Remove some useless tests in the G function.
[u/mdw/catacomb] / skipjack.c
1 /* -*-c-*-
2 *
3 * $Id: skipjack.c,v 1.2 2000/07/15 20:48:45 mdw Exp $
4 *
5 * The Skipjack block cipher
6 *
7 * (c) 2000 Straylight/Edgeware
8 */
9
10 /*----- Licensing notice --------------------------------------------------*
11 *
12 * This file is part of Catacomb.
13 *
14 * Catacomb is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU Library General Public License as
16 * published by the Free Software Foundation; either version 2 of the
17 * License, or (at your option) any later version.
18 *
19 * Catacomb is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU Library General Public License for more details.
23 *
24 * You should have received a copy of the GNU Library General Public
25 * License along with Catacomb; if not, write to the Free
26 * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
27 * MA 02111-1307, USA.
28 */
29
30 /*----- Revision history --------------------------------------------------*
31 *
32 * $Log: skipjack.c,v $
33 * Revision 1.2 2000/07/15 20:48:45 mdw
34 * Remove some useless tests in the G function.
35 *
36 * Revision 1.1 2000/07/15 15:39:33 mdw
37 * The NSA's Skipjack block cipher.
38 *
39 */
40
41 /*----- Header files ------------------------------------------------------*/
42
43 #include <mLib/bits.h>
44
45 #include "blkc.h"
46 #include "gcipher.h"
47 #include "skipjack.h"
48 #include "skipjack-tab.h"
49
50 /*----- Global variables --------------------------------------------------*/
51
52 const octet skipjack_keysz[] = { KSZ_SET, 10, 0 };
53
54 /*----- The Skipjack S-box ------------------------------------------------*/
55
56 static octet f[256] = SKIPJACK_S;
57
58 /*----- Main code ---------------------------------------------------------*/
59
60 /* --- @skipjack_init@ --- *
61 *
62 * Arguments: @skipjack_ctx *k@ = pointer to key block
63 * @const void *buf@ = pointer to key buffer
64 * @size_t sz@ = size of key material
65 *
66 * Returns: ---
67 *
68 * Use: Initializes a Skipjack key buffer. The key buffer must be
69 * exactly 10 bytes long.
70 */
71
72 void skipjack_init(skipjack_ctx *k, const void *buf, size_t sz)
73 {
74 KSZ_ASSERT(skipjack, sz);
75 memcpy(k->k, buf, sz);
76 }
77
78 /* --- @skipjack_eblk@, @skipjack_dblk@ --- *
79 *
80 * Arguments: @const skipjack_ctx *k@ = pointer to key block
81 * @const uint32 s[2]@ = pointer to source block
82 * @uint32 d[2]@ = pointer to skipjacktination block
83 *
84 * Returns: ---
85 *
86 * Use: Low-level block encryption and decryption.
87 */
88
89 #define G(x, i) do { \
90 octet _x = U8(x >> 8), _y = U8(x); \
91 _x ^= f[_y ^ k->k[i++]]; \
92 _y ^= f[_x ^ k->k[i++]]; if (i >= 10) i = 0; \
93 _x ^= f[_y ^ k->k[i++]]; \
94 _y ^= f[_x ^ k->k[i++]]; if (i >= 10) i = 0; \
95 x = U16((_x << 8) | _y); \
96 } while (0)
97
98 #define RULE_A(w, x, y, z, n, i) do { \
99 G(w, i); z ^= w ^ n++; \
100 } while (0)
101
102 #define RULE_B(w, x, y, z, n, i) do { \
103 x ^= w ^ n++; G(w, i); \
104 } while (0)
105
106 void skipjack_eblk(const skipjack_ctx *k, const uint32 *s, uint32 *d)
107 {
108 unsigned i = 0;
109 unsigned n = 1;
110 uint16 w = U16(s[0] >> 16), x = U16(s[0]);
111 uint16 y = U16(s[1] >> 16), z = U16(s[1]);
112
113 RULE_A(w, x, y, z, n, i); RULE_A(z, w, x, y, n, i);
114 RULE_A(y, z, w, x, n, i); RULE_A(x, y, z, w, n, i);
115 RULE_A(w, x, y, z, n, i); RULE_A(z, w, x, y, n, i);
116 RULE_A(y, z, w, x, n, i); RULE_A(x, y, z, w, n, i);
117 RULE_B(w, x, y, z, n, i); RULE_B(z, w, x, y, n, i);
118 RULE_B(y, z, w, x, n, i); RULE_B(x, y, z, w, n, i);
119 RULE_B(w, x, y, z, n, i); RULE_B(z, w, x, y, n, i);
120 RULE_B(y, z, w, x, n, i); RULE_B(x, y, z, w, n, i);
121 RULE_A(w, x, y, z, n, i); RULE_A(z, w, x, y, n, i);
122 RULE_A(y, z, w, x, n, i); RULE_A(x, y, z, w, n, i);
123 RULE_A(w, x, y, z, n, i); RULE_A(z, w, x, y, n, i);
124 RULE_A(y, z, w, x, n, i); RULE_A(x, y, z, w, n, i);
125 RULE_B(w, x, y, z, n, i); RULE_B(z, w, x, y, n, i);
126 RULE_B(y, z, w, x, n, i); RULE_B(x, y, z, w, n, i);
127 RULE_B(w, x, y, z, n, i); RULE_B(z, w, x, y, n, i);
128 RULE_B(y, z, w, x, n, i); RULE_B(x, y, z, w, n, i);
129
130 d[0] = ((uint32)w << 16) | (uint32)x;
131 d[1] = ((uint32)y << 16) | (uint32)z;
132 }
133
134 #define G_INV(x, i) do { \
135 octet _x = U8(x >> 8), _y = U8(x); \
136 _y ^= f[_x ^ k->k[--i]]; \
137 _x ^= f[_y ^ k->k[--i]]; if (i == 0) i = 10; \
138 _y ^= f[_x ^ k->k[--i]]; \
139 _x ^= f[_y ^ k->k[--i]]; if (i == 0) i = 10; \
140 x = U16((_x << 8) | _y); \
141 } while (0)
142
143 #define RULE_A_INV(w, x, y, z, n, i) do { \
144 w ^= x ^ --n; G_INV(x, i); \
145 } while (0)
146
147 #define RULE_B_INV(w, x, y, z, n, i) do { \
148 G_INV(x, i); y ^= x ^ --n; \
149 } while (0)
150
151 void skipjack_dblk(const skipjack_ctx *k, const uint32 *s, uint32 *d)
152 {
153 unsigned i = 8;
154 unsigned n = 33;
155 uint16 w = U16(s[0] >> 16), x = U16(s[0]);
156 uint16 y = U16(s[1] >> 16), z = U16(s[1]);
157
158 RULE_B_INV(w, x, y, z, n, i); RULE_B_INV(x, y, z, w, n, i);
159 RULE_B_INV(y, z, w, x, n, i); RULE_B_INV(z, w, x, y, n, i);
160 RULE_B_INV(w, x, y, z, n, i); RULE_B_INV(x, y, z, w, n, i);
161 RULE_B_INV(y, z, w, x, n, i); RULE_B_INV(z, w, x, y, n, i);
162 RULE_A_INV(w, x, y, z, n, i); RULE_A_INV(x, y, z, w, n, i);
163 RULE_A_INV(y, z, w, x, n, i); RULE_A_INV(z, w, x, y, n, i);
164 RULE_A_INV(w, x, y, z, n, i); RULE_A_INV(x, y, z, w, n, i);
165 RULE_A_INV(y, z, w, x, n, i); RULE_A_INV(z, w, x, y, n, i);
166 RULE_B_INV(w, x, y, z, n, i); RULE_B_INV(x, y, z, w, n, i);
167 RULE_B_INV(y, z, w, x, n, i); RULE_B_INV(z, w, x, y, n, i);
168 RULE_B_INV(w, x, y, z, n, i); RULE_B_INV(x, y, z, w, n, i);
169 RULE_B_INV(y, z, w, x, n, i); RULE_B_INV(z, w, x, y, n, i);
170 RULE_A_INV(w, x, y, z, n, i); RULE_A_INV(x, y, z, w, n, i);
171 RULE_A_INV(y, z, w, x, n, i); RULE_A_INV(z, w, x, y, n, i);
172 RULE_A_INV(w, x, y, z, n, i); RULE_A_INV(x, y, z, w, n, i);
173 RULE_A_INV(y, z, w, x, n, i); RULE_A_INV(z, w, x, y, n, i);
174
175 d[0] = ((uint32)w << 16) | (uint32)x;
176 d[1] = ((uint32)y << 16) | (uint32)z;
177 }
178
179 BLKC_TEST(SKIPJACK, skipjack)
180
181 /*----- That's all, folks -------------------------------------------------*/