Yet another attempt at OOB handling in the network abstraction. This
[u/mdw/putty] / winnet.c
CommitLineData
2f75bae1 1/*
2 * Windows networking abstraction.
c4d8e107 3 *
4 * Due to this clean abstraction it was possible
5 * to easily implement IPv6 support :)
6 *
7 * IPv6 patch 1 (27 October 2000) Jeroen Massar <jeroen@unfix.org>
8 * - Preliminary hacked IPv6 support.
9 * - Connecting to IPv6 address (eg fec0:4242:4242:100:2d0:b7ff:fe8f:5d42) works.
10 * - Connecting to IPv6 hostname (eg heaven.ipv6.unfix.org) works.
11 * - Compiles as either IPv4 or IPv6.
12 *
13 * IPv6 patch 2 (29 October 2000) Jeroen Massar <jeroen@unfix.org>
14 * - When compiled as IPv6 it also allows connecting to IPv4 hosts.
15 * - Added some more documentation.
16 *
17 * IPv6 patch 3 (18 November 2000) Jeroen Massar <jeroen@unfix.org>
18 * - It now supports dynamically loading the IPv6 resolver dll's.
19 * This way we should be able to distribute one (1) binary
20 * which supports both IPv4 and IPv6.
21 * - getaddrinfo() and getnameinfo() are loaded dynamicaly if possible.
22 * - in6addr_any is defined in this file so we don't need to link to wship6.lib
23 * - The patch is now more unified so that we can still
24 * remove all IPv6 support by undef'ing IPV6.
25 * But where it fallsback to IPv4 it uses the IPv4 code which is already in place...
26 * - Canonical name resolving works.
27 *
28 * IPv6 patch 4 (07 January 2001) Jeroen Massar <jeroen@unfix.org>
29 * - patch against CVS of today, will be submitted to the bugs list
30 * as a 'cvs diff -u' on Simon's request...
31 *
2f75bae1 32 */
33
c4d8e107 34/*
35 * Define IPV6 to have IPv6 on-the-fly-loading support.
36 * This means that one doesn't have to have an IPv6 stack to use it.
37 * But if an IPv6 stack is found it is used with a fallback to IPv4.
38 */
39/* #define IPV6 1 */
40
41#ifdef IPV6
42#include <winsock2.h>
43#include <ws2tcpip.h>
44#include <tpipv6.h>
45#else
2f75bae1 46#include <winsock.h>
c4d8e107 47#endif
48#include <windows.h>
2f75bae1 49#include <stdio.h>
49bad831 50#include <stdlib.h>
2f75bae1 51
52#include "putty.h"
53#include "network.h"
54#include "tree234.h"
55
56#define BUFFER_GRANULE 512
57
58struct Socket_tag {
59 char *error;
60 SOCKET s;
61 sk_receiver_t receiver;
62 void *private_ptr;
63 struct buffer *head, *tail;
64 int writable;
1ad4eb6f 65 int sending_oob;
4b1e8acc 66 int oobinline;
2f75bae1 67};
68
69struct SockAddr_tag {
70 char *error;
c4d8e107 71 /* address family this belongs to, AF_INET for IPv4, AF_INET6 for IPv6. */
72 int family;
73 unsigned long address; /* Address IPv4 style. */
74#ifdef IPV6
75 struct addrinfo *ai; /* Address IPv6 style. */
76#endif
77 /*
78 * We need to have this lengthy enough to hold *any* hostname
79 * (including IPv6 reverse...)
80 */
81 char realhost[8192];
2f75bae1 82};
83
84struct buffer {
85 struct buffer *next;
86 int buflen, bufpos;
87 char buf[BUFFER_GRANULE];
88};
89
90static tree234 *sktree;
91
92static int cmpfortree(void *av, void *bv) {
93 Socket a = (Socket)av, b = (Socket)bv;
94 unsigned long as = (unsigned long)a->s, bs = (unsigned long)b->s;
95 if (as < bs) return -1;
96 if (as > bs) return +1;
97 return 0;
98}
99
100static int cmpforsearch(void *av, void *bv) {
101 Socket b = (Socket)bv;
102 unsigned long as = (unsigned long)av, bs = (unsigned long)b->s;
103 if (as < bs) return -1;
104 if (as > bs) return +1;
105 return 0;
106}
107
108void sk_init(void) {
109 sktree = newtree234(cmpfortree);
110}
111
e74fbad9 112char *winsock_error_string(int error) {
113 switch (error) {
114 case WSAEACCES: return "Network error: Permission denied";
115 case WSAEADDRINUSE: return "Network error: Address already in use";
116 case WSAEADDRNOTAVAIL: return "Network error: Cannot assign requested address";
117 case WSAEAFNOSUPPORT: return "Network error: Address family not supported by protocol family";
118 case WSAEALREADY: return "Network error: Operation already in progress";
119 case WSAECONNABORTED: return "Network error: Software caused connection abort";
120 case WSAECONNREFUSED: return "Network error: Connection refused";
121 case WSAECONNRESET: return "Network error: Connection reset by peer";
122 case WSAEDESTADDRREQ: return "Network error: Destination address required";
123 case WSAEFAULT: return "Network error: Bad address";
124 case WSAEHOSTDOWN: return "Network error: Host is down";
125 case WSAEHOSTUNREACH: return "Network error: No route to host";
126 case WSAEINPROGRESS: return "Network error: Operation now in progress";
127 case WSAEINTR: return "Network error: Interrupted function call";
128 case WSAEINVAL: return "Network error: Invalid argument";
129 case WSAEISCONN: return "Network error: Socket is already connected";
130 case WSAEMFILE: return "Network error: Too many open files";
131 case WSAEMSGSIZE: return "Network error: Message too long";
132 case WSAENETDOWN: return "Network error: Network is down";
133 case WSAENETRESET: return "Network error: Network dropped connection on reset";
134 case WSAENETUNREACH: return "Network error: Network is unreachable";
135 case WSAENOBUFS: return "Network error: No buffer space available";
136 case WSAENOPROTOOPT: return "Network error: Bad protocol option";
137 case WSAENOTCONN: return "Network error: Socket is not connected";
138 case WSAENOTSOCK: return "Network error: Socket operation on non-socket";
139 case WSAEOPNOTSUPP: return "Network error: Operation not supported";
140 case WSAEPFNOSUPPORT: return "Network error: Protocol family not supported";
141 case WSAEPROCLIM: return "Network error: Too many processes";
142 case WSAEPROTONOSUPPORT: return "Network error: Protocol not supported";
143 case WSAEPROTOTYPE: return "Network error: Protocol wrong type for socket";
144 case WSAESHUTDOWN: return "Network error: Cannot send after socket shutdown";
145 case WSAESOCKTNOSUPPORT: return "Network error: Socket type not supported";
146 case WSAETIMEDOUT: return "Network error: Connection timed out";
147 case WSAEWOULDBLOCK: return "Network error: Resource temporarily unavailable";
148 case WSAEDISCON: return "Network error: Graceful shutdown in progress";
149 default: return "Unknown network error";
150 }
151}
152
c4d8e107 153SockAddr sk_namelookup(char *host, char **canonicalname)
154{
2f75bae1 155 SockAddr ret = smalloc(sizeof(struct SockAddr_tag));
156 unsigned long a;
c4d8e107 157 struct hostent *h = NULL;
2f75bae1 158
c4d8e107 159 /* Clear the structure and default to IPv4. */
160 memset(ret, 0, sizeof(struct SockAddr_tag));
161 ret->family = 0; /* We set this one when we have resolved the host. */
162 *canonicalname = ret->realhost; /* This makes sure we always have a hostname to return. */
163
164 if ( (a = inet_addr(host)) == (unsigned long) INADDR_NONE)
165 {
166#ifdef IPV6
167
168 /* Try to get the getaddrinfo() function from wship6.dll */
169 /* This way one doesn't need to have IPv6 dll's to use PuTTY and
170 * it will fallback to IPv4. */
171 typedef int (CALLBACK* FGETADDRINFO)(const char *nodename,
172 const char *servname,
173 const struct addrinfo *hints,
174 struct addrinfo **res);
175 FGETADDRINFO fGetAddrInfo = NULL;
176
177 HINSTANCE dllWSHIP6 = LoadLibrary("wship6.dll");
178 if (dllWSHIP6)
179 fGetAddrInfo = (FGETADDRINFO)GetProcAddress(dllWSHIP6,
180 "getaddrinfo");
181
182 /*
183 * Use fGetAddrInfo when it's available (which usually also
184 * means IPv6 is installed...)
185 */
186 if (fGetAddrInfo)
187 {
188 /*debug(("Resolving \"%s\" with getaddrinfo() (IPv4+IPv6 capable)...\n", host)); */
189 if (fGetAddrInfo(host, NULL, NULL, &ret->ai) == 0)
190 ret->family = ret->ai->ai_family;
191 }
192 else
193#endif
194 /*
195 * Otherwise use the IPv4-only gethostbyname...
196 * (NOTE: we don't use gethostbyname as a
197 * fallback!)
198 */
199 if (ret->family == 0)
200 {
201 /*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
202 if (h = gethostbyname(host)) ret->family = AF_INET;
203 }
204 /*debug(("Done resolving...(family is %d) AF_INET = %d, AF_INET6 = %d\n", ret->family, AF_INET, AF_INET6)); */
205
206 if (ret->family == 0)
207 {
2f75bae1 208 DWORD err = WSAGetLastError();
c4d8e107 209 ret->error = (err == WSAENETDOWN ? "Network is down" :
210 err == WSAHOST_NOT_FOUND ? "Host does not exist" :
211 err == WSATRY_AGAIN ? "Host not found" :
212#ifdef IPV6
213 fGetAddrInfo ? "getaddrinfo: unknown error" :
214#endif
215 "gethostbyname: unknown error");
216#ifdef DEBUG
217 {
218 LPVOID lpMsgBuf;
219 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&lpMsgBuf, 0, NULL);
bc51302a 220 /*debug(("Error %ld: %s (h=%lx)\n", err, lpMsgBuf, h));*/
c4d8e107 221 /* Free the buffer. */
222 LocalFree(lpMsgBuf);
223 }
224#endif
2f75bae1 225 }
c4d8e107 226 else
227 {
228 ret->error = NULL;
229
230#ifdef IPV6
231 /* If we got an address info use that... */
232 if (ret->ai)
233 {
234 typedef int (CALLBACK* FGETNAMEINFO)
235 (const struct sockaddr FAR *sa, socklen_t salen,
236 char FAR * host, size_t hostlen, char FAR * serv,
237 size_t servlen, int flags);
238 FGETNAMEINFO fGetNameInfo = NULL;
239
240 /* Are we in IPv4 fallback mode? */
241 /* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
242 if (ret->family == AF_INET)
243 memcpy(&a, (char *)&((SOCKADDR_IN *)ret->ai->ai_addr)->sin_addr, sizeof(a));
244
245 /* Now let's find that canonicalname... */
246 if ((dllWSHIP6) && (fGetNameInfo = (FGETNAMEINFO)GetProcAddress(dllWSHIP6, "getnameinfo")))
247 {
248 if (fGetNameInfo((struct sockaddr *)ret->ai->ai_addr,
249 ret->family == AF_INET ?
250 sizeof(SOCKADDR_IN) :
251 sizeof(SOCKADDR_IN6), ret->realhost,
252 sizeof(ret->realhost), NULL,
253 0, 0) != 0)
254 {
255 strncpy(ret->realhost, host,
256 sizeof(ret->realhost));
257 }
258 }
259 }
260 /* We used the IPv4-only gethostbyname()... */
261 else
262 {
263#endif
264 memcpy(&a, h->h_addr, sizeof(a));
265 /* This way we are always sure the h->h_name is valid :) */
266 strncpy(ret->realhost, h->h_name, sizeof(ret->realhost));
267#ifdef IPV6
268 }
269#endif
270 }
271#ifdef IPV6
272 FreeLibrary(dllWSHIP6);
273#endif
274 }
275 else
276 {
9d47d0ea 277 /*
278 * Hack inserted to deal with problems with numeric IPs.
279 * FIXME: how will this work in IPv6?
280 */
281 ret->family = AF_INET;
2f75bae1 282 *canonicalname = host;
283 }
284 ret->address = ntohl(a);
2f75bae1 285 return ret;
286}
287
288void sk_addr_free(SockAddr addr) {
289 sfree(addr);
290}
291
4b1e8acc 292Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
293 sk_receiver_t receiver) {
2f75bae1 294 SOCKET s;
c4d8e107 295#ifdef IPV6
296 SOCKADDR_IN6 a6;
297#endif
2f75bae1 298 SOCKADDR_IN a;
299 DWORD err;
300 char *errstr;
301 Socket ret;
302 extern char *do_select(SOCKET skt, int startup);
c91409da 303 short localport;
2f75bae1 304
305 /*
306 * Create Socket structure.
307 */
308 ret = smalloc(sizeof(struct Socket_tag));
309 ret->error = NULL;
310 ret->receiver = receiver;
311 ret->head = ret->tail = NULL;
312 ret->writable = 1; /* to start with */
33232c8f 313 ret->sending_oob = 0;
2f75bae1 314
315 /*
316 * Open socket.
317 */
c4d8e107 318 s = socket(addr->family, SOCK_STREAM, 0);
2f75bae1 319 ret->s = s;
320
321 if (s == INVALID_SOCKET) {
322 err = WSAGetLastError();
e74fbad9 323 ret->error = winsock_error_string(err);
2f75bae1 324 return ret;
325 }
4b1e8acc 326
327 ret->oobinline = oobinline;
328 if (oobinline) {
1ad4eb6f 329 BOOL b = TRUE;
330 setsockopt (s, SOL_SOCKET, SO_OOBINLINE, (void *)&b, sizeof(b));
331 }
2f75bae1 332
333 /*
334 * Bind to local address.
335 */
c91409da 336 if (privport)
337 localport = 1023; /* count from 1023 downwards */
c4d8e107 338 else
c91409da 339 localport = 0; /* just use port 0 (ie winsock picks) */
340
341 /* Loop round trying to bind */
342 while (1) {
343 int retcode;
344
345#ifdef IPV6
346 if (addr->family == AF_INET6)
347 {
348 memset(&a6,0,sizeof(a6));
349 a6.sin6_family = AF_INET6;
350 /*a6.sin6_addr = in6addr_any;*/ /* == 0 */
351 a6.sin6_port = htons(localport);
352 }
353 else
354 {
c4d8e107 355#endif
c91409da 356 a.sin_family = AF_INET;
357 a.sin_addr.s_addr = htonl(INADDR_ANY);
358 a.sin_port = htons(localport);
c4d8e107 359#ifdef IPV6
c91409da 360 }
361 retcode = bind (s, (addr->family == AF_INET6 ?
362 (struct sockaddr *)&a6 :
363 (struct sockaddr *)&a),
364 (addr->family == AF_INET6 ? sizeof(a6) : sizeof(a)));
c4d8e107 365#else
c91409da 366 retcode = bind (s, (struct sockaddr *)&a, sizeof(a));
c4d8e107 367#endif
c91409da 368 if (retcode != SOCKET_ERROR) {
369 err = 0;
370 break; /* done */
371 } else {
372 err = WSAGetLastError();
373 if (err != WSAEADDRINUSE) /* failed, for a bad reason */
374 break;
375 }
376
377 if (localport == 0)
378 break; /* we're only looping once */
379 localport--;
380 if (localport == 0)
381 break; /* we might have got to the end */
382 }
383
384 if (err)
c4d8e107 385 {
c4d8e107 386 ret->error = winsock_error_string(err);
2f75bae1 387 return ret;
388 }
389
390 /*
391 * Connect to remote address.
392 */
c4d8e107 393#ifdef IPV6
394 if (addr->family == AF_INET6)
395 {
396 memset(&a,0,sizeof(a));
397 a6.sin6_family = AF_INET6;
398 a6.sin6_port = htons((short)port);
399 a6.sin6_addr = ((struct sockaddr_in6 *)addr->ai->ai_addr)->sin6_addr;
400 }
401 else
402 {
403#endif
404 a.sin_family = AF_INET;
405 a.sin_addr.s_addr = htonl(addr->address);
406 a.sin_port = htons((short)port);
407#ifdef IPV6
408 }
409 if (connect (s, (addr->family == AF_INET6) ? (struct sockaddr *)&a6 : (struct sockaddr *)&a, (addr->family == AF_INET6) ? sizeof(a6) : sizeof(a)) == SOCKET_ERROR)
410#else
411 if (connect (s, (struct sockaddr *)&a, sizeof(a)) == SOCKET_ERROR)
412#endif
413 {
2f75bae1 414 err = WSAGetLastError();
c4d8e107 415 ret->error = winsock_error_string(err);
2f75bae1 416 return ret;
417 }
418
419 /* Set up a select mechanism. This could be an AsyncSelect on a
420 * window, or an EventSelect on an event object. */
421 errstr = do_select(s, 1);
422 if (errstr) {
423 ret->error = errstr;
424 return ret;
425 }
426
427 add234(sktree, ret);
428
429 return ret;
430}
431
432void sk_close(Socket s) {
9c964e85 433 extern char *do_select(SOCKET skt, int startup);
434
2f75bae1 435 del234(sktree, s);
436 do_select(s->s, 0);
437 closesocket(s->s);
dcbde236 438 sfree(s);
2f75bae1 439}
440
2f75bae1 441/*
442 * The function which tries to send on a socket once it's deemed
443 * writable.
444 */
445void try_send(Socket s) {
446 while (s->head) {
447 int nsent;
448 DWORD err;
449 int len, urgentflag;
450
451 if (s->sending_oob) {
452 urgentflag = MSG_OOB;
453 len = s->sending_oob;
454 } else {
455 urgentflag = 0;
456 len = s->head->buflen - s->head->bufpos;
457 }
458
459 nsent = send(s->s, s->head->buf + s->head->bufpos, len, urgentflag);
7d6ee6ff 460 noise_ultralight(nsent);
2f75bae1 461 if (nsent <= 0) {
462 err = (nsent < 0 ? WSAGetLastError() : 0);
463 if (err == WSAEWOULDBLOCK) {
464 /* Perfectly normal: we've sent all we can for the moment. */
465 s->writable = FALSE;
466 return;
467 } else if (nsent == 0 ||
468 err == WSAECONNABORTED ||
469 err == WSAECONNRESET) {
470 /*
471 * FIXME. This will have to be done better when we
472 * start managing multiple sockets (e.g. SSH port
473 * forwarding), because if we get CONNRESET while
474 * trying to write a particular forwarded socket
475 * then it isn't necessarily the end of the world.
476 * Ideally I'd like to pass the error code back to
477 * somewhere the next select_result() will see it,
478 * but that might be hard. Perhaps I should pass it
479 * back to be queued in the Windows front end bit.
480 */
481 fatalbox(winsock_error_string(err));
482 } else {
483 fatalbox(winsock_error_string(err));
484 }
485 } else {
486 s->head->bufpos += nsent;
487 if (s->sending_oob)
488 s->sending_oob -= nsent;
489 if (s->head->bufpos >= s->head->buflen) {
490 struct buffer *tmp = s->head;
491 s->head = tmp->next;
dcbde236 492 sfree(tmp);
2f75bae1 493 if (!s->head)
494 s->tail = NULL;
495 }
496 }
497 }
498}
499
500void sk_write(Socket s, char *buf, int len) {
501 /*
502 * Add the data to the buffer list on the socket.
503 */
504 if (s->tail && s->tail->buflen < BUFFER_GRANULE) {
505 int copylen = min(len, BUFFER_GRANULE - s->tail->buflen);
506 memcpy(s->tail->buf + s->tail->buflen, buf, copylen);
507 buf += copylen;
508 len -= copylen;
509 s->tail->buflen += copylen;
510 }
511 while (len > 0) {
512 int grainlen = min(len, BUFFER_GRANULE);
513 struct buffer *newbuf;
514 newbuf = smalloc(sizeof(struct buffer));
515 newbuf->bufpos = 0;
516 newbuf->buflen = grainlen;
517 memcpy(newbuf->buf, buf, grainlen);
518 buf += grainlen;
519 len -= grainlen;
520 if (s->tail)
521 s->tail->next = newbuf;
522 else
523 s->head = s->tail = newbuf;
524 newbuf->next = NULL;
525 s->tail = newbuf;
526 }
527
528 /*
529 * Now try sending from the start of the buffer list.
530 */
531 if (s->writable)
532 try_send(s);
533}
534
535void sk_write_oob(Socket s, char *buf, int len) {
536 /*
537 * Replace the buffer list on the socket with the data.
538 */
539 if (!s->head) {
540 s->head = smalloc(sizeof(struct buffer));
541 } else {
542 struct buffer *walk = s->head->next;
543 while (walk) {
544 struct buffer *tmp = walk;
545 walk = tmp->next;
dcbde236 546 sfree(tmp);
2f75bae1 547 }
548 }
549 s->head->next = NULL;
550 s->tail = s->head;
551 s->head->buflen = len;
552 memcpy(s->head->buf, buf, len);
553
554 /*
555 * Set the Urgent marker.
556 */
557 s->sending_oob = len;
558
559 /*
560 * Now try sending from the start of the buffer list.
561 */
562 if (s->writable)
563 try_send(s);
564}
565
566int select_result(WPARAM wParam, LPARAM lParam) {
f9d3f227 567 int ret, open;
2f75bae1 568 DWORD err;
569 char buf[BUFFER_GRANULE];
570 Socket s;
49bad831 571 u_long atmark;
2f75bae1 572
573 /* wParam is the socket itself */
574 s = find234(sktree, (void *)wParam, cmpforsearch);
575 if (!s)
576 return 1; /* boggle */
577
578 if ((err = WSAGETSELECTERROR(lParam)) != 0) {
2c94fd1c 579 /*
580 * An error has occurred on this socket. Pass it to the
581 * receiver function.
582 */
583 return s->receiver(s, 3, winsock_error_string(err), err);
2f75bae1 584 }
585
7d6ee6ff 586 noise_ultralight(lParam);
587
2f75bae1 588 switch (WSAGETSELECTEVENT(lParam)) {
589 case FD_READ:
4b1e8acc 590 /*
591 * We have received data on the socket. For an oobinline
592 * socket, this might be data _before_ an urgent pointer,
593 * in which case we send it to the back end with type==1
594 * (data prior to urgent).
595 */
596 if (s->oobinline) {
597 atmark = 1;
598 ioctlsocket(s->s, SIOCATMARK, &atmark);
599 /*
600 * Avoid checking the return value from ioctlsocket(),
601 * on the grounds that some WinSock wrappers don't
602 * support it. If it does nothing, we get atmark==1,
603 * which is equivalent to `no OOB pending', so the
604 * effect will be to non-OOB-ify any OOB data.
605 */
606 } else
607 atmark = 1;
608
2f75bae1 609 ret = recv(s->s, buf, sizeof(buf), 0);
4b1e8acc 610 noise_ultralight(ret);
2f75bae1 611 if (ret < 0) {
612 err = WSAGetLastError();
613 if (err == WSAEWOULDBLOCK) {
614 break;
615 }
616 }
617 if (ret < 0) {
2c94fd1c 618 return s->receiver(s, 3, winsock_error_string(err), err);
2f75bae1 619 } else {
4b1e8acc 620 return s->receiver(s, atmark ? 0 : 1, buf, ret);
2f75bae1 621 }
622 break;
623 case FD_OOB:
4b1e8acc 624 /*
625 * This will only happen on a non-oobinline socket. It
626 * indicates that we can immediately perform an OOB read
627 * and get back OOB data, which we will send to the back
628 * end with type==2 (urgent data).
629 */
2f75bae1 630 ret = recv(s->s, buf, sizeof(buf), MSG_OOB);
7d6ee6ff 631 noise_ultralight(ret);
2f75bae1 632 if (ret <= 0) {
633 fatalbox(ret == 0 ? "Internal networking trouble" :
634 winsock_error_string(WSAGetLastError()));
635 } else {
1ad4eb6f 636 return s->receiver(s, 2, buf, ret);
2f75bae1 637 }
638 break;
639 case FD_WRITE:
640 s->writable = 1;
641 try_send(s);
642 break;
643 case FD_CLOSE:
f9d3f227 644 /* Signal a close on the socket. First read any outstanding data. */
645 open = 1;
646 do {
647 ret = recv(s->s, buf, sizeof(buf), 0);
648 if (ret < 0) {
649 err = WSAGetLastError();
650 if (err == WSAEWOULDBLOCK)
651 break;
652 return s->receiver(s, 3, winsock_error_string(err), err);
653 } else
654 open &= s->receiver(s, 0, buf, ret);
655 } while (ret > 0);
656 return open;
2f75bae1 657 }
658
659 return 1;
660}
661
662/*
663 * Each socket abstraction contains a `void *' private field in
664 * which the client can keep state.
665 */
666void sk_set_private_ptr(Socket s, void *ptr) {
667 s->private_ptr = ptr;
668}
669void *sk_get_private_ptr(Socket s) {
670 return s->private_ptr;
671}
672
673/*
674 * Special error values are returned from sk_namelookup and sk_new
675 * if there's a problem. These functions extract an error message,
676 * or return NULL if there's no problem.
677 */
678char *sk_addr_error(SockAddr addr) {
679 return addr->error;
680}
681char *sk_socket_error(Socket s) {
682 return s->error;
683}
684
685/*
686 * For Plink: enumerate all sockets currently active.
687 */
688SOCKET first_socket(enum234 *e) {
689 Socket s = first234(sktree, e);
690 return s ? s->s : INVALID_SOCKET;
691}
692SOCKET next_socket(enum234 *e) {
693 Socket s = next234(e);
694 return s ? s->s : INVALID_SOCKET;
695}