 struct in_addr a;
385 a.s_addr = htonl(addr->address);
386 memcpy(buf, (char*) &a.s_addr, 4);
387#ifdef IPV6
388 } else {
389 memcpy(buf, (char*) addr->ai, 16);
390 }
391#endif
392}
393
394void sk_addr_free(SockAddr addr)
395{
396 sfree(addr);
397}
398
399static Plug sk_tcp_plug(Socket sock, Plug p)
400{
401 Actual_Socket s = (Actual_Socket) sock;
402 Plug ret = s->plug;
403 if (p)
404 s->plug = p;
405 return ret;
406}
407
408static void sk_tcp_flush(Socket s)
409{
410 /*
411 * We send data to the socket as soon as we can anyway,
412 * so we don't need to do anything here. :-)
413 */
414}
415
416static void sk_tcp_close(Socket s);
417static int sk_tcp_write(Socket s, char *data, int len);
418static int sk_tcp_write_oob(Socket s, char *data, int len);
419static void sk_tcp_set_private_ptr(Socket s, void *ptr);
420static void *sk_tcp_get_private_ptr(Socket s);
421static void sk_tcp_set_frozen(Socket s, int is_frozen);
422static char *sk_tcp_socket_error(Socket s);
423
424extern char *do_select(SOCKET skt, int startup);
425
426Socket sk_register(void *sock, Plug plug)
427{
428 static struct socket_function_table fn_table = {
429 sk_tcp_plug,
430 sk_tcp_close,
431 sk_tcp_write,
432 sk_tcp_write_oob,
433 sk_tcp_flush,
434 sk_tcp_set_private_ptr,
435 sk_tcp_get_private_ptr,
436 sk_tcp_set_frozen,
437 sk_tcp_socket_error
438 };
439
440 DWORD err;
441 char *errstr;
442 Actual_Socket ret;
443
444 /*
445 * Create Socket structure.
446 */
447 ret = smalloc(sizeof(struct Socket_tag));
448 ret->fn = &fn_table;
449 ret->error = NULL;
450 ret->plug = plug;
451 bufchain_init(&ret->output_data);
452 ret->writable = 1; /* to start with */
453 ret->sending_oob = 0;
454 ret->frozen = 1;
455 ret->frozen_readable = 0;
456 ret->localhost_only = 0; /* unused, but best init anyway */
457 ret->pending_error = 0;
458
459 ret->s = (SOCKET)sock;
460
461 if (ret->s == INVALID_SOCKET) {
462 err = WSAGetLastError();
463 ret->error = winsock_error_string(err);
464 return (Socket) ret;
465 }
466
467 ret->oobinline = 0;
468
469 /* Set up a select mechanism. This could be an AsyncSelect on a
470 * window, or an EventSelect on an event object. */
471 errstr = do_select(ret->s, 1);
472 if (errstr) {
473 ret->error = errstr;
474 return (Socket) ret;
475 }
476
477 add234(sktree, ret);
478
479 return (Socket) ret;
480}
481
482Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
483 int nodelay, Plug plug)
484{
485 static struct socket_function_table fn_table = {
486 sk_tcp_plug,
487 sk_tcp_close,
488 sk_tcp_write,
489 sk_tcp_write_oob,
490 sk_tcp_flush,
491 sk_tcp_set_private_ptr,
492 sk_tcp_get_private_ptr,
493 sk_tcp_set_frozen,
494 sk_tcp_socket_error
495 };
496
497 SOCKET s;
498#ifdef IPV6
499 SOCKADDR_IN6 a6;
500#endif
501 SOCKADDR_IN a;
502 DWORD err;
503 char *errstr;
504 Actual_Socket ret;
505 short localport;
506
507 /*
508 * Create Socket structure.
509 */
510 ret = smalloc(sizeof(struct Socket_tag));
511 ret->fn = &fn_table;
512 ret->error = NULL;
513 ret->plug = plug;
514 bufchain_init(&ret->output_data);
515 ret->connected = 0; /* to start with */
516 ret->writable = 0; /* to start with */
517 ret->sending_oob = 0;
518 ret->frozen = 0;
519 ret->frozen_readable = 0;
520 ret->localhost_only = 0; /* unused, but best init anyway */
521 ret->pending_error = 0;
522
523 /*
524 * Open socket.
525 */
526 s = socket(addr->family, SOCK_STREAM, 0);
527 ret->s = s;
528
529 if (s == INVALID_SOCKET) {
530 err = WSAGetLastError();
531 ret->error = winsock_error_string(err);
532 return (Socket) ret;
533 }
534
535 ret->oobinline = oobinline;
536 if (oobinline) {
537 BOOL b = TRUE;
538 setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
539 }
540
541 if (nodelay) {
542 BOOL b = TRUE;
543 setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
544 }
545
546 /*
547 * Bind to local address.
548 */
549 if (privport)
550 localport = 1023; /* count from 1023 downwards */
551 else
552 localport = 0; /* just use port 0 (ie winsock picks) */
553
554 /* Loop round trying to bind */
555 while (1) {
556 int retcode;
557
558#ifdef IPV6
559 if (addr->family == AF_INET6) {
560 memset(&a6, 0, sizeof(a6));
561 a6.sin6_family = AF_INET6;
562/*a6.sin6_addr = in6addr_any; *//* == 0 */
563 a6.sin6_port = htons(localport);
564 } else
565#endif
566 {
567 a.sin_family = AF_INET;
568 a.sin_addr.s_addr = htonl(INADDR_ANY);
569 a.sin_port = htons(localport);
570 }
571#ifdef IPV6
572 retcode = bind(s, (addr->family == AF_INET6 ?
573 (struct sockaddr *) &a6 :
574 (struct sockaddr *) &a),
575 (addr->family ==
576 AF_INET6 ? sizeof(a6) : sizeof(a)));
577#else
578 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
579#endif
580 if (retcode != SOCKET_ERROR) {
581 err = 0;
582 break; /* done */
583 } else {
584 err = WSAGetLastError();
585 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
586 break;
587 }
588
589 if (localport == 0)
590 break; /* we're only looping once */
591 localport--;
592 if (localport == 0)
593 break; /* we might have got to the end */
594 }
595
596 if (err) {
597 ret->error = winsock_error_string(err);
598 return (Socket) ret;
599 }
600
601 /*
602 * Connect to remote address.
603 */
604#ifdef IPV6
605 if (addr->family == AF_INET6) {
606 memset(&a, 0, sizeof(a));
607 a6.sin6_family = AF_INET6;
608 a6.sin6_port = htons((short) port);
609 a6.sin6_addr =
610 ((struct sockaddr_in6 *) addr->ai->ai_addr)->sin6_addr;
611 } else
612#endif
613 {
614 a.sin_family = AF_INET;
615 a.sin_addr.s_addr = htonl(addr->address);
616 a.sin_port = htons((short) port);
617 }
618
619 /* Set up a select mechanism. This could be an AsyncSelect on a
620 * window, or an EventSelect on an event object. */
621 errstr = do_select(s, 1);
622 if (errstr) {
623 ret->error = errstr;
624 return (Socket) ret;
625 }
626
627 if ((
628#ifdef IPV6
629 connect(s, ((addr->family == AF_INET6) ?
630 (struct sockaddr *) &a6 : (struct sockaddr *) &a),
631 (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a))
632#else
633 connect(s, (struct sockaddr *) &a, sizeof(a))
634#endif
635 ) == SOCKET_ERROR) {
636 err = WSAGetLastError();
637 /*
638 * We expect a potential EWOULDBLOCK here, because the
639 * chances are the front end has done a select for
640 * FD_CONNECT, so that connect() will complete
641 * asynchronously.
642 */
643 if ( err != WSAEWOULDBLOCK ) {
644 ret->error = winsock_error_string(err);
645 return (Socket) ret;
646 }
647 } else {
648 /*
649 * If we _don't_ get EWOULDBLOCK, the connect has completed
650 * and we should set the socket as writable.
651 */
652 ret->writable = 1;
653 }
654
655 add234(sktree, ret);
656
657 return (Socket) ret;
658}
659
660Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only)
661{
662 static struct socket_function_table fn_table = {
663 sk_tcp_plug,
664 sk_tcp_close,
665 sk_tcp_write,
666 sk_tcp_write_oob,
667 sk_tcp_flush,
668 sk_tcp_set_private_ptr,
669 sk_tcp_get_private_ptr,
670 sk_tcp_set_frozen,
671 sk_tcp_socket_error
672 };
673
674 SOCKET s;
675#ifdef IPV6
676 SOCKADDR_IN6 a6;
677#endif
678 SOCKADDR_IN a;
679 DWORD err;
680 char *errstr;
681 Actual_Socket ret;
682 int retcode;
683 int on = 1;
684
685 /*
686 * Create Socket structure.
687 */
688 ret = smalloc(sizeof(struct Socket_tag));
689 ret->fn = &fn_table;
690 ret->error = NULL;
691 ret->plug = plug;
692 bufchain_init(&ret->output_data);
693 ret->writable = 0; /* to start with */
694 ret->sending_oob = 0;
695 ret->frozen = 0;
696 ret->frozen_readable = 0;
697 ret->localhost_only = local_host_only;
698 ret->pending_error = 0;
699
700 /*
701 * Open socket.
702 */
703 s = socket(AF_INET, SOCK_STREAM, 0);
704 ret->s = s;
705
706 if (s == INVALID_SOCKET) {
707 err = WSAGetLastError();
708 ret->error = winsock_error_string(err);
709 return (Socket) ret;
710 }
711
712 ret->oobinline = 0;
713
714
715 setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
716
717
718#ifdef IPV6
719 if (addr->family == AF_INET6) {
720 memset(&a6, 0, sizeof(a6));
721 a6.sin6_family = AF_INET6;
722 /* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
723 * know how to do it. :-) */
724 if (local_host_only)
725 a6.sin6_addr = in6addr_loopback;
726 else
727 a6.sin6_addr = in6addr_any;
728 a6.sin6_port = htons(port);
729 } else
730#endif
731 {
732 int got_addr = 0;
733 a.sin_family = AF_INET;
734
735 /*
736 * Bind to source address. First try an explicitly
737 * specified one...
738 */
739 if (srcaddr) {
740 a.sin_addr.s_addr = inet_addr(srcaddr);
741 if (a.sin_addr.s_addr != INADDR_NONE) {
742 /* Override localhost_only with specified listen addr. */
743 ret->localhost_only = ipv4_is_loopback(a.sin_addr);
744 got_addr = 1;
745 }
746 }
747
748 /*
749 * ... and failing that, go with one of the standard ones.
750 */
751 if (!got_addr) {
752 if (local_host_only)
753 a.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
754 else
755 a.sin_addr.s_addr = htonl(INADDR_ANY);
756 }
757
758 a.sin_port = htons((short)port);
759 }
760#ifdef IPV6
761 retcode = bind(s, (addr->family == AF_INET6 ?
762 (struct sockaddr *) &a6 :
763 (struct sockaddr *) &a),
764 (addr->family ==
765 AF_INET6 ? sizeof(a6) : sizeof(a)));
766#else
767 retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
768#endif
769 if (retcode != SOCKET_ERROR) {
770 err = 0;
771 } else {
772 err = WSAGetLastError();
773 }
774
775 if (err) {
776 ret->error = winsock_error_string(err);
777 return (Socket) ret;
778 }
779
780
781 if (listen(s, SOMAXCONN) == SOCKET_ERROR) {
782 closesocket(s);
783 ret->error = winsock_error_string(err);
784 return (Socket) ret;
785 }
786
787 /* Set up a select mechanism. This could be an AsyncSelect on a
788 * window, or an EventSelect on an event object. */
789 errstr = do_select(s, 1);
790 if (errstr) {
791 ret->error = errstr;
792 return (Socket) ret;
793 }
794
795 add234(sktree, ret);
796
797 return (Socket) ret;
798}
799
800static void sk_tcp_close(Socket sock)
801{
802 extern char *do_select(SOCKET skt, int startup);
803 Actual_Socket s = (Actual_Socket) sock;
804
805 del234(sktree, s);
806 do_select(s->s, 0);
807 closesocket(s->s);
808 sfree(s);
809}
810
811/*
812 * The function which tries to send on a socket once it's deemed
813 * writable.
814 */
815void try_send(Actual_Socket s)
816{
817 while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
818 int nsent;
819 DWORD err;
820 void *data;
821 int len, urgentflag;
822
823 if (s->sending_oob) {
824 urgentflag = MSG_OOB;
825 len = s->sending_oob;
826 data = &s->oobdata;
827 } else {
828 urgentflag = 0;
829 bufchain_prefix(&s->output_data, &data, &len);
830 }
831 nsent = send(s->s, data, len, urgentflag);
832 noise_ultralight(nsent);
833 if (nsent <= 0) {
834 err = (nsent < 0 ? WSAGetLastError() : 0);
835 if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
836 /*
837 * Perfectly normal: we've sent all we can for the moment.
838 *
839 * (Some WinSock send() implementations can return
840 * <0 but leave no sensible error indication -
841 * WSAGetLastError() is called but returns zero or
842 * a small number - so we check that case and treat
843 * it just like WSAEWOULDBLOCK.)
844 */
845 s->writable = FALSE;
846 return;
847 } else if (nsent == 0 ||
848 err == WSAECONNABORTED || err == WSAECONNRESET) {
849 /*
850 * If send() returns CONNABORTED or CONNRESET, we
851 * unfortunately can't just call plug_closing(),
852 * because it's quite likely that we're currently
853 * _in_ a call from the code we'd be calling back
854 * to, so we'd have to make half the SSH code
855 * reentrant. Instead we flag a pending error on
856 * the socket, to be dealt with (by calling
857 * plug_closing()) at some suitable future moment.
858 */
859 s->pending_error = err;
860 return;
861 } else {
862 /* We're inside the Windows frontend here, so we know
863 * that the frontend handle is unnecessary. */
864 logevent(NULL, winsock_error_string(err));
865 fatalbox("%s", winsock_error_string(err));
866 }
867 } else {
868 if (s->sending_oob) {
869 if (nsent < len) {
870 memmove(s->oobdata, s->oobdata+nsent, len-nsent);
871 s->sending_oob = len - nsent;
872 } else {
873 s->sending_oob = 0;
874 }
875 } else {
876 bufchain_consume(&s->output_data, nsent);
877 }
878 }
879 }
880}
881
882static int sk_tcp_write(Socket sock, char *buf, int len)
883{
884 Actual_Socket s = (Actual_Socket) sock;
885
886 /*
887 * Add the data to the buffer list on the socket.
888 */
889 bufchain_add(&s->output_data, buf, len);
890
891 /*
892 * Now try sending from the start of the buffer list.
893 */
894 if (s->writable)
895 try_send(s);
896
897 return bufchain_size(&s->output_data);
898}
899
900static int sk_tcp_write_oob(Socket sock, char *buf, int len)
901{
902 Actual_Socket s = (Actual_Socket) sock;
903
904 /*
905 * Replace the buffer list on the socket with the data.
906 */
907 bufchain_clear(&s->output_data);
908 assert(len <= sizeof(s->oobdata));
909 memcpy(s->oobdata, buf, len);
910 s->sending_oob = len;
911
912 /*
913 * Now try sending from the start of the buffer list.
914 */
915 if (s->writable)
916 try_send(s);
917
918 return s->sending_oob;
919}
920
921int select_result(WPARAM wParam, LPARAM lParam)
922{
923 int ret, open;
924 DWORD err;
925 char buf[20480]; /* nice big buffer for plenty of speed */
926 Actual_Socket s;
927 u_long atmark;
928
929 /* wParam is the socket itself */
930
931 /*
932 * One user has reported an assertion failure in tree234 which
933 * indicates a null element pointer has been passed to a
934 * find*234 function. The following find234 is the only one in
935 * the whole program that I can see being capable of doing
936 * this, hence I'm forced to conclude that WinSock is capable
937 * of sending me netevent messages with wParam==0. I want to
938 * know what the rest of the message is if it does so!
939 */
940 if (wParam == 0) {
941 char *str;
942 str = dupprintf("Strange WinSock message: wp=%08x lp=%08x",
943 (int)wParam, (int)lParam);
944 logevent(NULL, str);
945 connection_fatal(NULL, str);
946 sfree(str);
947 }
948
949 s = find234(sktree, (void *) wParam, cmpforsearch);
950 if (!s)
951 return 1; /* boggle */
952
953 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
954 /*
955 * An error has occurred on this socket. Pass it to the
956 * plug.
957 */
958 return plug_closing(s->plug, winsock_error_string(err), err, 0);
959 }
960
961 noise_ultralight(lParam);
962
963 switch (WSAGETSELECTEVENT(lParam)) {
964 case FD_CONNECT:
965 s->connected = s->writable = 1;
966 break;
967 case FD_READ:
968 /* In the case the socket is still frozen, we don't even bother */
969 if (s->frozen) {
970 s->frozen_readable = 1;
971 break;
972 }
973
974 /*
975 * We have received data on the socket. For an oobinline
976 * socket, this might be data _before_ an urgent pointer,
977 * in which case we send it to the back end with type==1
978 * (data prior to urgent).
979 */
980 if (s->oobinline) {
981 atmark = 1;
982 ioctlsocket(s->s, SIOCATMARK, &atmark);
983 /*
984 * Avoid checking the return value from ioctlsocket(),
985 * on the grounds that some WinSock wrappers don't
986 * support it. If it does nothing, we get atmark==1,
987 * which is equivalent to `no OOB pending', so the
988 * effect will be to non-OOB-ify any OOB data.
989 */
990 } else
991 atmark = 1;
992
993 ret = recv(s->s, buf, sizeof(buf), 0);
994 noise_ultralight(ret);
995 if (ret < 0) {
996 err = WSAGetLastError();
997 if (err == WSAEWOULDBLOCK) {
998 break;
999 }
1000 }
1001 if (ret < 0) {
1002 return plug_closing(s->plug, winsock_error_string(err), err,
1003 0);
1004 } else if (0 == ret) {
1005 return plug_closing(s->plug, NULL, 0, 0);
1006 } else {
1007 return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
1008 }
1009 break;
1010 case FD_OOB:
1011 /*
1012 * This will only happen on a non-oobinline socket. It
1013 * indicates that we can immediately perform an OOB read
1014 * and get back OOB data, which we will send to the back
1015 * end with type==2 (urgent data).
1016 */
1017 ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
1018 noise_ultralight(ret);
1019 if (ret <= 0) {
1020 char *str = (ret == 0 ? "Internal networking trouble" :
1021 winsock_error_string(WSAGetLastError()));
1022 /* We're inside the Windows frontend here, so we know
1023 * that the frontend handle is unnecessary. */
1024 logevent(NULL, str);
1025 fatalbox("%s", str);
1026 } else {
1027 return plug_receive(s->plug, 2, buf, ret);
1028 }
1029 break;
1030 case FD_WRITE:
1031 {
1032 int bufsize_before, bufsize_after;
1033 s->writable = 1;
1034 bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
1035 try_send(s);
1036 bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
1037 if (bufsize_after < bufsize_before)
1038 plug_sent(s->plug, bufsize_after);
1039 }
1040 break;
1041 case FD_CLOSE:
1042 /* Signal a close on the socket. First read any outstanding data. */
1043 open = 1;
1044 do {
1045 ret = recv(s->s, buf, sizeof(buf), 0);
1046 if (ret < 0) {
1047 err = WSAGetLastError();
1048 if (err == WSAEWOULDBLOCK)
1049 break;
1050 return plug_closing(s->plug, winsock_error_string(err),
1051 err, 0);
1052 } else {
1053 if (ret)
1054 open &= plug_receive(s->plug, 0, buf, ret);
1055 else
1056 open &= plug_closing(s->plug, NULL, 0, 0);
1057 }
1058 } while (ret > 0);
1059 return open;
1060 case FD_ACCEPT:
1061 {
1062 struct sockaddr_in isa;
1063 int addrlen = sizeof(struct sockaddr_in);
1064 SOCKET t; /* socket of connection */
1065
1066 memset(&isa, 0, sizeof(struct sockaddr_in));
1067 err = 0;
1068 t = accept(s->s,(struct sockaddr *)&isa,&addrlen);
1069 if (t == INVALID_SOCKET)
1070 {
1071 err = WSAGetLastError();
1072 if (err == WSATRY_AGAIN)
1073 break;
1074 }
1075
1076 if (s->localhost_only && !ipv4_is_loopback(isa.sin_addr)) {
1077 closesocket(t); /* dodgy WinSock let nonlocal through */
1078 } else if (plug_accepting(s->plug, (void*)t)) {
1079 closesocket(t); /* denied or error */
1080 }
1081 }
1082 }
1083
1084 return 1;
1085}
1086
1087/*
1088 * Deal with socket errors detected in try_send().
1089 */
1090void net_pending_errors(void)
1091{
1092 int i;
1093 Actual_Socket s;
1094
1095 /*
1096 * This might be a fiddly business, because it's just possible
1097 * that handling a pending error on one socket might cause
1098 * others to be closed. (I can't think of any reason this might
1099 * happen in current SSH implementation, but to maintain
1100 * generality of this network layer I'll assume the worst.)
1101 *
1102 * So what we'll do is search the socket list for _one_ socket
1103 * with a pending error, and then handle it, and then search
1104 * the list again _from the beginning_. Repeat until we make a
1105 * pass with no socket errors present. That way we are
1106 * protected against the socket list changing under our feet.
1107 */
1108
1109 do {
1110 for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
1111 if (s->pending_error) {
1112 /*
1113 * An error has occurred on this socket. Pass it to the
1114 * plug.
1115 */
1116 plug_closing(s->plug,
1117 winsock_error_string(s->pending_error),
1118 s->pending_error, 0);
1119 break;
1120 }
1121 }
1122 } while (s);
1123}
1124
1125/*
1126 * Each socket abstraction contains a `void *' private field in
1127 * which the client can keep state.
1128 */
1129static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
1130{
1131 Actual_Socket s = (Actual_Socket) sock;
1132 s->private_ptr = ptr;
1133}
1134
1135static void *sk_tcp_get_private_ptr(Socket sock)
1136{
1137 Actual_Socket s = (Actual_Socket) sock;
1138 return s->private_ptr;
1139}
1140
1141/*
1142 * Special error values are returned from sk_namelookup and sk_new
1143 * if there's a problem. These functions extract an error message,
1144 * or return NULL if there's no problem.
1145 */
1146char *sk_addr_error(SockAddr addr)
1147{
1148 return addr->error;
1149}
1150static char *sk_tcp_socket_error(Socket sock)
1151{
1152 Actual_Socket s = (Actual_Socket) sock;
1153 return s->error;
1154}
1155
1156static void sk_tcp_set_frozen(Socket sock, int is_frozen)
1157{
1158 Actual_Socket s = (Actual_Socket) sock;
1159 if (s->frozen == is_frozen)
1160 return;
1161 s->frozen = is_frozen;
1162 if (!is_frozen && s->frozen_readable) {
1163 char c;
1164 recv(s->s, &c, 1, MSG_PEEK);
1165 }
1166 s->frozen_readable = 0;
1167}
1168
1169/*
1170 * For Plink: enumerate all sockets currently active.
1171 */
1172SOCKET first_socket(int *state)
1173{
1174 Actual_Socket s;
1175 *state = 0;
1176 s = index234(sktree, (*state)++);
1177 return s ? s->s : INVALID_SOCKET;
1178}
1179
1180SOCKET next_socket(int *state)
1181{
1182 Actual_Socket s = index234(sktree, (*state)++);
1183 return s ? s->s : INVALID_SOCKET;
1184}
1185
1186int net_service_lookup(char *service)
1187{
1188 struct servent *se;
1189 se = getservbyname(service, NULL);
1190 if (se != NULL)
1191 return ntohs(se->s_port);
1192 else
1193 return 0;
1194}