math/mpreduce.h: Missing include files.
[u/mdw/catacomb] / rand / rand.c
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d03ab969 1/* -*-c-*-
2 *
d03ab969 3 * Secure random number generator
4 *
5 * (c) 1998 Straylight/Edgeware
6 */
7
45c0fd36 8/*----- Licensing notice --------------------------------------------------*
d03ab969 9 *
10 * This file is part of Catacomb.
11 *
12 * Catacomb is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU Library General Public License as
14 * published by the Free Software Foundation; either version 2 of the
15 * License, or (at your option) any later version.
45c0fd36 16 *
d03ab969 17 * Catacomb is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU Library General Public License for more details.
45c0fd36 21 *
d03ab969 22 * You should have received a copy of the GNU Library General Public
23 * License along with Catacomb; if not, write to the Free
24 * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
25 * MA 02111-1307, USA.
26 */
27
d03ab969 28/*----- Header files ------------------------------------------------------*/
29
aacbc1c6 30#include <stdarg.h>
d03ab969 31#include <stdio.h>
32#include <string.h>
33
34#include <mLib/bits.h>
aacbc1c6 35#include <mLib/sub.h>
d03ab969 36
ac2fd5cd 37#include "arena.h"
d03ab969 38#include "blowfish-cbc.h"
39#include "paranoia.h"
40#include "rand.h"
41#include "rmd160.h"
42#include "rmd160-hmac.h"
43
44/*----- Static variables --------------------------------------------------*/
45
aacbc1c6 46static const grand_ops gops;
47
48typedef struct gctx {
49 grand r;
50 rand_pool p;
51} gctx;
52
ac2fd5cd 53static gctx *pool = 0; /* Default random pool */
d03ab969 54
55/*----- Macros ------------------------------------------------------------*/
56
57#define RAND_RESOLVE(r) do { \
ac2fd5cd 58 if ((r) == RAND_GLOBAL) { \
59 if (!pool) \
60 pool = (gctx *)rand_create(); \
61 (r) = &pool->p; \
62 } \
d03ab969 63} while (0)
64
65#define TIMER(r) do { \
66 if ((r)->s && (r)->s->timer) \
67 (r)->s->timer(r); \
68} while (0)
69
70/*----- Main code ---------------------------------------------------------*/
71
72/* --- @rand_init@ --- *
73 *
74 * Arguments: @rand_pool *r@ = pointer to a randomness pool
75 *
76 * Returns: ---
77 *
78 * Use: Initializes a randomness pool. The pool doesn't start out
ac2fd5cd 79 * very random: that's your job to sort out. A good suggestion
80 * would be to attach an appropriate noise source and call
81 * @rand_seed@.
d03ab969 82 */
83
84void rand_init(rand_pool *r)
85{
86 RAND_RESOLVE(r);
87 memset(r->pool, 0, sizeof(r->pool));
88 memset(r->buf, 0, sizeof(r->buf));
89 r->i = 0;
90 r->irot = 0;
91 r->ibits = r->obits = 0;
92 r->o = RAND_SECSZ;
93 r->s = 0;
aacbc1c6 94 rmd160_hmacinit(&r->k, 0, 0);
d03ab969 95 rand_gate(r);
96}
97
98/* --- @rand_noisesrc@ --- *
99 *
100 * Arguments: @rand_pool *r@ = pointer to a randomness pool
101 * @const rand_source *s@ = pointer to source definition
102 *
103 * Returns: ---
104 *
105 * Use: Sets a noise source for a randomness pool. When the pool's
106 * estimate of good random bits falls to zero, the @getnoise@
107 * function is called, passing the pool handle as an argument.
108 * It is expected to increase the number of good bits by at
109 * least one, because it'll be called over and over again until
110 * there are enough bits to satisfy the caller. The @timer@
111 * function is called frequently throughout the generator's
112 * operation.
113 */
114
115void rand_noisesrc(rand_pool *r, const rand_source *s)
116{
117 RAND_RESOLVE(r);
118 r->s = s;
119}
120
ac2fd5cd 121/* --- @rand_seed@ --- *
122 *
123 * Arguments: @rand_pool *r@ = pointer to a randomness pool
124 * @unsigned bits@ = number of bits to ensure
125 *
126 * Returns: ---
127 *
128 * Use: Ensures that there are at least @bits@ good bits of entropy
129 * in the pool. It is recommended that you call this after
130 * initializing a new pool. Requesting @bits > RAND_IBITS@ is
131 * doomed to failure (and is an error).
132 */
133
134void rand_seed(rand_pool *r, unsigned bits)
135{
136 RAND_RESOLVE(r);
137
138 assert(((void)"bits pointlessly large in rand_seed", bits <= RAND_IBITS));
139 assert(((void)"no noise source in rand_seed", r->s));
140
141 while (r->ibits < bits)
142 r->s->getnoise(r);
143 rand_gate(r);
144}
145
d03ab969 146/* --- @rand_key@ --- *
147 *
148 * Arguments: @rand_pool *r@ = pointer to a randomness pool
149 * @const void *k@ = pointer to key data
150 * @size_t sz@ = size of key data
151 *
152 * Returns: ---
153 *
154 * Use: Sets the secret key for a randomness pool. The key is used
155 * when mixing in new random bits.
156 */
157
158void rand_key(rand_pool *r, const void *k, size_t sz)
159{
160 RAND_RESOLVE(r);
aacbc1c6 161 rmd160_hmacinit(&r->k, k, sz);
d03ab969 162}
163
164/* --- @rand_add@ --- *
165 *
166 * Arguments: @rand_pool *r@ = pointer to a randomness pool
167 * @const void *p@ = pointer a buffer of data to add
168 * @size_t sz@ = size of the data buffer
169 * @unsigned goodbits@ = number of good bits estimated in buffer
170 *
171 * Returns: ---
172 *
173 * Use: Mixes the data in the buffer with the contents of the
174 * pool. The estimate of the number of good bits is added to
175 * the pool's own count. The mixing operation is not
176 * cryptographically strong. However, data in the input pool
177 * isn't output directly, only through the one-way gating
178 * operation, so that shouldn't matter.
179 */
180
181void rand_add(rand_pool *r, const void *p, size_t sz, unsigned goodbits)
182{
183 const octet *c = p;
ba044e65 184 int i, rot;
d03ab969 185
ba044e65 186#if RAND_POOLSZ != 128
d03ab969 187# error Polynomial in rand_add is out of date. Fix it.
188#endif
189
190 RAND_RESOLVE(r);
191
ba044e65 192 i = r->i; rot = r->irot;
d03ab969 193
194 while (sz) {
195 octet o = *c++;
ba044e65 196 r->pool[i] ^= (ROL8(o, rot) ^
197 r->pool[(i + 1) % RAND_POOLSZ] ^
198 r->pool[(i + 2) % RAND_POOLSZ] ^
199 r->pool[(i + 7) % RAND_POOLSZ]);
d03ab969 200 rot = (rot + 5) & 7;
201 i++; if (i >= RAND_POOLSZ) i -= RAND_POOLSZ;
d03ab969 202 sz--;
203 }
204
205 r->i = i;
206 r->irot = rot;
207 r->ibits += goodbits;
208 if (r->ibits > RAND_IBITS)
209 r->ibits = RAND_IBITS;
210}
211
212/* --- @rand_goodbits@ --- *
213 *
45c0fd36 214 * Arguments: @rand_pool *r@ = pointer to a randomness pool
d03ab969 215 *
45c0fd36 216 * Returns: Estimate of the number of good bits remaining in the pool.
d03ab969 217 */
218
219unsigned rand_goodbits(rand_pool *r)
220{
221 RAND_RESOLVE(r);
222 return (r->ibits + r->obits);
223}
224
225/* --- @rand_gate@ --- *
226 *
227 * Arguments: @rand_pool *r@ = pointer to a randomness pool
228 *
229 * Returns: ---
230 *
231 * Use: Mixes up the entire state of the generator in a nonreversible
232 * way.
233 */
234
235void rand_gate(rand_pool *r)
236{
237 octet mac[RMD160_HASHSZ];
238
239 RAND_RESOLVE(r);
240 TIMER(r);
241
242 /* --- Hash up all the data in the pool --- */
243
244 {
245 rmd160_macctx mc;
246
247 rmd160_macinit(&mc, &r->k);
aacbc1c6 248 rmd160_machash(&mc, r->pool, sizeof(r->pool));
249 rmd160_machash(&mc, r->buf, sizeof(r->buf));
d03ab969 250 rmd160_macdone(&mc, mac);
251 BURN(mc);
252 }
253
254 /* --- Now mangle all of the data based on the hash --- */
255
256 {
257 blowfish_cbcctx bc;
258
259 blowfish_cbcinit(&bc, mac, sizeof(mac), 0);
260 blowfish_cbcencrypt(&bc, r->pool, r->pool, sizeof(r->pool));
261 blowfish_cbcencrypt(&bc, r->buf, r->buf, sizeof(r->buf));
262 BURN(bc);
263 }
264
265 /* --- Reset the various state variables --- */
266
267 r->o = RAND_SECSZ;
268 r->obits += r->ibits;
269 if (r->obits > RAND_OBITS) {
270 r->ibits = r->obits - r->ibits;
271 r->obits = RAND_OBITS;
272 } else
273 r->ibits = 0;
274 TIMER(r);
275}
276
277/* --- @rand_stretch@ --- *
278 *
279 * Arguments: @rand_pool *r@ = pointer to a randomness pool
280 *
281 * Returns: ---
282 *
283 * Use: Stretches the contents of the output buffer by transforming
284 * it in a nonreversible way. This doesn't add any entropy
285 * worth speaking about, but it works well enough when the
286 * caller doesn't care about that sort of thing.
287 */
288
289void rand_stretch(rand_pool *r)
290{
291 octet mac[RMD160_HASHSZ];
292
293 RAND_RESOLVE(r);
294 TIMER(r);
295
296 /* --- Hash up all the data in the buffer --- */
297
298 {
299 rmd160_macctx mc;
300
301 rmd160_macinit(&mc, &r->k);
aacbc1c6 302 rmd160_machash(&mc, r->pool, sizeof(r->pool));
303 rmd160_machash(&mc, r->buf, sizeof(r->buf));
d03ab969 304 rmd160_macdone(&mc, mac);
305 BURN(mc);
306 }
307
308 /* --- Now mangle the buffer based on that hash --- */
309
310 {
311 blowfish_cbcctx bc;
312
313 blowfish_cbcinit(&bc, mac, sizeof(mac), 0);
314 blowfish_cbcencrypt(&bc, r->buf, r->buf, sizeof(r->buf));
315 BURN(bc);
316 }
317
318 /* --- Reset the various state variables --- */
319
320 r->o = RAND_SECSZ;
321 TIMER(r);
322}
323
324/* --- @rand_get@ --- *
325 *
326 * Arguments: @rand_pool *r@ = pointer to a randomness pool
327 * @void *p@ = pointer to output buffer
328 * @size_t sz@ = size of output buffer
329 *
330 * Returns: ---
331 *
332 * Use: Gets random data from the pool. The pool's contents can't be
333 * determined from the output of this function; nor can the
334 * output data be determined from a knowledge of the data input
335 * to the pool wihtout also having knowledge of the secret key.
336 * The good bits counter is decremented, although no special
337 * action is taken if it reaches zero.
338 */
339
340void rand_get(rand_pool *r, void *p, size_t sz)
341{
342 octet *o = p;
343
344 RAND_RESOLVE(r);
345 TIMER(r);
346
347 if (!sz)
348 return;
349 for (;;) {
350 if (r->o + sz <= RAND_BUFSZ) {
351 memcpy(o, r->buf + r->o, sz);
352 r->o += sz;
353 break;
354 } else {
355 size_t chunk = RAND_BUFSZ - r->o;
356 if (chunk) {
357 memcpy(o, r->buf + r->o, chunk);
358 sz -= chunk;
359 o += chunk;
360 }
361 rand_stretch(r);
362 }
363 }
364
365 if (r->obits > sz * 8)
366 r->obits -= sz * 8;
367 else
368 r->obits = 0;
369}
370
371/* --- @rand_getgood@ --- *
372 *
373 * Arguments: @rand_pool *r@ = pointer to a randomness pool
374 * @void *p@ = pointer to output buffer
375 * @size_t sz@ = size of output buffer
376 *
377 * Returns: ---
378 *
ac2fd5cd 379 * Use: Gets random data from the pool, ensuring that there are
380 * enough good bits. This interface isn't recommended: it makes
381 * the generator slow, and doesn't provide much more security
382 * than @rand_get@, assuming you've previously done a
383 * @rand_seed@.
d03ab969 384 */
385
386void rand_getgood(rand_pool *r, void *p, size_t sz)
387{
388 octet *o = p;
389
390 RAND_RESOLVE(r);
391
392 if (!sz)
393 return;
394 if (!r->s || !r->s->getnoise) {
395 rand_get(r, p, sz);
396 return;
397 }
398 TIMER(r);
399
400 while (sz) {
401 size_t chunk = sz;
402
403 if (chunk * 8 > r->obits) {
404 if (chunk * 8 > r->ibits + r->obits)
b056b793 405 do r->s->getnoise(r); while (r->ibits + r->obits < 256);
d03ab969 406 rand_gate(r);
407 if (chunk * 8 > r->obits)
408 chunk = r->obits / 8;
409 }
410
411 if (chunk + r->o > RAND_BUFSZ)
412 chunk = RAND_BUFSZ - r->o;
413
414 memcpy(o, r->buf + r->o, chunk);
aacbc1c6 415 r->o += chunk;
d03ab969 416 r->obits -= chunk * 8;
417 o += chunk;
418 sz -= chunk;
419 }
420}
421
aacbc1c6 422/*----- Generic random number generator interface -------------------------*/
423
ac2fd5cd 424#define GRESOLVE(g, r) do { \
425 if (r != &rand_global) \
426 g = (gctx *)r; \
427 else { \
428 if (!pool) \
429 pool = (gctx *)rand_create(); \
430 g = pool; \
431 } \
432} while (0)
433
aacbc1c6 434static void gdestroy(grand *r)
435{
ac2fd5cd 436 gctx *g;
437 GRESOLVE(g, r);
438 if (g != pool) {
439 BURN(*g);
440 S_DESTROY(g);
441 }
aacbc1c6 442}
443
444static int gmisc(grand *r, unsigned op, ...)
445{
ac2fd5cd 446 gctx *g;
aacbc1c6 447 va_list ap;
448 int rc = 0;
449 va_start(ap, op);
450
ac2fd5cd 451 GRESOLVE(g, r);
aacbc1c6 452 switch (op) {
453 case GRAND_CHECK:
454 switch (va_arg(ap, unsigned)) {
455 case GRAND_CHECK:
456 case GRAND_SEEDINT:
457 case GRAND_SEEDUINT32:
458 case GRAND_SEEDBLOCK:
b056b793 459 case GRAND_SEEDRAND:
aacbc1c6 460 case RAND_GATE:
461 case RAND_STRETCH:
462 case RAND_KEY:
463 case RAND_NOISESRC:
ac2fd5cd 464 case RAND_SEED:
838a6a51 465 case RAND_TIMER:
466 case RAND_GOODBITS:
990dafb1 467 case RAND_ADD:
aacbc1c6 468 rc = 1;
469 break;
470 default:
471 rc = 0;
472 break;
473 }
474 break;
475 case GRAND_SEEDINT: {
476 unsigned u = va_arg(ap, unsigned);
477 rand_add(&g->p, &u, sizeof(u), sizeof(u));
478 } break;
479 case GRAND_SEEDUINT32: {
480 uint32 i = va_arg(ap, uint32);
481 rand_add(&g->p, &i, sizeof(i), 4);
482 } break;
483 case GRAND_SEEDBLOCK: {
484 const void *p = va_arg(ap, const void *);
485 size_t sz = va_arg(ap, size_t);
486 rand_add(&g->p, p, sz, sz);
487 } break;
b056b793 488 case GRAND_SEEDRAND: {
489 grand *rr = va_arg(ap, grand *);
490 octet buf[16];
491 rr->ops->fill(rr, buf, sizeof(buf));
492 rand_add(&g->p, buf, sizeof(buf), 8);
493 } break;
aacbc1c6 494 case RAND_GATE:
495 rand_gate(&g->p);
496 break;
497 case RAND_STRETCH:
498 rand_stretch(&g->p);
499 break;
500 case RAND_KEY: {
501 const void *k = va_arg(ap, const void *);
502 size_t sz = va_arg(ap, size_t);
503 rand_key(&g->p, k, sz);
504 } break;
505 case RAND_NOISESRC:
506 rand_noisesrc(&g->p, va_arg(ap, const rand_source *));
507 break;
ac2fd5cd 508 case RAND_SEED:
509 rand_seed(&g->p, va_arg(ap, unsigned));
510 break;
838a6a51 511 case RAND_TIMER:
512 TIMER(&g->p);
513 break;
514 case RAND_GOODBITS:
515 rc = rand_goodbits(&g->p);
516 break;
990dafb1 517 case RAND_ADD: {
518 const void *p = va_arg(ap, const void *);
519 size_t sz = va_arg(ap, size_t);
520 unsigned goodbits = va_arg(ap, unsigned);
521 rand_add(&g->p, p, sz, goodbits);
522 } break;
aacbc1c6 523 default:
524 GRAND_BADOP;
525 break;
526 }
527
528 va_end(ap);
529 return (rc);
530}
531
532static octet gbyte(grand *r)
533{
ac2fd5cd 534 gctx *g;
aacbc1c6 535 octet o;
ac2fd5cd 536 GRESOLVE(g, r);
aacbc1c6 537 rand_getgood(&g->p, &o, 1);
538 return (o);
539}
540
541static uint32 gword(grand *r)
542{
ac2fd5cd 543 gctx *g;
aacbc1c6 544 octet b[4];
ac2fd5cd 545 GRESOLVE(g, r);
aacbc1c6 546 rand_getgood(&g->p, &b, sizeof(b));
547 return (LOAD32(b));
548}
549
550static void gfill(grand *r, void *p, size_t sz)
551{
ac2fd5cd 552 gctx *g;
553 GRESOLVE(g, r);
554 rand_get(&g->p, p, sz);
aacbc1c6 555}
556
557static const grand_ops gops = {
558 "rand",
ac2fd5cd 559 GRAND_CRYPTO, 0,
aacbc1c6 560 gmisc, gdestroy,
561 gword, gbyte, gword, grand_range, gfill
562};
563
564grand rand_global = { &gops };
565
566/* --- @rand_create@ --- *
567 *
568 * Arguments: ---
569 *
570 * Returns: Pointer to a generic generator.
571 *
572 * Use: Constructs a generic generator interface over a Catacomb
573 * entropy pool generator.
574 */
575
576grand *rand_create(void)
577{
ac2fd5cd 578 gctx *g = S_CREATE(gctx);
aacbc1c6 579 g->r.ops = &gops;
580 rand_init(&g->p);
581 return (&g->r);
582}
583
d03ab969 584/*----- That's all, folks -------------------------------------------------*/